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Dive into cyberspace this weekend with the latest Black Ice upgrade

After finishing the first act of Black Ice story, this cyberpunk FPS continues getting content expansions and some of it sounds hilarious.

Read the full article here: https://www.gamingonlinux.com/2020/09/dive-into-cyberspace-this-weekend-with-the-latest-black-ice-upgrade

Black Ice Enhancement Update!

Please forgive me for the brief patch notes, we just had a baby! That said, this patch has a ton of new stuff. Check it out!



The 0.9.1 Patch is here! This one has a lot of fun systems upgrades, adding a ton of new weapon types, several new enemies, and a lot of bug fixing.
  • Turret and E-Snail Enemies, which add a whole extra strategic layer to combat
  • Mini-webcrawlers and E-xploding-snails enemies, which spawn as ambush waves to surprise you
  • New items! Dash, Fire Wall, Electrostatic Discharge, Flare Gun, Shredder, Line Break, etc!
  • A full 20 New unique items, including the Sharkbringer, Pizza Launcher, Slink King, Jash's Ten-Pounder, and more!
  • New item affixes, including Fire pools on the ground, Kill Chain, Longshot, Reverse Spread, Cleanse, Self-Push, and No Clip
  • New Enhancement system, a dozen new types of temporary buffs you can find in the world, but choose wisely because you can only use one at a time!
  • New Debuffs: Fear, Corrode, Weaken, with items to match
  • New Perk: R.I.P.exe, which heals you on close range kills but prevents the use of healing items, enabling a new push-forward playstyle!
  • Four new exploding barrel types - fire, ice, lightning, and healing, plus they drop zones on the ground for a lingering effect
  • Tons of bug fixes, especially for Multiplayer and Photosensitive Mode
  • A bunch of other stuff I didn't have space to mention




Enjoy!
- SDGC and Nonadecimal

0.9 Major Patch: VOLCANO + SALE

The Volcano is finally out, and with it, Act 1 of the story is done! To support it, we've added a ton of new mechanics. New guns, new abilities, perks, enemies, music, world events, and more! This patch is so big, we're finally moving the price of the game up to the full $20 after the sale.

Also a heads up - we have not yet updated the trailer with all this new stuff, but the demo is now updated!



Volcano

We've got a giant new zone fully implemented! The volcano fortress of an eccentric tech trillionaire, packed full of monuments to his success and corporations mining their IP. Continue unraveling the conspiracy with Anima as you wade through the miners' mischief and plenty of lava.

The volcano offers multiple pathways through the caverns, and triples the game's quest content, with new missions utilizing new mechanics like one-to-many server links to untangle, servers to defend, laser and lava hazards to dodge, and secrets to find. All of this culminates in a leap of faith and a boss fight with a new enemy - the Mother of Spiders and her many eggs. Be careful you though - along the way, you might get ambushed by a corp trying to take revenge in one of the new random world events.



New Items

Get ready for even more build options and replayability, with over a dozen new unique items and about 10 new normal item classes as well. Hand Cannons are a new base weapon type - close range burst damage, utilizing a new reload-style mechanic. Not shocking enough for you? How about Chain Lightning? SMGs? Smartguns? And my personal favorite, the Pinball Launcher.

We've also added a Grappling Hook and a Glide Jump, to give you even more movement options to master, complete with new perks to complement them.

New affixes? Tons! Off the top of my head: shield piercing, cooldown speed, charge speed, extra projectiles, aim assist, health/ram on kill, crit kill explosion, shatter frozen enemies, double/half projectile speed, spread vulnerabilities, and more!



Multiplayer Customization

Mako is finally showing her face in multiplayer, fully modeled and animated! You can set up a unique look, changing her suit, skin, and hair colors to whatever RGB value you prefer. Personally, I think you can't go wrong with magenta and cyan. Additionally, you can customize her jacket with a bunch of great icons (some from my friend's games!).

You can even mod your own icon in extremely easily - just put a .png in a folder. (Modding in general is easier with a new in-game debug display). If you don't want to see other people's icons, just uncheck "Allow custom content" in the game options, password protect your game, and kick anyone that crosses you.

And don't worry, if you miss the old pill models, you can still do that too!



More!

I'm very excited to announce that we have over 24 minutes of excellent new music from V-Axys! The music system is now location-specific, so for instance, the Volcano has a different feel than other places. And what's also location-specific? Spawn points. So if you die in the volcano, you get to go right back.

We've also added a new Recycle Bin mechanic, which lets you reroll 3 items into a new item which will be different from those three, of average item level, and of at least the rarity of the minimum one - so you can reroll 3 uniques into a new one!

We overhauled the Scorporation firing pattern which is much easier to predict and track while still being very challenging, and the Webcrawlers can now dodge! You'll notice this right away, it's a big change.

Also! Six new perks, Encrypted Server Security, better bounties (simpler, with in-game tracking and the option to reroll), and enemy path jank reduction. Of course, we've done tons of bug fixes, including a truly MASSIVE amount of optimization, resulting in a gain of *40* FPS, even on some low spec systems!

Full details here.

Thanks!

We hope you like all the new stuff! If you do, please feel free to leave a review and let us know on the discord.

Thanks for playing, and Happy Hacking!
superdupergc and Nonadecimal

Major Patch: Volcanyon

Like a fancy cake, we're adding more layers to Black Ice. We added rewarding Bounties, the expansive and vertical Volcanyon (with missions!), and both Grenades and Launchers! Read on!

Bounties

First off, we've got bounties now! Bounties are nice little side objectives which grant rare or better loot in return. In-universe, Ouroborous, the famed hacker who made your deck software, is the one paying you to do these bounties. More on him in later patches!

There are about a dozen bounty types, with several subtypes each, which can combine into hundreds of variations. Unlock more as you hack higher level servers! You'll be tasked to with things like killing enemies with a specific weapon types, or Exploit enemies, or hack difficult servers while taking no damage. There's even a chance you'll get an extra hard bounty with a Choice Cube!

Volcanyon

A dense new zone, called the Volcanyon, is now available. This area is targeted at levels 5-15, with dozens of new servers layered in a very vertical environment. There are several new quests to complete here, in addition to all the fun new servers to hack - all leading up to the Volcano, which we are working on next!



Will you hack Machiavelli's Pizza, up on the cliff while watching out for the lava, or will you go straight for the gold and take out WeCare, the insurance company that has been denying your friend's daughter the medicine she needs?



Grenades

Make room on your deck, because you're going to want one of these! We've added not just throwable grenades, but also grenade launchers, in a bunch of different variants. Want to set enemies on fire? Sure! Want to stick an aimbot right before it groups up with its friends? You can! There are even a few unique grenades, like the Vortex Grenade, which pulls enemies and then explodes.

More!

We also did a ton of things you might not notice at first glance, but you'll love! We made it so AI can use booster pads. We upgraded the main UI, so that you can see more at once. We added quest indicators in the world, so you can see where you need to go. We added new affixes, which can show up randomly on weapons, but you can also mod in, like Chance to Pull. And of course, tons of bug fixes. Full details here.



We hope you like all the new stuff! Let us know on the discord.

Thanks for playing, and Happy Hacking!
superdupergc and nonadecimal

Quick Bugfix Patch - 0.8.170

Hi everyone! I just did a quick bugfix patch that was on the indev patch, but I figured y'all would want on live. I say it's a bugfix patch, but there are some nice quality of life improvements and a couple of new item variants too. Check it out!

Next up, we're working on bounties! We've got them mostly working on our development version and hopefully we'll have something to test on indev in a few weeks.

  • Added some fire-based executables, with punny names. I won't tell you all of them here!
  • Added a new unique EMP, Halt and Catch Fire
  • Sniper weapons now have a wider range of firing rates (some are slower now)
  • Fixed several bugs in the overpass area (thanks o-goncho and others!)
  • Minions now prioritize the player's damage taken over their own when deciding aggro
  • Dark enemies now have a grey outline to differentiate them more when highlighted
  • Fixed an issue where Remote exploits would not properly detonate
  • Aimbots now have
  • much* faster projectiles at high level, (15 scaling to 50 in NG++)
  • Spidermines should properly reacquire targets if their first target dies now
  • Reduced Mine damage
  • Servers leveling up from killing players or other servers is now called Upgraded and can spawn in the world as a regular security affix. Level is +3 on top of the sector's max level instead of server level
  • Fixed Upgraded server not removing skulls when taken over sometimes
  • Hostile takeovers can no longer be from one server to that same server
  • Fixed an issue where ranged enemies could get stuck and ignore things when not finding cover positions

  • NOW FOR THE MOST REQUESTED:
  • Escalating servers now cap out at 5x power
  • Scopes now reduce aim sensitivity when used