20251009 Quick Patch
[p]Hi Everyone. Here's another quick patch to keep the Demo build inline with the upcoming Release build.[/p][p]Most changes are to the release, but a few things do affect the Demo build.[/p][p][/p][p]UI[/p]
- [p]Fixed button icons to be correct for the current controller. This accidentally broke from the recent Unity Vulnerability Patch.[/p]
- [p]Lexicon pages for Missile and Bomb upgrades now also explain they open certain doors.[/p]
- [p]Fixed UI Sound effect triggering when you press directional inputs during the Item Get popup screen.[/p]
- [p]Fixed bug related to the screenshots in Save Files that was causing issues with playing a cloud saved game. If you've had issues with playing save files from a cloud save, please go back to the original machine, re-save the game, and then try the cloud save again. It should work correctly now.[/p]
- [p]Fixed a minor silent crash due to the timed blocks system trying to update after the scene reloads. This would have been a hard to spot error, but the results would be something like certain things not working after you reloaded from the boss fight.[/p]
- [p]When shooting a door with a weapon that can't open it, the projectile now bounces off the door with a clear "ding" sound. This is purely visual and doesn't change any gameplay. But it felt necessary as an extra confirmation of "hey, that bullet doesn't work here".[/p]
- [p]Removed the Linux native build. This has been very hard to troubleshoot, as I don't have access to an Linux computer. But also, Windows build via Proton seems to "just work" pretty good.[/p]