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Black Ice News

0.9.189 - 11/3/22 Paresthesia



This patch comes a bit early to fix a crucial multiplayer bug, but also comes with a really cool new unique, some AI improvements, and quality of life stuff.

0.9.189 - 11/3/22 Paresthesia
  • New Unique SMG: Paresthesia. Hit an enemy with 20 pink needles to trigger a large explosion
  • Charge.bats now telegraph their charges with a targeting beam
  • Heal.bats now stay closer to the player and don't get distracted by full health friendlies
  • Low HP enemies now show partially derezzing (helps make them easier to target!)
  • Chance to Poison affix values nerfed to align this with other affixes
  • Fixed a crucial multiplayer issue where guns wouldn't fire
  • Fixed buff display UI text being too long sometimes
  • Fixed cluster grenade child grenades not inheriting affixes properly
  • Fixed tracking for limited enemy types from one server (like MOS or turrets)
  • (Back end preparations for information superhighway and new ranged flying enemy)


0.9.188 - Poison + Halloween Event!

This patch introduces a new damage type, Poison! Poison does a lot of damage but is nonlethal, leaving enemies at 1hp. You'll need to finish them off with another damage type!

Additionally, the Halloween Event is all day on Halloween. Play for your chance to get a Pumpkin Bomb special weapon!

0.9.188 - 10/30/22 Poison
  • New Damage Type: Poison. Poison is NONLETHAL! Poison damage guns don't do damage on hit, instead always Poisoning the target for 3x the hit damage over 5s
  • New Affix: Chance To Poison. For non-poison damage base guns, this deals 1.5x hit damage over 5 seconds (nonlethal)
  • New Affix: Poison Damage percent (increases poison damage done)
  • New Affix: Damage Type Conversion. Can convert any gun to any non-normal damage type
  • New Unique: Replay. The first shot of this SMG is a tracing Railgun. If it hits an enemy, all subsequent projectiles will strongly home in on that enemy.
  • New Unlockable Talent: XP Gained! Up to +20%!
  • New modular payload: Poison Needle
  • Eggs now spawn 3 Nanospiders instead of one Webcrawler
  • Payload/Treasure Crawler world events now happen more often
  • Updated enemy color overriding system so that it falls back properly when one color wears off but another is in place.
  • Updated the star color over the Volcano
  • Fixed ambushes stacking improperly in the honeypot area
  • Fixed EMPs not scaling with damage affixes
  • Fixed Grappling Hooks being invisible

0.9.187 - 10/3/22 Payload

0.9.187 - 10/3/22 Payload
  • New World Event: Payload - Deliver this gitsfish to the site safely to earn some loot. He'll stop moving if you get too far away, or if enemies are nearby!
  • New Unlockable: Pulse Pack - Two affixes listed below.
  • New Affix: Every Third Shot, pulse additional N times.
  • New Affix: Pulse Length Reduction
  • The hidden volcano teleporter is now a Lot easier to find (to teach people that there are several shortcut teleporters to find)
  • Added a two-pulse hand cannon archetype
  • Treasure Crawlers have higher HP at higher level
  • Treasure Crawlers now color/icon match the (first) loot they're carrying
  • Increased time between successful world events from ~1.5 to ~4 minutes
  • Knocked back/falling enemies should be able to find the ground better and not get stuck
  • Modding: Added no recoil affix (does not drop normally since it makes guns feel less powerful, but it's useful for testing)
  • Treasure Crawlers now check more thoroughly in each area for server matches (and so the event should show up more often)
  • Improved the hack meter info during the act 2 finale boss fight
  • Bouncyballs are now less flashy right when they spawn
  • Fixed a navigation issue in the Forest
  • Small improvements to Volcano glow
  • Slight performance improvements

0.9.186 - 9/26/22 Resynchronizing



  • New Super Duper Recall: Resynchronizer, which lets you manually place a Recall point and come back to it within 5 seconds
  • New Super Duper Teleport: Rubberbanding, which Recalls you back to your teleport position after two seconds.
  • All player Lasguns have had their graphics updated
  • All Recalls now trigger Telefrag explosions
  • Explosive weapons now have an extra tooltip explaining that they're explosive, showing their explosion radius, and that they don't pierce/chain/headshot.
  • The Full stats UI now shows explosion radius (after bonus radius affix calculation)
  • The Eagle Eye perk can no longer activate while you are on the ground, saving the cooldown for when you actually need it.
  • Impact Grenades (from grenade launchers) now have a wider hitbox
  • Scorpion aiming lasers now only use yellow/orange colors to help differentiate them from slowing turret lasers
  • Small performance improvements for large numbers of projectiles
  • Small updates aimed at preventing enemies from snapping to positions inside objects
  • Treasure Crawlers can now go to neighboring sectors (which should make them show up more often)
  • Updated Fire Pool On End affix to have more damage
  • Updated several fire pool affixes to actually have a chance to burn now
  • Reworked World Event timers so that they can try again sooner if they fail to start
  • Loot Find now drops with a higher minimum value to add more impact
  • The Volcanyon fort server now only has one level to help with AI nav
  • Fixed the Unstoppable buffer preventing any other buffs from applying (even friendly ones)
  • Fixed Tracer item sometimes targeting invalid targets like explosive barrels
  • Yoyo projectiles fixes (target position, return miss, incorrect pierce override)
  • Fixed a rare bug where projectile death particles would play in the wrong position
  • Fixed Speed Daemon minion buff not resetting properly
  • Fixed Aimbot projectiles piercing incorrectly


0.9.185 - Treasured



  • New World Event: Treasure Crawlers. This golden webcrawler will try to deliver its package from one server to another nearby. Kill it first to earn a lot of loot, but watch out for its defenses at higher levels!
  • New Item: Tracer, which focuses all your minions on a target (and also increases its damage taken, and lets you see it through walls!)
  • New Item: Taunt, an EMP variant which causes all nearby enemies to attack you for a while
  • New Item: Friend Exploder, which sacrifices your target minion to deal a lot of AOE damage (Unlockable)
  • New Item: Recall, which returns you to where you were 3 seconds ago (Unlockable)
  • New Unique: Complete Recall, which also returns your health to where it was too
  • New Unique: Page Swap, a decoy which can be reactivated to swap places with it
  • New Affix: Movement Cooldown Speed (Global) - reduces cooldown times for movement items only, like Teleports and Recalls.
  • New Affix: Chance to Trace, which increases damage taken and lets you see the enemy through walls
  • New Affix: Chance to Taunt, which will cause the target to attack you for a while
  • Lots of optimization aimed specifically at allowing more projectiles on screen at once