1. Naval Action
  2. News

Naval Action News

Wind shadow update, hold no longer affects speed, and Contracts

Hotfix content

Wind shadow
  • Wind shadow acted as a permanent stun and this was causing hate as it had no counter. It was also slightly too strong as ships of equal size would still get some residual wind if they are tall enough.
  • We reduced the penalty by approximately 20% This means ships with equal length and mast will lose speed but not by 100% and will be able to sail and turn (just slowly). Very small ships will still be affected by full penalty.
  • Wind shadow distance was also reduced by approximately 10%


Hull load influence on speed
Hulls were designed to carry ballast, water and goods. If ship sits too high in water (empty load) its keel is also higher in water. Empty ship cannot be faster than loaded ship because its waterline shape becomes different and keel will not translate wind force into forward movement. Ship will also roll more and be more unbalanced
  • As a result - old design when every ton added was making you slower was removed.
  • Hold weight no longer affects speed
  • The side benefit is also - server is going to be feeling better and your looting will become easier.
  • To counter the abnormally high hold of traders we reduced speed of all trader ships by 1 knot.


Looting bug.
We fixed the bug that did not allow you to loot the ships that was constantly returning the item back to hold or warehouse.

It is still recommended to wait a second to allow goods to load properly into your ship if you play with high ping.

Contracts for ships and ship auction are back!

[h3]Hotfix on October 8th[/h3]
  • Trading vessels base speeds were rebalanced again to make slightly faster than old fully loaded ships. (but not too much faster). This is done because holds no longer affect speed as a result base speeds need to be changed to bring the balance to old numbers.

For a Few Coins More

New loot event

New loot event will run from today (now) until Monday maintenance.

Main event changes
  • New items added to special event loot
  • 2 new blueprints added to academy - TEMPORARILY FOR 7 DAYS
  • Additional outpost permit, additional dock permit that can be crafted using special loot items
  • If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).


Search locations

WAR SERVER (PVP)
  • South Antilles - French and Dutch ships
  • East of Tumbado - area between Cuba and Tumbado. Spanish and Russian Empire ships
  • South of Hispaniola. Russian Empire and Sverige ships
In case of capture of certain ports in the area nation of ships will change.

PEACE SERVER (PVE)
  • South Antilles - French and Espana ships
  • West of Tumbado - area between Cuba and Tumbado. Britain and Prussia ships
  • South of Hispaniola. Britain and Denmark ship


Other changes
  • Floating battery now has turning penalty (-10%)
  • Determined defender is slightly less powerful (bonus crew lowered from 30% to 25%)
  • Cartagena refit now gives 5% bonus to masts (instead of 3%)
  • Solo Patrol timer increased from 30 to 45 mins
  • Tools weight lowered from 100t to 50t

Hotfix: Trade chat returns

Captains

Trade chat returns to game as trading is an integral part of the game. It will have limited functionality to remove any chance of toxic messaging or trolling.

Patch contents
  • Any message posted into trade chat will be forced into localized "Lets trade" message
  • Trade chat allows item linking (send to chat) - by right clicking on item and choosing send to chat.



We are continuing working on the rare lag in ship holds and once fixed we will deploy the Navy Connection DLC.

Patch: Community Governors and Navy Connection DLC

[h3]New features[/h3]
[h3]Changes to current features[/h3]
  • Tools
    • Increased number of tools dropped from wooden chest
    • Increased supply of tools in regional towns
    • Reduced amount of labor hours for tool production.
  • Chat functionality: Due to still abnormal amount of reports
    • Removed the ability to send mail to enemy players on War server
    • Removed the ability to start private conversations with enemy players on War server
    • Removed trade chat on War server

[h3]Bug fixing[/h3]
  • Fixed the bug that did not allow enough crew for Trader Lynx and Trader Cutter if the ship had 18lb carronades equipped.
  • We are still looking for the rare bug which does not allow looting the captured ships from distance or close range – if you encounter it please report on the Steam forums.

Hotfix to Missing Links Update

Hotfix was deployed today

Changes
  • Chance for gun locations getting fire lowered from 0-1% to 0-0.5% (0 at full broadside health)
  • Chance to get fire from fireship fitting increased to 75% (per shot)
  • Multiple mods have their fire chance lowered.
  • Increased thickness of carriages to be balanced for current penetration


Fixed the bugs
  • Le requin rotation on battle sails will be less excessive
  • Fixed the bug that windshadow sometimes did not affect negative speed
  • Fixed the bug that reloaded guns if you switched sail presets while having Mortar Perk


[h3]Hotfix 4 September 2020[/h3]
Wind shadow now properly affects
  • the effect of wind on ship rotation from sails
  • heel
  • leeway


[h3]Hotfix 8 September 2020[/h3]
Speed was increased across for all vessels to get Endymion to their target speed. (19% increase)
Bonuses to sail presets tweaked (all turning bonuses removed, mast bonuses reduced for stationary ships, and penalties were slightly reduced at full sail)