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Emissary Zero News

Patch 1.0.8

  • Added a deadzone for the gamepad.

Patch 1.0.7

  • Fixed a bug where you could use a lever from the courtyard to open the gate and gain access further ahead of time.
  • Made energy retainers more visible.
  • Supplemented some texts for current quests.
  • Reduced perception for four-legged enemies.
  • Other minor changes.

Patch 1.0.6

  • Reduced the speed, audibility radius, and aggressiveness of quadripped opponents on normal difficulty.
  • Removed the lever handle under the stairs. Now the lever for opening the gate to the grounds is available without repair.
  • Fixed a bug where rebinding keys for movement did not work.
  • Reduced the radius of perception, angle of view of opponents on high difficulty.
  • Reduced the speed of the enemy on the first floor in the north-eastern part of the main building.
  • Reduced the frequency of enemy appearance on the stairs.
  • The enemy on the northern stairs can no longer move far from the stairs
  • Added an open window on the roof.
  • Reduced the speed of opponents on the second floor.
  • Changed the speed of imparting momentum to the capsule when playing with several players.
  • Other small changes.

Patch 1.0.5

  • Increased the size of numbers that need to be found for the password.
  • Added Korean localization.
  • Decreased the speed of the monster on the third floor.
  • Other small changes and minor fixes.

OUT NOW!

Emissary Zero is released! Thank you very much for your support!

Here is launch trailer:
[previewyoutube][/previewyoutube]

If you encounter any bugs, please write about it in the Steam discussions.