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Assassin's Creed Shadows Debuts at 2025 ChinaJoy

From August 1 to 4, we’ll collaborate with multiple partners to bring Assassin's Creed Shadows hands-on experiences and interactive activities to 2025 ChinaJoy. Across multiple booths, we aim to deliver a venue-wide gaming journey, cordially inviting more new players to enjoy a summer of adventure with our latest title.

Full details regarding the event appear below in Chinese.


就在一周前,《刺客信条:影》达成了全球玩家数量突破500万的里程碑,我们在此诚挚地感谢每一位玩家的支持,感谢您与我们一起创造传奇。



我们不会止步于此,奈绪江和弥助的冒险仍在继续!从8 月 1 日至 4 日,我们将联合多位合作伙伴,前往2025 ChinaJoy并在多个展台推出《刺客信条:影》试玩体验及互动活动,打造多场馆全覆盖的游玩体验,以最新作品诚邀更多新玩家畅玩一“夏”。



SOMLE展台——N1馆G502

SOMLE索慕勒与《刺客信条:影》联名来袭,于2025 ChinaJoy盛典联手育碧中国为GAMER(玩家)构建沉浸式据点。

在N1馆G502的SOMLE GAMER展台,《刺客信条:影》主题体验区将复刻游戏内的沉浸式场景,玩家可自由体验主角奈绪江和弥助的冒险故事。现场打卡互动的玩家可赢取限量刺客好礼!与此同时,SOMLE GAMER X 育碧中国《刺客信条:影》限量联名礼盒版也将在天猫平台同步发售,抢先订购,限量周边、豪华版《刺客信条:影》等好礼等你领。

ZOL中关村在线展台——E7馆S001/S101

现场开放超过30个试玩席位,玩家可畅玩《刺客信条:影》最新版本内容,在16世纪日本的开放世界中深度体验刀光剑影之旅。试玩后即可在现场礼品站兑换《刺客信条:影》专属大礼包,还可抽取游戏兑换码,数量有限先到先得。

顺网电竞云展台——N2馆9号

体验高性能设备带来的《刺客信条:影》4K试玩及《波斯王子:Rogue》高难度关卡挑战,低延迟外设成就电竞级的丝滑操作。完成试玩内容即可领取育碧限定周边好礼。现场特设打卡活动,参与即有机会抽取终极大奖——《刺客信条:影》典藏版(不含游戏)。

通过合作伙伴展台,《刺客信条:影》的试玩体验及精彩活动覆盖了多场馆,在提供深度体验的同时,增加了参与感,随着TU7等后续更新内容的陆续推出,我们将与玩家社区更紧密地联系在一起。

AC SHADOWS TITLE UPDATE 1.0.7 - RELEASE NOTES

[p]Thank you to everyone who has taken the time to report these issues to us via the Bug Reporter. As always, you can contact our Support Team if you run into any trouble. [/p][p]Have a look at tomorrow's upcoming changes and be sure to check out the Summer Roadmap for more information on what's coming next for Assassin's Creed Shadows! [/p][previewyoutube][/previewyoutube][h2]PATCH SIZES: [/h2][p]PS5: 8.92 GB [/p][p]XBS: 19 GB [/p][p]MAC: 9 GB [/p][p]PC: 16 GB [/p][p]Steam: 9 GB [/p][p][/p][h2]PATCH HIGHLIGHTS [/h2][h3]NEW GAME+ [/h3][p]New Game+ is coming to Assassin's Creed Shadows![/p][p]Upon completing the main story on any difficulty, start a new game while keeping all collected skills, gear, Allies and hideout progression from your first playthrough. You can start a New Game+ playthrough from the Memory Menu in the Animus after finishing all journeys of Naoe, Yasuke and Junjiro. [/p][p]Upon completing a New Game+ playthrough you'll be awarded Whisper of Gold, and Dragon's Gold! Brand new gold plated Legendary Long Katana and Legendary Katana with their own unique perk engravings. [/p][p]Take your journey through Feudal Japan to the next level as many times as you want... or at least up to 8 times with New Game+! With each new venture into New Game+, face stronger foes, more demanding challenges, and tests of your Shinobi and Samurai skills. [/p][p]
[/p][h3]KNOWLEDGE RANK & LEVEL CAP INCREASE [/h3][p]Prepare to push beyond your limits! We've raised the level cap from 60 to 80, meaning tougher foes with enhanced tactics and awareness - demanding sharper reflexes and smarter strategies. [/p][p]To meet this rising threat, we've also expanded the Knowledge Rank system to 9 & 10 allowing players to unlock and develop a broader array of skills, passives, and combat techniques to become even more masterful. [/p][p]New Game+ awaits! But before taking on the task of a new journey, you can upgrade the passives and skills of Naoe and Yasuke! Players will gain 1 new rank for multiple nodes in their Mastery Skills, and 10 new ranks for all existing Knowledge passives to become even more formidable. [/p][p]A test of your skills is no match without the right gear! The Forge can now be upgraded to level 4, allowing players to upgrade all weapons and gear to level 80 to have the edge on the rising threats that await. [/p][p]With new levels and ranks, come three new achievements and trophies waiting to be unlocked: [/p]
  • [p]Enjoy the Ride: Reach Level 80 [/p]
  • [p]Stars Unseen: Reach Knowledge Rank 10 [/p]
  • [p]Worth its Wait: Obtain the Gold Katana and Gold Long Katana (by completing the story on New Game+). [/p]
[p][/p][h3]ANIMUS RIFT[/h3][p]Respond to The Guide's call and journey into a deeper layer of the Animus where a new mystery awaits. [/p][p]Rifts are a deeper layer of simulation within the Animus - mysterious and fractured spaces where the Animus interprets genetic information in unusual ways. While some Rifts are solely used for communication across space and time, others may carry challenges and secrets that have long remained hidden - until now.  [/p][p]The new quest, Chained will be present on the Animus Board after players have unlocked Yasuke in the Open World, and completed From Spark to Flame to access the Animus System.[/p][p][/p][h3]NEW ANIMUS HUB PROJECT - MNEMOSYNE[/h3][p]We are releasing a new Project available in the Animus HUB called Mnemosyne. Just like in our other Projects, complete Anomalies and gather data fragments to progress and claim Animus-themed gear, weapons and much more! [/p][p]The items claimed through the Animus HUB will be transferred to the players' Inventory. [/p][p]To access these features, players need to have progressed enough to unlock Yasuke in the Open World and completed From Spark to Flame to access the Animus System.[/p][p][/p][h2]ADDITIONAL HIGHLIGHTS [/h2]
  • [p]Removed a performance warning on MacBook Air when using M4 following improved support. [/p]
  • [p]Fixed an error in Photo Mode where the "Show UI" prompt was visible in preview mode, affecting players taking screenshots with their native systems. [/p]
  • [p]Individual items will now have their dedicated page within the store. [/p]
  • [p]Katsuhime no longer vanishes from the hideout after the previous 1.0.5 fix for the breakup bug. [/p]
[p][/p][h2]BALANCING [/h2]
  • [p]Adjusted the number of Mon received from trading. Purchasing items costs less, whereas selling items gives more. [/p]
  • [p]Increased the number of resources gained from dismantling items. [/p]
  • [p]Slightly increased the amount of crafting materials needed to upgrade items. [/p]
  • [p]Rebalanced the end of season chest rewards and increased the quantity of crafting materials and Hideout resources given. [/p]
  • [p]The Radial Effect upgrade in Yasuke's Teppo tree had its base damage increased from 25% to 50%, and its damage is now also further increased by other Armor Buster upgrades. [/p]
  • [p]Allies now gain more health and damage as the player levels up. [/p]
  • [p]Ronin enemies now have 4 Health Segments, up from 3. [/p]
[p][/p][h2]LIST OF BUG FIXES [/h2][h3]General [/h3]
  • [p]Cultural discoveries near Katano Castle now appear correctly in the codex after being observed. [/p]
  • [p]Corrected Naoe's Kata dialogue in Wakasa. [/p]
  • [p]Added a 'Mark all as Read' option for the Codex menu. [/p]
  • [p]Added a Level Selector for Knowledge Path. [/p]
  • [p]Fixed the 'Limitless' trophy occasionally not unlocking after obtaining a legendary piece of gear of each type. [/p]
[h3]Gameplay [/h3]
  • [p]Addressed an issue where players potentially got stuck outside the Animus wall during the Revenge mission in Tsuruga Castle. Get back here! [/p]
  • [p]Fixed a bug where players could get stuck inside a room in Saika Castle. [/p]
  • [p]Corrected a bug where players could get stuck whilst exiting the Miyataki Warehouse. [/p]
  • [p]Fixed a bug where players could get stuck inside rocks in the Obama Hillside area. [/p]
  • [p]Addressed an issue with Naoe's Robes of the Enraged. [/p]
  • [p]Genzaburo's Teppo Master is back from lunch and is now present at Kaya Shrine. [/p]
  • [p]Fixed an error with some cross-progression achievements caused if a playthrough was partly on MacOS. [/p]
[h3]Skills & Upgrades [/h3]
  • [p]Fixed an issue where the "Hidden Hand" cooldown reduction upgrades were not applied. [/p]
  • [p]Fixed an issue where the "Extended Perception" Shinobi Upgrade didn't grant the extra tools damage. [/p]
  • [p]Corrected an issue where the "Nightcrawler" Assassin passive didn't grant damage at night. [/p]
  • [p]Corrected an issue where the "Endless Barrage" Tanto Upgrade was instead granting the effect of the "Contemplation" Tanto Upgrade, and vice versa. [/p]
  • [p]Fixed an issue where the "Invigorating Kill" Tanto Upgrade only worked with the stabbing part of the move and not the throw. [/p]
  • [p]Addressed an issue where the "Teppo's Might" Teppo Upgrade only worked with the automatic follow-up shot and not the Teppo melee swing. [/p]
  • [p]Corrected an issue where perks that increased adrenaline gained on deflect, parry and dodge had little to no effect. [/p]
  • [p]Fixed an issue where damage assassinations gave less adrenaline than successful assassinations. [/p]
  • [p]Fixed an issue where the "Ability damage" knowledge tree node had no effect beyond 1st level. [/p]
  • [p]Corrected an issue where the "Posture damage" knowledge tree node had no effect beyond 1st level. [/p]
  • [p]Solved an issue where the "Vulnerable damage" knowledge tree node had no effect beyond 1st level. [/p]
  • [p]Fixed an issue where afflictions had lower durations on civilians than on enemies. [/p]
  • [p]Fixed an issue where damage reduction perks weren't applied against some enemy projectiles. [/p]
  • [p]Addressed an issue where the "Wave of Wasps" Teppo was awarded with a random perk, instead of its legendary perk. [/p]
  • [p]Addressed an issue where equipping the "Gown of the Spirit" Naoe Light Armor prevented all tools from applying any buildup. [/p]
[h3]Visuals & Graphics [/h3]
  • [p]Addressed various environmental issues with floating trees and rocks. Tree huggers rejoice! [/p]
  • [p]Fixed an issue where the glowing eyes on the Mountain Demon Kanabo appeared out of place when the weapon was holstered. [/p]
  • [p]Corrected an issue where the Ikko Ikki banner within the Hideout did not match its preview. [/p]
  • [p]Fixed an issue causing the game to crash when previewing hideout cosmetic stations on a building with the Dragon Skin applied to it. [/p]
[h3]UI [/h3]
  • [p]The database entry for Sen No Rikyu now displays the correct image. [/p]
  • [p]Corrected an issue where setting HUD visibility to "Disable", then switching to "ON" would cause some of the HUD modules to not work. [/p]
  • [p]Fixed a text-only issue where "Armor Avoidance" Long Katana Upgrade stated it granted 100% armor piercing, when it only granted 50%. [/p]
  • [p]Corrected a text-only issue where "Marksman's Touch" Teppo Upgrade stated it granted 100% armor piercing, when it only granted 50%. [/p]
  • [p]Fixed a text-only issue where "Widespread" Tools Upgrade stated it increased the Smoke Bomb radius to 10 meters, when it only increased it to 5 meters. [/p]
  • [p]Addressed a text-only issue where "Absolute Shockwave" Kanabo Upgrade showed 167% instead of 67%. [/p]
  • [p]Corrected an issue where the "Improved Ground Assassinate" icon was larger than intended. [/p]
  • [p]Reworded the "Improved Sense" Assassin Upgrade to showcase the lingering effect duration in seconds. [/p]
  • [p]Reworded the "Temporal Mastery" Bow Upgrade to showcase the slow time duration in seconds. [/p]
[h3]Localization [/h3]
  • [p]Corrected the German localization in Rescue the Special Guest. [/p]
  • [p]Fixed an error where unnecessary characters appeared in the German translation of the "+50% damage on next hit after a kill" engraving. [/p]
  • [p]Addressed a typo in the "Kirishitan" codex entry for Cristão. [/p]
[p][/p][h3]SPOILERS WARNING![/h3][h3]Quests [/h3]
  • [p]Fighting for the Cause: Fixed an issue where Kimura Kei could not be killed because the third attack sequence would not begin. Why won't you die already?! [/p]
  • [p]Butterfly Collector: Adjusted the positioning of the Paper Merchant. [/p]
  • [p]Against The Koga-ryu: Fixed an issue where players could not complete the quest because Katsuhime was missing. Can't a girl take a break? [/p]
  • [p]A Promise: Addressed an issue where the servant did not respond to interactions. Rude. [/p]
  • [p]Temple Stories: Fixed an issue where players could not continue due to being unable to interact with Joken Hokkyo. [/p]
  • [p]Addressed an issue where killing all Genzaburo soldiers before meeting Koshiro prevented his quest progression. [/p]
  • [p]Lost Honor: Fixed an issue where players couldn't progress in the quest because Ise Sadatame was stuck in place. [/p]
  • [p]Homecoming: Fixed an issue where players could not complete the quest after killing the target in version 1.0.6. [/p]
[p][/p][h2]PLATFORM-SPECIFIC FIXES [/h2][h3]PC [/h3]
  • [p]"Critical Hit!" achievement now unlocks correctly. [/p]
  • [p]Corrected the mistranslation of "manual" for the Chinese localization for HUD settings. [/p]
  • [p]Fixed a typo in the "Collector" achievement for the German localization on Steam and Ubisoft Connect. [/p]
[h3]Mac OS [/h3]
  • [p]Engravings are now correctly awarded when looting a legendary weapon. [/p]

Summer Roadmap Update

Hey Assassins!

We just launched our summer update for Assassin’s Creed Shadows! Here’s the juicy bits you need to know coming to Assassin’s Creed Shadows in the next months.



First, thank you for your amazing reactions to our latest title updates. We’re happy that you liked our special collaborations with Dead by Daylight and the addition of Critical Role’s Rufino as an ally for your hideout, as well as the Parkour Updates, Photo-mode improvements, and of course, our brand-new Nightmare difficulty setting!

And speaking of Photomode, congrats to the winners of our recent photo contest from our official Discord server! Check out the winning entries at the end of this article and the full winners’ gallery here.

This summer, it’s all about progression. Remember these words: New. Game. Plus.

[h2]NEW GAME+[/h2]
Coming July 29, New Game+ will be available as soon as you complete the final story mission and credits have rolled: opting in will reset your Story and objective board progression as well as discovered locations – but your character level, your acquired gear, skill points, Knowledge rank and your precious Hideout progression will remain untouched.

When launching New Game+, you can choose to start again from the very beginning, reliving the important events of the Tensho War in Iga – or you can fast-forward after the prologue to the moment Naoe inherits ownership of the Hideout. Either way, we made sure that none of the basic tutorials will bother you on your second playthrough.

[h2]PROGRESSION UPDATE[/h2]
We’re increasing the level cap from 60 to 80 for all players – whether you’re playing in NG+ or not – and introducing brand new Knowledge Ranks, new Mastery and Knowledge Skill ranks, and new upgrades for all Hideout buildings – including new upgrades for Heiji’s Forge. One upgrade coming with New Game+ and one coming with our later Summer update.

July 29 is also when you can expect Project 3 to appear: there will be new resources, data files, and exclusive Animus-themed rewards for you to collect. Remember, if you're still working on the first two projects, you can either finish them up or swap to the new Project. There's no time pressure.

[h2]QUALITY-OF-LIFE IMPROVEMENT UPDATE[/h2]
We’re also thrilled to share an additional update is on the way, packed with some of the most requested features from our community requests since launch. This update will come before the Claws of Awaji expansion and, of course, be free for all players with just a download.

This update will include:
  • The world map unfogging after completing viewpoint synchronization (per region).
  • The ability to skip time-of-day, jumping ahead to dusk or dawn.
  • A new Forge upgrade level to reach Mythic (from Epic) and Artifact (from Legendary) equipment rarities.
  • Hideout updates and upgrades.
  • Uncapped framerate for cutscenes (PC only).
  • Additional goodies that may be familiar to long-time series fans.
  • Further bug fixes and stability improvements.
We’ll share more details of this update in the coming weeks but know we’re always looking out for your feedback – with the team working hard to deliver on the requests and suggestions to share!

[h2]CLAWS OF AWAJI[/h2]
And it is also time for us to announce the release date for Claws of Awaji. Mark your calendars: Claws of Awaji will drop on September 16! If you pre-ordered Assassin’s Creed Shadows, you’ll be able to play it for free!

Keep in mind, Claws of Awaji unlocks only after completing the main story of the game, so make sure you are ready!

More details on the expansion to come soon.

Join us on Reddit on August 12 for our next AMA (Ask Me Anything) with members of the Assassin's Creed Shadows Development Team. It will be the perfect place to ask your questions and learn more about what's in the works! Stay tuned as we reveal more about this!

And if you haven’t already, join our official Discord server and share your wildest wishes for future content in Assassin’s Creed Shadows!

Keep an eye out in the future for more contests and giveaways to enter, all with prizes to win!

Discord Photomode Contest Community Vote Winners:

Deathsmack.vp (Instagram)

AnimusDrifter (YouTube)

Kali_gamergirl (Instagram)

Check out the full list of contest winners here.

Happy hunting, Assassins!

Assassin's Creed Shadows привлекла 5 миллионов игроков

Аудитория Assassin's Creed Shadows достигла пяти миллионов человек. Об этом сообщила компания Ubisoft в соцсетях. С релиза экшен-RPG прошло четыре месяца, из подписок игра доступна только в Ubisoft+ Premium.

Глава Ubisoft Ив Гиймо: Игроки стали очень привередливыми, индустрию штормит — даже качественный проект может провалиться

Глава Ubisoft Ив Гиймо считает, что индустрия вошла в турбулентный период. Сейчас разработчики сталкиваются с новыми рисками, которых раньше просто не существовало — или они были столь незначительными, что о них даже можно было не думать.