1. Naval Action
  2. News

Naval Action News

Test Server Hotfix - Free Town Functionality Restored

[p]Captains,

The issue preventing players from teleporting from/to outposts, constructing new buildings, and crafting in existing buildings in Free Towns has been fixed.[/p][p]All affected towns are now fully functional again.[/p]

Test Server Update – New Ocean Fleets, Targeted Loot & Balance Changes

[h3]New Ocean Fleets[/h3]
  • [p]Added new Dutch Ocean Fleets patrolling the Deep Waters between La Mona and Curacao (Benedenwinds region on the map).[/p]
  • [p]The fleets do not attack players for now (unlike the patrolling NPCs on Trincomalee ships).[/p]
  • [p]It is impossible to join a battle on the side of the Ocean Fleet, and the same applies to initial pulling into the battle — this prevents players from disrupting others’ engagements.[/p]
  • [p]On Live Servers, these fleets will sail at full strength with 20–25 NPC ships.[/p]
  • [p]On the Test Server, fleet size is limited to 3 NPC ships for more comfortable small-group testing.[/p]
  • [p]Sinking these ships provides a chance to loot rare offensive modules (e.g. gun reloading, boarding modules) and rare books for collections, with an increased drop rate.[/p]
[hr][/hr][h3]Targeted Loot Distribution[/h3][p]We are gradually introducing activity-specific loot targeting.
This means different activities now yield different loot types.[/p][p]Current implementation:[/p]
  • [p]Ocean Fleets → Rare offensive modules (blue to gold) and rare books for collections.[/p]
    • [p]For example: Gun Sights, Marines, Gunners, etc.[/p]
  • [p]Raiders Port Battles → Rare defensive modules (blue to gold) and rare books for collections.[/p]
    • [p]For example: Planking, Reinforced Sails, Reinforced Masts, etc.[/p]
[p]We believe this approach will help players determine which activity to focus on in order to collect a desired module or book.[/p][hr][/hr][h3]Double Shot Effectiveness[/h3][p]The effectiveness of double shot has been significantly reduced at long ranges:[/p]
  • [p]Damage now starts to gradually fall off from 250m to 500m.[/p]
  • [p]Beyond 500m, double shot becomes completely ineffective.[/p]
[p]Double shot is now exclusively a close-range ammunition.[/p][hr][/hr][h3]Other Changes[/h3]
  • [p]Update on NPC decision-making regarding when to switch broadsides.[/p]
  • [p]Open World Patrol Trincomalee NPCs are now Dutch, same as the Ocean Fleets.[/p]
  • [p]Updated localization (conquest missions).[/p]
[hr][/hr][h3]Known Issues[/h3][p]It is currently impossible to teleport from/to outposts, create new buildings, or craft in existing buildings in the following Free Towns:[/p]
  • [p]Nassau[/p]
  • [p]La Tortue[/p]
  • [p]La Mona[/p]
  • [p]Aves[/p]
  • [p]Guayaguayare[/p]
  • [p]Dariena[/p]
  • [p]Great Corn[/p]
  • [p]Tumbado[/p]
[p]This issue will be resolved in the next hotfix.[/p][p]UPDATE – The issue was fixed on September 27 and Free Town functionality has been fully restored[/p][hr][/hr][p]Spotlight image by Revard, from the January 2022 screenshot competition.[/p]

Test Server Redeemables Extended by One Week

[p]Captains,[/p][p]The redeemables provided on Sunday, September 20, have been extended by one week and are once again available in the redeemables box on the Test Server.[/p][p]Please note that these are not new items, but the same redeemables that were already available earlier. If you have already redeemed them, your redeemables box will remain empty.[/p]

Test Server Update – September 23

[p]Captains,
The following changes were applied on the Test Server today, September 23:[/p]
  • [p]Chain shot damage to crew and hull reduced[/p]
  • [p]Mortar damage to crew reduced (to match Live Server values)[/p]
  • [p]Round shot, double shot, and double charge damage to sails and masts slightly increased[/p]
  • [p]NPC chain shot behavior adjusted: new minimum/maximum distance thresholds and firing angle[/p]

Redeemables Update on Test Server: L’Ocean & Supplies

[p]Captains,[/p][p]As requested by players, the following items have been added to the redeemables on the Test Server to allow everyone to experience large fleet battles:[/p]
  • [p]L’Ocean with Teak / Teak frame and planking and five slots for modules[/p]
  • [p]500,000 gunpowder[/p]
  • [p]50,000 cannonballs[/p]
  • [p]1,000 hull repairs[/p]
  • [p]1,000 rig repairs[/p]
  • [p]32 × 42-pdr long guns[/p]
  • [p]34 × 24-pdr long guns[/p]
  • [p]38 × 12-pdr long guns[/p]
  • [p]22 × 9-pdr long guns[/p]
[hr][/hr][p]How to Claim[/p]
  1. [p]Ensure you have at least one spare dock slot.[/p]
  2. [p]While in port, press R (or click the Redeemables button at the top-right of the port UI).[/p]
  3. [p]Open the Redeemables tab Gifts & Rewards and redeem the items.[/p]
  4. [p]Once redeemed:[/p]
    • [p]The ship will be placed in your port dock.[/p]
    • [p]Ammunition and guns will be placed in your Reward Chest, from which you can transfer them to the port warehouse or directly to your ship hold.[/p]
[hr][/hr][p]We wish you fun and epic battles![/p]