Update Log V1.0.31
[h2]Updates[/h2][p]- Slightly reduced opacity of button prompts and results screen brightness to prevent burn-in (Please report any similar issues here—thank you!)[/p][p]- Press F1 to Quack!🦆[/p][p]- Added teleportation bubbles to the Storm Area.[/p][p]- The Farm Town Mysterious Merchant now sells: Sanatorium Restaurant Key, Sanatorium Room Key 1, Sanatorium Room Key 2.[/p][p]- Added a sort button to the quest interface.[/p][p]- Space Glick now has a chance to inflict Shatter on enemies.[/p][p]- Tactical Salted Fish now deals Poison damage.[/p][p]- Reduced weight of Toy Gun.[/p][p]- Added **Halloween-themed quests and items**.[/p][p]- Added several food crates to J-Lab.[/p][p]- Bottled Water and Water Bottle can now be consumed multiple times, restoring 50 Hydration per use.[/p][p]- Added a "Copy Mod Folder Path to Clipboard" button to the mod interface[/p][p]- The base jukebox now scans for MP3 files in StreamingAssets/Music and adds them to the playlist. (Windows:Duckov_Data/StreamingAssets; Mac: Contents/Resources/Data/StreamingAssets)[/p][p]- Prioritizes items with lower durability when consuming items.[/p][p]- Increased wolf spawn rate in Farm Town.[/p][p][/p][h2]Fixes[/h2][p]- Fixed an issue where expert equipment buffs were not properly removed after unequipping.[/p][p]- Fixed typos in some quests and notes.[/p][p]- Fixed a bug where switching maps after pulling the Storm Area lever could prevent the final boss room from opening.[/p][p]- Adjusted a hard-to-reach loot spawn point in the J-Lab Black Card Room.[/p][p]- Fixed a bug where enemies could not deal melee damage when overlapping with players.[/p][p]- Mod Related Updates[/p][p]1) Added new audio functions: AudioManager.PostCustomSFX(); AudioManager.PlayCustomBGM(); These allow modders to play custom sound files in-game.[/p][p]2) Modified BaseBGMSelector logic: BaseBGMSelector.entries changed from BaseBGMSelector.Entry\[] to List; Now supports local file playback via BaseBGMSelector.Entry.filePath.[/p]