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Naval Action News

Patch Notes — April 25 Update

Captains,

The following changes were implemented today, April 25:

Increased Hold Capacity: All ships that previously had less than 280 units of hold capacity have been upgraded to 280 units.

Reduced Wooden Chest Weight: The weight of the Wooden Chest has been reduced from 500 to 90 units, allowing for more comfortable looting during Raid Port Battles.

Chain Shot Adjustment: Chain shots will no longer damage sails and masts at distances of 1250 meters or greater.

Increased Doubloon Rewards: Raid Port Battles will now yield more doubloons.

Market Storage Update (Experimental): Rare woods available on the market are part of an experimental change enabling increased production storage.

Doubloon Sell Limit Increased: The maximum number of doubloons that can be sold in a single transaction has been increased from 1000 to 2000.


Spotlight image by Reward from the November 2021 screenshot competition.

IMPORTANT: Raider Attacks Begin Friday, April 25

Captains,

Starting Friday, April 25, Raiders will begin attacking ports.

Please review the detailed guide on Port Battle Timers and Raiders available on the official forum:
https://forum.bermudaclub.net/topic/44321-port-battle-timers-and-raiders-overhauled-systems-explained/

April 23 Update – Trade Fixes and other improvements 

Captains,

The following changes were applied today, April 23:

  • Trading Improvements
    Ports buying trading resources will no longer drastically drop prices when fully stocked. The trader tool will now provide more accurate pricing information, helping traders make better-informed decisions on where to deliver goods.

  • Loot Adjustments
    Slightly increased the amount of doubloons dropped when sinking second-rate NPC ships in the Open World.

  • Module Interface Update
    Module information cards now include the module’s group and weight.

  • Combat Changes
    Slightly increased grape shot damage.
    Increased mortar damage and reduced required crew.

  • Boarding Improvements
    Reduced the likelihood of NPCs reacting to last-second command switches during boarding:
    • First and Second Rates: 75%
    • Third Rates: 60%
    • Fourth Rates: 50%
    • Fifth Rates: 25%
    • Sixth Rates: 10%
    • Seventh Rates: 0%

    Slightly reduced the impact of crew loss differences on morale during boarding.

  • Consumable Adjustments
    Reduced the weight of hull and rig repairs from 2.0 to 1.25, allowing players to save more hold space for other consumables.

April 22 Update – Boarding Improvements and Fixes

Captains,

The following changes were applied today, April 22:

  • Boarding counter-actions in PvP are now approximately twice as effective as those in NPC boarding.
  • Higher level NPCs can now respond more effectively to last-second command switches during boarding.
  • Improved wearing and improved "running" (wind at 180 degrees) speed across all vessels.
  • Fixed a bug that caused the upper jib on the Galeon to not open properly.



Spotlight image from Captain Rake News from the November 2021 screenshot competition.

April 19 Hotfix

Captains,

Following changes were deployed today, April 19th:

  • Slightly increased the supply of Stone Blocks across the Caribbean
  • Localization improvements