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Tree Fort



Forest Service


While the forest has always been about platforming to the treetops, the terrain was a bit too flat. This update adds a lot more terrain variation and cover, improving combat in this area.

Now the bridges, tunnels, and cliffs give us more room to hide secrets and hacker stashes before launch.



Black Ice, Inc. Vault


Black Ice, Inc. added a vault to the forest. It's sealed for now but who knows what treasures are locked inside.

In addition to adding more places to jump during some Quarkus fights, this tree fort would be a fun place for some PVP.



[h3]0.9.218 - 1/25/25 Tree Fort[/h3]
  • Majorly improved terrain in the Forest
  • Added the exterior of a Black Ice, Inc. Vault
  • There was a coolant spill in the Industrial area
  • New Powerup: Ouros (max) now randomly appearing in the world
  • New Affix: Double Draw Speed (Halves draw/holster time for all weapons. does not stack)
  • The Camera now always updates at the highest framerate possible, instead of during the physics step when the player moves, drastically increasing game smoothness at high framerates
  • Added a DPS tracker to the Perk Tryout area in the Arcade for all your testing needs
  • Shops now refresh as you open them, which means they'll give loot closer to your highest hacked level more often
  • New keyboard shortcut in the Talent Screen - Shift-Click to spend all talent points at once
  • The Encyclopedia now notifies you in the chat if you find a new Super Duper item
  • Weapons with Explosive projectiles now show their radius as an affix in their tooltip
  • Shortened time between enemy waves when there are many enemies in the queue, or all enemies are dead
  • Servers now spawn entire waves of enemies with a random affix instead of random individuals - especially the longer the hack takes.
  • Hostile Takeovers and Corporate Warfare will no longer happen between two servers of the same color, which should make it easier to tell who is who
  • Added more powerups and barrels in the Wasteland area
  • The Hack limit now always extends to encompass the entire height of the server
  • Fixed the 15-tile sliding puzzle in the Arcade (now moves with damage instead of clicks)
  • Two-way server links are no longer possible, preventing a rare crash
  • Exploding Barrels now leave behind a larger damaging area
  • Fixed the Recycle Bin in the volcano secret shop area
  • Fixed Unlock points disappearing on logout - this will restore any lost points
  • Updated the Airborne challenge to make various exploits impossible (including dying)
  • Fixed a bug which caused enemies spawning in to sometimes appear fully rezzed
  • Additional minor fixes and tweaks




Stay safe, hackers.

- Nonadecimal & superdupergc

Corporate Graveyard



Corporate Graveyard


After lots of work, the corporate wasteland is finished just in time for the spookiest time of the year... December. In the 2060s, Zheglov-Mang and Sol Fusion went to war. While the megacorps eventually negotiated peace, the cratered wrecks of old servers litter the battlefield. The surviving megacorps tower over the holes ripped in the Supermesh.



The Wasteland is a high-level playground for veteran players, full of level 46 - 48 servers. The gigantic towers are perfect for using your teleports, grappling hooks, gliders, and triple jumps to vault from tower to tower and dodge enemies.



Enter the Dragon


Plus... there's a giant dragon. Do I need to say more?



Black Ice, Inc.


Ever wonder why every server that defeats you has a skull floating over it? Black Ice, Inc.'s cybersecurity platform is constantly studying you so their AI can shut down your hacks and fry your systems. They must not be a fan of Ouroboros or ouroborOS. I wonder who will win that fight...

[h2]0.9.217 - 12/2/24 Corporate Graveyard Patch Notes[/h2]
  • New high-level area: The Wasteland
  • Added Black Ice, Inc. arena
  • Fixed bug that prevented the firewall on the Volcano bridge from unlocking
  • Added waypoint back to the tutorial cache so tutorial can end properly
  • Added free heal item back to cache for new characters
  • Decreased WeCare level slightly


Stay safe, hackers.

- Nonadecimal & superdupergc

Laser Boss Fight!



Sol Fusion... what if the final boss is lasers?

Real talk about game development: There's never enough hours to make all the things you want to make. When we released the Sol Fusion megacorp tower last year, there wasn't enough time to add the final boss: *absolute tons of lasers*. With each additional update to add the other megacorp towers, there was never enough time to go back to Sol Fusion. But we decided May 2024 would be Lasers Month.



This meant not only fixing all the bugged lasers throughout the tower by hand one at a time, but creating a new boss fight arena with tons of rotating laser sweeps. You can limbo under the lasers to stay alive or take risks to get them to sweep through the enemies. Let us know what's the best strategy!

New Pizza, Same Great Flavor

Since this patch was all about improvement, we took the time to replace some of the Volcanyon terrain to make the new game experience a little smoother. That included replacing the Machiavelli's Pizza server with a better platforming experience and doubling the lava for the pizza ovens.

There have been some persistent bugs with the mission system and waypoints and this self-improvement / self-care patch fixed as many of those as we could find. Plus we may have fixed the bug with enemies getting stuck inside servers!

Looking Ahead: Zheglov-Mang

Just like a delicious pizza, sometimes good things take awhile to cook. Zheglov-Mang's trap-filled tower is going to take us a little bit longer to build. Stay ready!

[h2]0.9.214 - 6/14/24 Laser Boss Fight! Patch Notes[/h2]
  • Added a new Laser Boss Fight to the Sol Fusion Megacorp tower!!
  • Fixed misaligned Sol Fusion lasers throughout entire tower
  • Replaced the Volcanyon Machiavelli's Pizza server with a better design
  • New Volcanyon courier routes
  • Enemies stuck under buildings, especially Aimbots, should respawn properly after a few seconds now
  • Fixed the Edgerunner achievement being given incorrectly by some missions
  • Fixed multiple bugs related to missions not completing or waypoints not clearing
  • Fixed Dark Deeds/Volcano Throne waypoints displaying incorrectly
  • Fixed the Server Security Encyclopedia exit button not working
  • Rebalanced early game item drop levels to add more item diversity before level 10
  • Terrain and layout fixes throughout the world


Stay safe, hackers.

- superdupergc & Nonadecimal

Megascorporation



Megascorporation


Deep in the mountains, the AI for a data mining facility has gone rogue! A lowly Scorporation has gorged itself on the volatile code mined from the Supermesh and become... well, a really big scorpion. You might even call it a Megascorporation.

In addition to its increased size, damage, and new attacks, it also still controls the mining facility. Be careful not to antagonize it... no way to tell what it might do.



[h2]Startup Valley[/h2]


The area where you first jack in to the Supermesh needed a little refresh. Streamlined to get you to main world faster, it also features some improvements to the Prank War servers.

[h2]Security Encyclopedia[/h2]
Ever wondered exactly what a Proxy server is? Or what Fire enemies are vulnerable to? Just check out this encyclopedia for all the server securities!

[h2]What's Next?[/h2]


You may have noticed that the Zheglov-Mang megacorp has a new outer shell. The surrounding area is also taking its final form with craters and cracks from an ancient war fought between Sol Fusion and Zheglov-Mang. Don't rush to explore it yet, we haven't added the servers and secrets. Those will come in the next major update! Also be careful you don't fall through any holes in the ground - it was a very busy week and not everything is polished yet.

[h3]Get the full patch notes here![/h3]
https://steamcommunity.com/app/311800/discussions/0/3844430784752116453/

Stay safe, hackers.

- superdupergc & Nonadecimal

(okay maybe a little spoiler)

Helices, Megacorp



Helices is in its Growth Phase


Helices: a megacorporation known for genetic engineering, biotech, and prefab agriculture.



Everyone knows Helices engineered the factory crops and lab-grown foods that helped us survive the 21st century. Along with genetic engineering to make humans resilient against pandemics and food scarcity, Helices is now restoring wilderness and bringing many animal species back from extinction.

Although some say that the genetically enhanced aleph generation of designer babies was a step too far. Plus eliminating seeds from all crops so that they can only be purchased from Helices...



[h2]Sticky Situation[/h2]

Like Oshiro Orbital, Sol Fusion, and Quarkus, the Helices tower is an endgame dungeon with servers spanning levels 35 to 49.

Much like the toxic pollutants contaminating the GHZ, Helices is filled with toxic goo puddles. Watch out, they seem to have a mind of their own! It's a cramped, close-quarters fight as you spiral to the top of the helix. Might be good to bring a shotgun or some explosives.



[h2]Encyclopedia!![/h2]

Now you can look up every item type and specialty SuperDuper gear in the Encyclopedia! This will help you find the items you don't have and collect the ones you want. Plus, now the Recycle Bin prioritizes the items you haven't found yet.



[h2]Root Access[/h2]

If you're still reading, watch out for a surprise new enemy at the top of Helices tower!



Get the full patch notes here!
https://steamcommunity.com/app/311800/discussions/0/3844430784752116453/

Stay safe, hackers.

- superdupergc & Nonadecimal