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PUBG: BLINDSPOT News

[Feb 21] The maintenance has now been completed.




[h3]Updates[/h3]
  • Fixed an issue where two structures could be placed overlapping each other.
  • Fixed gaps in certain areas of the map.
  • Adjusted the character selection screen so that the previously selected slot 4 gadget remains unchanged when switching characters.
  • Fixed an issue where the Motion Detector would not activate if the thrower died before activation.
  • We have increased the waiting time to ensure matchmaking with players of similar MMR.

[Announcement] Steam Next Fest Demo Play Available Soon!



[h3]Starting today, February 21st, the demo is open to all players![/h3]


Hello,
Thank you for your interest in PUBG: BLINDSPOT.

Starting at 07:00 UTC today, all players will be able to play the game via the PUBG: BLINDSPOT Demo page. We sincerely appreciate everyone who has been waiting for this demo.
  • 02:00 EST
  • 07:00 UTC
  • 08:00 CET
  • 11:00 PST


If you’d like to discuss Blindspot with other players and the development team, join our official Discord and be part of our development journey!

[Feb 20] The maintenance has now been completed.



[h3]Updates[/h3]

  • Fixed an issue where the scoreboard would flicker during round transitions.
  • Fixed an issue where the predicted trajectory of throwable objects was not visible at certain angles.
  • Added a feature that allows players to view other players' profiles in the detailed match result screen.
  • Fixed an issue where weapon description tooltips would sometimes remain on the screen during gameplay.
  • Fixed an issue where GPU usage in the lobby was excessively high.
  • Adjusted deployable tools (except for shields) so they no longer block explosions.
  • Fixed cover objects and round walls on multiple maps.
  • Made minor adjustments to UI usability and design.
  • Reduced the damage of Buddy's AWM, but adjusted it so that hitting the arm deals the same damage as hitting the body.
  • Reduced the headshot multiplier for Zen's Mk14.
  • Increased the damage drop-off over distance for Collision's pump-action shotgun.
  • Fixed an issue where the survey link was not working in some regions.

February 19th Daily Maintenance Completion Notice

[h2]The maintenance has now been completed.[/h2]


[h3]Updates[/h3]
  • Fixes & Improvements
  • Throwables can now be thrown more smoothly over barricades in certain areas.
  • Players can now quickly reconnect if they get stuck on the loading screen due to server issues.
    • As-is: 15 min, To-be: 5-6 min / Continuing to fully resolve the issue as well.
  • Players can now use an unlimited number of markers (Z) during the preparation phase (For better team communication).
  • Made slight visual adjustments to barbed wire.
  • Some Applied some improvements to UI design and layout.



[h3]Disciplinary Actions[/h3]
  • Gameplay Disruption – One account permanently banned due to intentional team killing.
  • Inappropriate Username - One account had its nickname changed.
  • Thank you to all players who reported these issues through the in-game reporting system.

[Notice] Daily Maintenance Schedule (Feb 18–21)

[h2]PUBG: BLINDSPOT Demo Daily Maintenance Schedule Announcement[/h2]



[h3]Here is the maintenance schedule for the PUBG: BLINDSPOT demo this week.[/h3]

[h3]Maintenance Time[/h3]
  • February 18 (Tue) – February 21 (Fri), 2025, Daily from 05:00 – 07:00 UTC
  • PST: 21:00 – 23:00 (Previous Day: Feb 17–20)
  • EST: 00:00 - 02:00
  • CET: 06:00 – 08:00

  • A total of 2 hours of maintenance.
  • We will update if the schedule changes.