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SpaceEngine News

Build 0.990.39.1775

Build 0.990.39.1775 is being released to the default branch (was previously available on the beta branch).
  • Added Korean localization
  • Fixed errors in tutorials
  • Fixed bug with UI overlay in Steam VR on AMD/ATI graphics cards

Patch 0.990.39.1770

We've just released a small patch which adds compatibility with Nvidia driver version 441.66.

Workshop and VR improvements now on main branch

A few fixes and additions have been added to the previous update and it is now available to everyone via the main branch.

Build 0.990.39.1765
  • Updated exoplanet catalogs
  • Updated localizations
  • Fixed Auto Illumination saturation checkbox in the main menu
  • Fixed usage of the Load button in the Locations browser from the main menu
  • Few bugfixes in the LaunchPad

Steam Workshop, Valve Index support, VR improvements

Update 0.990.39.1760 introduces Steam Workshop, native support of Valve Index and WMR controllers, and some VR improvements. The update is available in the beta branch, and will be released to the default branch soon.

We also have a new launcher application called LaunchPad, which can be used to manage subscribed or created Workshop items.

For more information about this update, LaunchPad, and how to use Steam Workshop with SpaceEngine, read the full blog post on our website.

Enjoy!

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Changelog:
  • Shorter cache file paths
  • Fixed broken rendering/style settings after starting SE by clicking on se:// url
  • Russian localization: changed names of planet temperature classes to better match the English localization
  • Removed Chthonia planet class from the Star browser (this class is not implemented in the engine anyway)
  • Changed atmosphere generator so it produces more blue Earth-like atmosphere models
  • Fixed crash on updating atmosphere model
  • Added models of (486958) Arrokoth/2014 MU69 (ex Ultima Thule), (25143) Itokawa and (433) Eros (by Mosfet)
  • Fixed blurry nebulae and galaxies on skybox export
  • Fixed blurry nebulae and galaxies on video capture when “Set graphics to maximum” is chosen
  • Fixed initialization of the the video capture tool with incorrect screenshot file format listed
  • SteamVR Input (native support of Valve Index and other controllers)
  • Default binding configuration for HTC Vive, Valve Index, WMR and Oculus Touch controllers
  • Pressing menu button on VR controller brings up side screen toolbars instead of opening the main menu
  • Main menu VR help texture changes based on the currently active VR controllers
  • Smoothed VR laser ray movement to reduce shaking and increase selection precision
  • Added travel time counter when using the “Go to” command
  • “Go to” in VR quickly rotates view so that target object is centered
  • Import localizations from CSV format (needed for online translation services)
  • Added Turkish localization

Update 0.990.38.1750

I am presenting a new update. Nothing serious this time, but I am working on Steam Workshop support. SpaceEngine will have a launcher where you can enable/disable installed workshop items. This is more convenient for temporarily disabling addons than using the Steam interface (because uninstallation deletes the addon from your computer). Another feature that the launcher will provide is the ability to upload your own addons to the Workshop. Valve does not provide a convenient tool or web interface for that, so I had to create it myself.

Also I am working on Valve Index VR controllers support. Valve released a completely new SDK for it, so adding support is tricky. Binding controller buttons/sticks is now done using the SteamVR configuration tool rather than in the game, but I want to preserve the old binding method (through SE settings menu), because the native Oculus Rift software still uses its own controller support system.

This patch is in the public beta branch, and will be released to the default branch in a few days.

Changes:
- Initial Steam Workshop support (WIP)
- Addon config file with ability to enable/disable Steam Workshop addons
- Fixed bug with rendering of grayscale-alpha textures of ships
- Ability to select objects by mouse click from the cockpit view in the ship
- Disabled clouds rotation for tri-axial planets (example: WASP-12 b)
- More transparent atmospheres on hot gas giants
- Experimental subsurface scattering for clouds on terrestrial planets
- Updated exoplanet catalog
- Updated catalog of binary asteroids
- Multiple fixes in binary stars catalog
- Added parameter MassJup to planet and star catalog scripts
- Support of UTF-8 names of objects in catalog script (but not recommended, localization database must be used for localized names)
- Updated localizations
- Fixed bug with switching of pressure units on the Wiki Hydrosphere info page
- Export localizations to JSON format (needed for online translation services)
- Fixed object diameter filter in the Chart mode