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Gun Factory Simulator News

🛠 Patch Notes – UI & Visual Fixes

  • 🖱️ Fixed a bug where the cursor would become invisible during gameplay.
  • 🧩 Resolved an issue where module effects were not displaying correctly.

We're committed to continuing polish and clarity — stay tuned for more updates!

🛠 Patch Notes – Miscellaneous Fixes & Improvements

  • 🧱 Fixed a bug where machines would unintentionally increase in size.
  • 🌐 Made improvements and updates to localization across various languages.


Thank you for helping us improve the game — more updates coming soon!

New Update! - Trading Cards, New Workers, Delivery Box & more!

Here is the stuff we added:

Express Cargo Machine - Put items or yourself in it to get from the other side, no more walking - for a price.

New Workers & Managers - We added Cashier and Bodyguard!! And more managers too. Improve your staff!

Trading Cards and Community Items - Check out these beauties

Upgrading Machines - We noticed the machine's upgrades are not balanced, we adjusted the prices and their effects to emphasize the feel of progression.

Product Speed Multiplier - Products now have a different production time. For example first items have much more faster production time than the one you will unlock later in the game.

Module Price & Effect - Module Prices and effects are updated.

Also we fixed some bugs like product porter ai, production time display error, New Game Warning etc.

Please support us by leaving a review on Steam!! Also we'd love to hear your feedbacks and ideas, you can join our Discord server and let us hear them!

Cheers

Hotfix

In our last update, we accidentally added The Cashier to the game. With this hotfix, we’re removing him.
The Cashier mechanics are still a work in progress and not yet ready for release. This update will remove all related data for now. He’ll be added back in a future update once everything is working as intended and we’re fully satisfied with the implementation.
To those who purchased him and encountered issues — we’re truly sorry. We’ll be more careful with future updates to avoid situations like this. Thank you for your understanding.

🛠 Patch Notes – Systems & UI Fixes

We’ve addressed several issues related to pricing, UI behavior, and NPC interactions to ensure a smoother experience:

  • 🔢 Fixed an issue where decimal values were not displaying correctly.
  • ❌ Resolved a bug where the delete button wasn’t functioning properly, preventing price removal.
  • 💸 Fixed an issue where product prices would reset when stacking new items of the same type.
  • 🧾 Corrected a discrepancy between the price and total amount displayed on the cash register and POS.
  • 🛒 Fixed a bug where NPCs would take items on a tour around town before returning to purchase them.
  • 🏃‍♂️ Adjusted the movement speeds of the Product Porter and Shelf Organizer for better pacing.

Thanks for your continued feedback — we’re working hard to polish the experience even further!