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Company of Heroes: Eastern Front News

Update 2.4.3.2b (will be shown ingame as 2.4.3.2)

Bugfixes:

* fixed reinforcement bug on Spotter
* fixed some double layered upgrades
* swapped Hohlladungsgranate-Ability from Sdkfz 250/10 (AT HT) to Sdkfz 250/9 (Stummel Halftrack)
* fixed projectile bug on PTRD
* Rangers get their +25% weapon penetration bonus with vet 1


Balancing:


Panzer Elite:

Gameplay:

* removed Schwimmwagen (for now, will be put back in in the Brit faction update)
* applied mine drop ability to Kettenkrad
* shuffled abilities:
  • removed Field Experience upgrade (capture speed)
  • moved Flame grenade upgrade to Kampfgruppe Kompanie (t2)
  • moved Veteran Sergeant upgrade to Kampfgruppe Kompanie, now also applies 25% capture rate from Field Experience
  • moved Sdkfz 250 armour upgrade to Logistik Kompanie
  • moved improved repairs to Panzerjäger Kommand


Stats:

* lowered Kettenkrad repair rate by 25%
* lowered Kettenkrad capture speed from 2.00 to 1.5
* increased Sdkfz 221 (Scout Car) cost to 180mp/20f (from 10f)
* increased Sdkfz 250 armor upgrade cost to 160mp/35f (From 120mp/25f)
* lowered Pz Grenadier Kar98 damage to 12 (from 13)
* lowered Nashorn Call in cost to 500mp (from 700mp)

Soviets:

* lowered Mg crew cost to 240mp (from 250mp)
* increased Bt7a damage to 87.5 (from 76)

Patch 2.4.3.2 (Sep. 9th 2018)

Patch 2.4.3.2 Changelog:


Bugfixes:

* Fixed Spotter retreat speed
* fixed Spotter shooting in observe mode
* fixed camouflage movement for vetted snipers in cover
* fixed spotter max range issues
* fixed IL-2 Sturmovik Air Raid unlock together with Katyusha
* fixed blue boxes on IL-2 Sturmovik Air Raid
* fixed requirements for a couple of abilities (smoke rounds, grenades etc.)
* improved performance and loading times slightly
* couple minor other bugfixes on abilities

Gameplay:

Ostheer:

* to avoid further confusion about the Assault / Support Troops selection the upgrade was moved from the HQ to the Kampfkommandant. The Kommandant is required for the modifiers to apply anyways. The upgrade is permanent until the Kommandant dies. Afterwards you can train a new one and select again.
Bonuses Assault Troops: +15% capping speed and -10% received supression.(no change)
Bonus Support Troops: +10m sight range and 0.022 health regen in friendly territory.(no change)
* added correct requirement for Vehicle Smoke (Army Fortress "Ambush Tactics", 2nd ability on left side)
* lowered Landser vet 2 health bonus from 20% to 10%
* lowered Mg26(t) performance on medium and close range
* tweaked Mkb42 performance on short range
* lowered Luchs resistance to PTRD/PTRS. Will penetrate more reliably on all ranges
* lowered Luchs hitpoints to 310 (from 360)

Soviets:

* increased spotter buildtime to 35s (from 29s)
* lowered camouflage shot bonus to 5 (from 10)
* Bt7a 76mm cannon upgrade is a fuel tech (150mp/30f) in the armory now. Vehicles in the field can be upgraded for 75 ammo
* swapped Strelky vet 1 and vet 2 bonus. Vet 1 + 15% weapon accuracy, vet 2 - 15% weapon reload
* lowered Strelky reinforcement cost from 58% to 54%
* applied Strelky veterancy bonuses to Sturmovie ingenery
* lowered T34-85 xp reward from 10 to 9
* lowered T34-76 xp reward from 9 to 8
* increased T34-85 hitpoints to 480 (from 450)
* increased Su 100 hitpoints to 650 (from 600)
* fixed target tables on some infantry weapons

Hotfix 2.4.3.1

Changelog 2.4.3.1 hotfix


Bugfixes:

* fixed requirements on Strelky PTRD (1 per squad)
* fixed requirements on PPSh guns
* fixed Panzer Elite HQ missing on some maps
* put Men Against Tanks upgrade in Armoury

Gameplay:

* applied DP-28 pintle MG upgrade on SU 76 (50 ammo)
* lowered 52k AT/AA cannon penetration on medium/long range
* applied 25% lower rate of fire for 52k AT/AA gun on long range
* fixed upkeep on Sturmovie Ingenery

edit: known bugs:

* missing bomb models (blue boxes) on IL-2 bombing run
* Spotter retreats at lower speed when he was in cover during retreat order

New Update

Changelog 2.4.3.0 (Sep 6th, 2018)

(Update will be shown ingame as 2.4.2.0 for some reason -.-)
Bugfixes:

* fixed rate of fire bug on soviet at guns (no longer able to fire shells faster than intended)
* fixed Guard upgrades and aura effect
* fixed dual Dp28 upgrade on Command Squad
* fixed bugs on Men against Tanks upgrade
* fixed crash bug on 85mm AT/AA gun, buildable again with Urban Combat
* fixed camouflage bugs on snipers and spotters, can now move camouflaged in cover like intended
* fixed gun behavior on Bt-7 (no more shells taking turns etc.)
* fixed production speed bonus for Large Scale Assault (now applies 25% faster build speed for tanks and AT guns)
* fixed a couple of other minor bugs and descriptions

Balance:

Soviets:

* increased VPGS 41 at grenade damage against light vehicles by 10%, fixed criticals on weapon
* reworked KRAK AT grenade : Cost 50 ammo. Can only target vehicles. Deals damage after 3 seconds and has a chance to damage Turrets/engines
* removed KRAK AT grenade from Guards
* lowered Guards hitpoints to 70 (from 90)
* tweaked performance of SU 85, SU 100 and IS2
* tweaked performance of ISU 152 shell (slightly lower damage in outer area of shell impact to lower chance of 1-shotting infantry squads). Increased damage to 250 (from 225 - note that the total damage is the same because of area damage modifiers > 100% which were lowered)
* removed non doctrinal Partisans
* moved Command Squad back to HQ
* re-added Molotov upgrade to Mustering Tent (150mp 25f)
* moved Men Against Tanks to Mustering Tent
* re-added Observe Mode to Artillery Spotter (+25m sight range, detects stealthed units in 25m around itself. Cannot move while ability is active)
* moved improved ammunition to Support Barracks
* removed 25% damage bonus from improved ammunition upgrade, no longer affects SU76
* Katyusha scatter reduced by 10%
* removed Phosphor Grenades from Conscripts

Propaganda Doctrine rework:
* rearranged Trees:
- LHS "Political Warfare" - Not a Step Back (1cp) - Partisans (1cp) - IL 2 Sturmovik Run (4cp)
- RHS "Industrial Warfare" - Guard reinforcements (2cp) - Large Scale Assault (2cp) - Katyusha reinforcements (3cp)

* "Not a Step Back!" ability now passive, applies +0.033 health regen, -5% received damage and -25% received supression for infantry in friendly territory
* Partisans receive KRAK AT grenades and TM35-AT mines (require men against tanks)
* lowered Guards hitpoints to 70 (from 90). PTRS upgrade adds 2 PTRS weapon with better accuracy/penetration compared to Strelky PTRS/PTRD. No longer affected by men against tanks

Breakthrough:
* swapped Breakthrough Artillery and KV-1


Ostheer:

* removed damage modifier from Panzer IV (redundant since the base damage was raised to 100)
* lowered FAMO wreck recovery rate by 15%

New update

Update Sept. 2rd 2018:

* fixed missing weapons on Airborne troops
* fixed a couple of minor bugs regarding soviet healing
* fixed bug on US air bomb strike
* fixed some other minor bugs

Balancing:

* Full rifle upgrade for Conscripts no longer requires armory
* lowered Panzer III long range accuracy to 75% (from 80%)
* slightly lowered Panzer III area damage against infantry
* lowered Stuka bomb damage to 400 (from 500), lowered area to 9m (from 12m)
* increased Ju88 bomb strike recharge to 120s (from 90s), increased cost to 200 ammo (from 150)
* Soviet spotter flare detection increased to 20m (from 15m), lowered throwing range to 35m (from 40m)
* increased Strelky hitpoints to 70 (from 65)

in case you have problems with starting CoH/EF: validate game files prior to starting the game. First CoH then EF. After that it should work fine.