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Supreme Ruler Ultimate News

Supreme Ruler Ultimate Update - Rail Transport!

We're pleased to release a new update for Supreme Ruler Ultimate - featuring Rail Transport and a new Scenario!

Version 9.1.49
  • RAIL TRANSPORT added
  • - Units will use Rail Transport when available
  • - Subject to Game Setting and Defense Dept ROE
  • - Rail transport is constant speed, no fuel use, no eff/morale penalty
  • Rail efficiency increased in supply model
  • Updated Colombian Leader
  • Some Equipment list updates
  • Adjusted starting World Volatility to Low in WWII Campaigns
  • Fixes to Campaign Lobby list
  • SRU - New Scenario Added - "Battle of Russia"
  • SRGW DLC - New Scenario Added "Brinkmanship"


Thank you to our players and fans for your continued support!!

-- The BattleGoat Team

Supreme Ruler Ultimate Update Version 9.1.37 Now Available

A new Supreme Ruler Ultimate Update is now available.

Mostly content additions and fixes, no engine changes this time:

Version 9.1.37

  • Change of Language (French/German/Spanish/English) no longer requires restart
  • Fixes to some Leader pictures
  • New Meshes (7) courtesy Nerei
  • New modern units added to equipment list
  • Minor map data changes (region colours)
  • Fixes to WWII Campaign events


Also posted earlier this month:

Version 9.1.36

  • Audio fix - if unit sound doesn't exist for Strategic or A-A, will use default sound
  • Content: Fixed AA sound in Equip list for older units (pre-1957) from missile to AA gun
  • Added support for roe-use-chem-tactical and bchem artillery
  • ... (Chemical Artillery, and Chemical Weapon Rules of Engagement)
  • Game Engine Compatibility with SR Great War save games
  • Support for multiple WMDATA files - 'dayswmlevel:"
  • Support for TECHEFFECTGARRISONTYPE (96) - 8 garrison types (unitgarrison:)
  • ... (Garrison unit types will improve over time, tied to tech advances)
  • Fix issue where facilities (ie Land Fabs) don't get properly set to region after grouping
  • ... (Issue with a few regions where their unit production capacity appears as zero)



-- The BattleGoat Team

Supreme Ruler Ultimate Update Version 9.1.37 Now Available

A new Supreme Ruler Ultimate Update is now available.

Mostly content additions and fixes, no engine changes this time:

Version 9.1.37

  • Change of Language (French/German/Spanish/English) no longer requires restart
  • Fixes to some Leader pictures
  • New Meshes (7) courtesy Nerei
  • New modern units added to equipment list
  • Minor map data changes (region colours)
  • Fixes to WWII Campaign events


Also posted earlier this month:

Version 9.1.36

  • Audio fix - if unit sound doesn't exist for Strategic or A-A, will use default sound
  • Content: Fixed AA sound in Equip list for older units (pre-1957) from missile to AA gun
  • Added support for roe-use-chem-tactical and bchem artillery
  • ... (Chemical Artillery, and Chemical Weapon Rules of Engagement)
  • Game Engine Compatibility with SR Great War save games
  • Support for multiple WMDATA files - 'dayswmlevel:"
  • Support for TECHEFFECTGARRISONTYPE (96) - 8 garrison types (unitgarrison:)
  • ... (Garrison unit types will improve over time, tied to tech advances)
  • Fix issue where facilities (ie Land Fabs) don't get properly set to region after grouping
  • ... (Issue with a few regions where their unit production capacity appears as zero)



-- The BattleGoat Team

Supreme Ruler Ultimate Update Version 9.1.23 Now Available

We are pleased to announce the new SRU Update is now live for all users on Steam (both Windows and Mac).

This version includes a number of engine updates, performance improvements, and content updates.

A notable change is that the game engine now uses Steam Matchmaking for Multiplayer networking. This requires all players to be logged in to steam and playing with a unique steam account for multiplayer games.

Version 9.1.23

  • Increase PPL max id from 2399 to 4999 (reserve 4000 range for modders)
  • More checks for valid ppl id ranges in scripted events
  • Updated Compiler and optimizations for performance improvements
  • Updated DirectX Engine code for performance improvements
  • Updated Steam SDK
  • Replaced Miles Sound System with XAudio2
  • Replaced MP3 files with newer xWMA format
  • Content: deployment of Syrian troops fixed in SR2020
  • Content: text fixes in language translations
  • Replacing DirectPlay with Steam Networking
  • Support for Steam Lobbies (beta development)
  • Removed support for LAN networks (must create Steam Lobby)
  • Player Name length extended to 31 char max (from 15)
  • Fixed MP speed set issue with wrong icon speed showing
  • Fixed MP pause/restart issue when running at slow speeds
  • Added "cheat trumpme" (add or subtract $1 trillion)
  • Increased maximum number of battlegroups to 250 from 99
  • Slight adjustment to goods base pricing of low gdp regions with low production costs
  • Adjusted sequence of loadgamefix cache creation code - to deal with some orbats issues of grouped regions
  • Resolved rare division by zero treasury error when region falls
  • 36 New models courtesy Nerei
  • Leaders and Governments updated for 2017 and 2020
  • Regional Relationship fixes and updates
  • A number of Mapfixes (facilities, etc)
  • Equipment List Updates
  • Resolved weather-related MP sync error on non-fresh start games
  • Added support for MP kick, Game name display/transmit
  • Games in progress will no longer show in lobby
  • Updated MultiPlayer UI
  • Fixed cache-creation upgrade-on-river bug introduced in insider build
  • Graphics optimizations - more efficient drawing of meshes with shotpoint
  • Graphics optimizations - Reduced use of vertex buffer flushes
  • Graphics optimizations - optimized map zoom default values (options reset needed)
  • Content fixes - 1942 German/Russian orbats, Ireland 2020 leader, etc
  • Resolved Insider Build Audio issue - rare crash with too many simultaneous sounds
  • Resolved Music Volume set to zero issue
  • Content fixes - George HW Bush, etc.
  • Known issue: Music off in Mac version may have audio clicks; defaults to off

Supreme Ruler Ultimate Update Version 9.1.23 Now Available

We are pleased to announce the new SRU Update is now live for all users on Steam (both Windows and Mac).

This version includes a number of engine updates, performance improvements, and content updates.

A notable change is that the game engine now uses Steam Matchmaking for Multiplayer networking. This requires all players to be logged in to steam and playing with a unique steam account for multiplayer games.

Version 9.1.23

  • Increase PPL max id from 2399 to 4999 (reserve 4000 range for modders)
  • More checks for valid ppl id ranges in scripted events
  • Updated Compiler and optimizations for performance improvements
  • Updated DirectX Engine code for performance improvements
  • Updated Steam SDK
  • Replaced Miles Sound System with XAudio2
  • Replaced MP3 files with newer xWMA format
  • Content: deployment of Syrian troops fixed in SR2020
  • Content: text fixes in language translations
  • Replacing DirectPlay with Steam Networking
  • Support for Steam Lobbies (beta development)
  • Removed support for LAN networks (must create Steam Lobby)
  • Player Name length extended to 31 char max (from 15)
  • Fixed MP speed set issue with wrong icon speed showing
  • Fixed MP pause/restart issue when running at slow speeds
  • Added "cheat trumpme" (add or subtract $1 trillion)
  • Increased maximum number of battlegroups to 250 from 99
  • Slight adjustment to goods base pricing of low gdp regions with low production costs
  • Adjusted sequence of loadgamefix cache creation code - to deal with some orbats issues of grouped regions
  • Resolved rare division by zero treasury error when region falls
  • 36 New models courtesy Nerei
  • Leaders and Governments updated for 2017 and 2020
  • Regional Relationship fixes and updates
  • A number of Mapfixes (facilities, etc)
  • Equipment List Updates
  • Resolved weather-related MP sync error on non-fresh start games
  • Added support for MP kick, Game name display/transmit
  • Games in progress will no longer show in lobby
  • Updated MultiPlayer UI
  • Fixed cache-creation upgrade-on-river bug introduced in insider build
  • Graphics optimizations - more efficient drawing of meshes with shotpoint
  • Graphics optimizations - Reduced use of vertex buffer flushes
  • Graphics optimizations - optimized map zoom default values (options reset needed)
  • Content fixes - 1942 German/Russian orbats, Ireland 2020 leader, etc
  • Resolved Insider Build Audio issue - rare crash with too many simultaneous sounds
  • Resolved Music Volume set to zero issue
  • Content fixes - George HW Bush, etc.
  • Known issue: Music off in Mac version may have audio clicks; defaults to off