Wind shadow update, hold no longer affects speed, and Contracts
Hotfix content
Wind shadow
Hull load influence on speed
Hulls were designed to carry ballast, water and goods. If ship sits too high in water (empty load) its keel is also higher in water. Empty ship cannot be faster than loaded ship because its waterline shape becomes different and keel will not translate wind force into forward movement. Ship will also roll more and be more unbalanced
Looting bug.
We fixed the bug that did not allow you to loot the ships that was constantly returning the item back to hold or warehouse.
It is still recommended to wait a second to allow goods to load properly into your ship if you play with high ping.
Contracts for ships and ship auction are back!
[h3]Hotfix on October 8th[/h3]
Wind shadow
- Wind shadow acted as a permanent stun and this was causing hate as it had no counter. It was also slightly too strong as ships of equal size would still get some residual wind if they are tall enough.
- We reduced the penalty by approximately 20% This means ships with equal length and mast will lose speed but not by 100% and will be able to sail and turn (just slowly). Very small ships will still be affected by full penalty.
- Wind shadow distance was also reduced by approximately 10%
Hull load influence on speed
Hulls were designed to carry ballast, water and goods. If ship sits too high in water (empty load) its keel is also higher in water. Empty ship cannot be faster than loaded ship because its waterline shape becomes different and keel will not translate wind force into forward movement. Ship will also roll more and be more unbalanced
- As a result - old design when every ton added was making you slower was removed.
- Hold weight no longer affects speed
- The side benefit is also - server is going to be feeling better and your looting will become easier.
- To counter the abnormally high hold of traders we reduced speed of all trader ships by 1 knot.
Looting bug.
We fixed the bug that did not allow you to loot the ships that was constantly returning the item back to hold or warehouse.
It is still recommended to wait a second to allow goods to load properly into your ship if you play with high ping.
Contracts for ships and ship auction are back!
[h3]Hotfix on October 8th[/h3]
- Trading vessels base speeds were rebalanced again to make slightly faster than old fully loaded ships. (but not too much faster). This is done because holds no longer affect speed as a result base speeds need to be changed to bring the balance to old numbers.