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Sultan's Game News

Sultan's Game sold 100K copies! THANK YOU!



Dear subjects,
We are excited to announce that Sultan's Game has sold over 100K copies!
Thank you for your inconditional support. When we decided to start this project, we didn't expect a game with such crazy vibes would earn your love, but we’re happy to have conquered your hearts.
Since the texts are reaching almost 1MM, we are still working on the revision, and we promise to bring you a better experience. We’re also receiving tons of feedback and taking care of it. Expect regular patches!
Here are our planned updates:

  1. Quick Execution
    For repetitive events like Managing the Estate and Court sessions, we're introducing a new feature called [Quick Execution] that can be manually switched on and off.
    Players can switch this on for daily events to skip them in rewarding period.
    (Note: Remember to disable this feature when using special cards for storyline-related actions (e.g., requesting consorts at court) to avoid missing critical storyline. Each event has individual toggle control.
  2. Card Organization
    We are working on the feature that allows players to assign specific card categories to particular hand slots, and setting hotkeys for automatic organization.
    The auto-recommendation feature for event slots will be upgraded to suggest cards across hand rows, rather than being limited to the current row.
  3. Music & Sound Effects
    We received a lot of feedback about the music & sound effects. However, comprehensive improvements require longer development cycles.
    We'll prioritize optimizing the most disruptive sound effects and musical transitions.
    Ongoing adjustments will be rolled out based on community feedback.
  4. Sensitive Content Warning
    We are working on new game icons to help identify choices leading to sensitive storylines.
    Considering that some players like this kind of unpredictable fun, we put this feature into the Settings, so you can switch it on and off as you wish.
    But there are simply too many instances of such content (Skeleton scratching head.gif), and different people have different judgment criteria for “Sensitive”. We are still working on adding these icons but we need more time to make ongoing adjustments based on feedback, adding or removing these icons as needed.
  5. Game Save
    We are working on the manual Save/Load feature.
    Players can save/load and start from the save point.
    However, due to considerations such as save file size limitations, the save point will not support rolling back to earlier ones. And players will still need to start a new game to load new entries in the Fate's Ledger.


You are welcome to leave your feedback via:
Feedback:
Discord (Sultan's Game Group) Form
After these improvements, we will implement new features in the next 1-2 months.

  1. Controller support and Steam Deck support
  2. Gallery
  3. Characters & Equipments
  4. Steam Workshop support


Additionally, we will continue to add more events, stories and after-story content. We have more content on plan but the first priority is polishing the current version and making it better.
Thank you for your support!! And wish you a good game!

Double Cross & 2P Games

Regular Update 1.0.11311

Dear subjects,

Hello everyone! Thank you for your ongoing feedback and suggestions.

Update Details:
  • Fixed the issue where Badriyyah would be eliminated upon winning the duel against Lumera.
  • Treasure Expansion event will expire after 1 day, with Treasures automatically returning to players for potential future expansion.
  • Fixed the issue causing death from Sultan's Suspicion timeout even after successfully assembling troops.
  • Fixed the issue where failing the Hunter God event wouldn't trigger the Frenzied Saint.
  • Fixed the issue where the Lustrous Silk not being properly removed after being sold.
  • Fix the issue where assembling troops event would display an incorrect countdown timer.
  • Fix the template misalignment in the First Sight event.
  • Fix the improper epilogue condition settings for the Final Conquest Card event conclusion.
  • Fix the issue causing medical supplies not being consumed during Hunter God event.
  • The Agitated has been reclassified as a non-contested event.


Feedback:
Discord (Sultan's Game Group) Form

Update V-1.0.11241

Dear Players,

Hello everyone! Thank you for your ongoing feedback and suggestions, and we’re so excited to roll out our latest update to address the resolution bug for Mac devices and to fix several level issues reported by community. The good news is that 4K resolution configuration is now properly supported for 4K screen users!

We’re still improving compatibility for controller and Steam Deck. To address the frequently reported card management issues, we’ll soon introduce an auto-filtering category feature to help players sort cards more efficiently.

For special follow-up events in the game, we’re considering adding visual indicators to help players make decisions. More optimizations are under ongoing evaluation and discussion, and adjustments will be made based on your feedback.

All fixes and improvements will be rolled out in the coming days. If you encounter any issues, please submit feedback via our [Issue Report Form] , and we will follow up promptly and fix the relevant issues.

Update Details:
  • Fixed the issue causing Language/Resolution couldn't be set on MAC devices.
  • Fixed the issue where Fate's Ledger scrolled to the top.
  • Fixed the issue preventing Sultan's Harem achievement to be completed in 1001 Nights.
  • Water of Life was added to Mahir's Long-Term Research results without using Aether.
  • Optimized events positioning in the Temple District to reduce overlap.
  • Increased the waiting time for the Lunchbox Business event.
  • Fixed the issue where the Golden Jinn had a chance to trigger the Ansuya storyline incorrectly.
  • Fixed the issue preventing some of Nayla’s branches to be triggered during the Matchmaker event.
  • Fixed the issue occurred after stealing the Holy Blood multiple times.
  • Fixed the issue where gold coins could be placed in the Managing the Estate.
  • Fixed the issue where Project Investment couldn't eliminate the Extravagance card.


Once again, we sincerely appreciate our players for continued support and patience. We are committed to bringing more exciting game content to live up to your expectations.

- Double Cross & 2PGames

Feedback:
Discord (Sultan's Game Group) Form

New strategy RPG Sultan's Game tests your morals, cruelty, and wit on Steam now

If you had just one week to stay alive, what would you do to keep breathing? That's the central thesis of Sultan's Game, a new strategy RPG with roguelike elements that's just launched on Steam. With an array of difficult choices, cards, and characters all at your disposal, every decision means life or death. So if you're looking for a new experience to test your skills, look no further.


Read the rest of the story...


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Show Your Love: #SultansGame Rewards Await!

Hey everyone,

This is Double Cross and 2P Games. We are thrilled to have received over 1,000 reviews and to achieve a Mostly Positive rating within just 24 hours! We want to extend a heartfelt “Thank You” to all our supporters in the community around the world.

To celebrate, we are excited to announce a Community Campaign on both X (formerly Twitter) and our Discord! We invite you to share your fan art, video clips, or screenshots of scenes that have captured your heart by using the hashtag #SultansGame #Steam

We will select a winner who will receive a 50 USD or 50 EUR Gift Card!

This campaign runs from March 31st to April 30th, and we will announce the winner on our official X account @2pcom. We sincerely hope you enjoy playing Sultan’s Game. Happy gaming!

Best,
Double Cross and 2P Games Team

Terms and Conditions
  • Please adhere to the regional laws, as well as the conditions and guidelines of the social media platforms.
  • The winner will be chosen based on engagement metrics (including retweets, likes, reactions, etc.).
  • The winner can choose among Nintendo eShop, Sony PlayStation, Xbox, or Steam Gift Cards. We will contact the winner after the announcement.
  • If the winner is located outside the United States/EU or in a region using a currency other than USD/EUR, we will provide a prize equivalent to 50 USD or 50 EUR in value.
  • We will announce the winner within 7 business days after the campaign ends.