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Cult of the Child Eater News

Demo Patch Notes 06.13

[p]Demo Patch Notes 06.13 – Patch 1.1.75 * New Stuff [/p]
  • [p]Improved Voice Chat stability and audio transmission through walls and floors,[/p]
  • [p]If Voice Chat fails to connect, players can still continue the game without it,[/p]
  • [p]Cultists now react to Windows’ default microphone input instead of Voice Chat data,[/p]
  • [p]Refined Whack-A-Monster puzzle responsiveness and improved its sound effects,[/p]
  • [p]Added a pop-up in the lobby when creating a room to highlight the importance on who should be creating the room[/p][p],[/p]
[p]Bug Fixes [/p]
  • [p]Fixed the end-game screen's inconsistent characters and XP UI errors when someone left or had a poor connection,[/p]
  • [p]Corrected Cryptex puzzle ring-rotation interaction issues,[/p]
  • [p]Fixed several incorrect puzzle spawn locations,[/p]
  • [p]Ensured Hot’n’Cold puzzle now appears in all intended lavatories, not just one[/p]

major incident affecting Unity Services - preventing players to create matches

[p]Dear PLayers![/p][p] We are currently experiencing a major incident affecting Unity Services, as reported on their status page. Due to this issue, authentication for the voice chat feature is currently not working.[/p][p] Since voice chat is an essential part of our game, rooms cannot be started while the service is down. This may prevent players from joining or creating matches. [/p][p]The issue originates from Unity’s infrastructure, and we are closely monitoring the situation. We will keep you updated and notify you as soon as everything is back to normal.[/p][p][/p][p] Thank you for your understanding and patience.[/p][p][/p][p][/p][p][/p][p][/p]

Demo Patch Notes 06.11

[p]Dear Players! [/p][p]Thank you for your feedbacks![/p][p]Here is our latest Demo patch: [/p]
  • [p]Improved UI/UX both in lobbies and in-game,[/p]
  • [p]Reworked Puzzle Colors to be more distinct for better visibility, and also changed how they are shown on texts,[/p]
  • [p]Players can now close Notes by pressing “E” again,[/p]
  • [p]Added a DLSS option to the graphics settings for NVIDIA GPUs (FSR support coming soon),[/p]
  • [p]Replaced the default channeling start and end sounds with more fitting audio cues,[/p]
  • [p]Updated the first-time in-game tutorial pop-ups to better reflect the game’s current state,[/p]
  • [p]The default “Player” name is now swapped with the Steam User’s Name,[/p]
  • [p]Added the current puzzle's name and an escape button to the Journal-Based Virtual Keyboard,[/p]
  • [p]Added 2 new unique cultists models + voice lines,[/p]
  • [p]Time-consuming puzzles now spawn in less-frequented areas, reducing interruptions by cultists,[/p]
  • [p]Added the brand new “Whack-A-Monster” puzzle as a starter puzzle,[/p][p][/p]
  • [p]Changed the Bear Picture puzzle from a Starter Puzzle to a Joker Puzzle,[/p]
  • [p]Temporarily removed the 2 Distraction items on the wall as they were not serving their purpose properly. We'll update it and bring it back later,[/p]
  • [p]Added sound effects for the Blackjack. It now automatically closes the UI when the player wins, and we fixed the Aspect Ratio of the UI,[/p]
[p] Player Stat Balancing [/p]
  • [p]Nerfed Fitness,[/p]
  • [p]Buffed Precision, Endurance,[/p]
[p] Bug Fixes [/p]
  • [p]Prevented items from being used while interacting with the settings UI,[/p]
  • [p]Fixed a bug with the Mastermind Puzzle when it was reopened after leaving it half-done,[/p]
  • [p]Fixed a bug when the player left via the in-game menu, some sounds could get stuck,[/p]
  • [p]Fixed a bug where sometimes the pentagrams on the map that indicate an exit would not disappear properly after finishing the puzzles,[/p]
  • [p]Fixed a bug where Cultists could open locked doors by walking into them,[/p]
  • [p]Fixed incorrect door opening/closing rotations[/p][p][/p][p][/p][p]P.S. : We know, some puzzles are hard!! ːsteamhappyː[/p]

Cult of the Child Eater Demo available now on Steam Next Fest!

[p][/p][p][/p][p][/p][h3]Cult of the Child Eater Demo available now on Steam Next Fest! [/h3]
  • [p]Team up [/p]
  • [p]Stay Low[/p]
  • [p]Solve the puzzles[/p]
  • [p]Escape the cult [/p]
[p]in this chilling 80s-style, co-op multiplayer horror game! [/p][p][/p][p]ːsteamthisː Check our future plans through interactive Roadmap in the main menu. [/p][p]ːsteamthisː Join us on Discord and share your feedback! https://discord.com/invite/6Gu3a9qqA2[/p][p][/p]

Steam Next Fest!

Since the latest Playtest Week we polished the game a lot, and added several new things:
  • Unique progression for all playable characters,
  • Difficulty levels,
  • New cinematics,
  • Detectable proximity voice chat,
  • New tutorial system,
  • Reworked GUI,
  • Interactive roadmap about the development