
Greetings, Lords and Ladies.
This is the
Game of Thrones: Kingsroad team.
As we count down to the global launch, we’re excited to bring our Early Access players a special update packed with new content.
Our May 19 update brings exciting new content and improvements to set the stage for the journey ahead:
🔹
New Region: The Stormlands – Explore a freshly unlocked area filled with new enemies, quests, and rewards.
🔹
Expanded Dungeon Challenges – Additional difficulty levels have been added across multiple dungeons—push your limits and reap the rewards.
To celebrate the upcoming official launch, we’ve also prepared a series of in-game events for everyone to enjoy.
We've also made several bug fixes and quality-of-life updates, many of which came directly from your feedback.
Check out the full patch notes below for all the details—and thank you for being part of the adventure from the very beginning.
1️⃣ [New Content]
2️⃣ [Balance Adjustments]
3️⃣ [Improvements & Changes]
4️⃣ [New Events]
5️⃣ [Shop]
6️⃣ [Bug Fixes] ▸ Click on each section to navigate to the corresponding content. [h2]
🛡️ NEW CONTENT[/h2]
[h3]
⚔️ New Region: The Stormlands[/h3]
🔹 The Stormlands have been added as a new explorable region.
🔹 New main story and side quests tied to the Stormlands are now available.
🔹 New content within the Stormlands include:
✔️ Ferocious Beast
✔️ Bandit Camps
✔️ Echoes of the Past
✔️ Historic Sites
✔️ Occupied Sites
✔️ Gods Haven
🔹 The Stormlands Token Exchange Shop has been added.
🔹 Exploration Gauge rewards are now available for the Stormlands.
🔹 11 new House Sigils have been added, specific to the Stormlands region.
🔹 2 New House Sigil Advancement boards have been added.
✔️ [Symmetry] House Sigil Advancement Board ➜ Available at the Stormlands Regional Currency Exchange Shop.
✔️ [Crown] House Sigil Advancement Board ➜ Available as a reward from the [Lord’s Virtue] event.
🔹 A new concoction [Herb Tea of Focus] and a new draught [Onslaught Draught] have been added.
🔹 With the addition of new Lost Letter collectibles in the Stormlands, new products have been added to the Tribute Exchange Shop accordingly.
🔹 Additional inventory expansion tools can be obtained in the Stormlands, allowing further inventory expansion.
✔️ Basic Inventory and Equipment Inventory available expansion limits have been increased by 1 stage. (Max: Stage 6 ➜ Stage 7)
✔️ HP Tincture max capacity expansion limits have been increased by 1 stage. (Max: Stage 4 ➜ Stage 5)
[h3]
⚔️ Expanded Content Levels[/h3]
🔹 Wormwalks has been expanded to Stage 40.
🔹 Beyond the Wall has been expanded to Stage 4.
🔹 A new Altar of Memories dungeon [Stormshower Plains Stormhorn Unicorn] has been added.
[h3]
⚔️ Max Level Cap Expansion & New Equipment Tier[/h3]
🔹 The level cap has been raised from 40 to 45.
✔️ The level requirement for certain achievements, previously set at level 50, have been lowered to level 45.
🔹 New achievements related to Momentum have been added.
🔹 With the addition of Tier 5 equipment, a new Set Collection is now available.
🔹 The maximum level of the Renan’s Rest Forge has been increased from Level 6 to Level 7 to accommodate the new equipment tier.
✔️ Upon reaching Estate Level 21, players can upgrade their Forge to Level 7, unlocking the ability to craft Tier 5 equipment.
[h3]
⚔️ New Artifacts[/h3]
🔹 Four new Artifacts have been added.
✔️ (1 Legendary, 1 Epic, 2 Uncommon)
✔️ The new Artifacts can be acquired from Artifact Expeditions.
[h3]
⚔️ Emotes[/h3]
🔹The emote system has been added.
▸ You can access emotes by selecting the emotes icon in the lower right corner of the chat window.
[h3]
⚔️ Other New Additions[/h3]
🔹 New achievements have been added, in relation to the Stormlands, the Unicorn, and Drogon.
🔹 Set Research levels have been expanded. (40 ➜ 45)
🔹 A Stage 5 Exploration Gauge reward has been added for the Gift.
[h2]
⚖️ BALANCE ADJUSTMENTS[/h2]
[h3]
⚜️ General[/h3]
🔸 The maximum limit for natural HP regeneration when not in combat has been adjusted. (40% ➜ 100%)
🔸 The interval for natural HP regeneration when not in combat has been adjusted. (Every 3 seconds after transitioning to a non-combat state ➜ Every 1.2 seconds after transitioning to a non-combat state)
🔸 HP Tincture effectiveness has been increased. (35% of Max HP ➜ 40% of Max HP)
🔸 [Quick Dodge] now consumes fewer dodge stacks upon use. (2 stacks ➜ 1 stack)
🔸 The recovery time for dodge stacks has been adjusted. (Recovers 1 stack every 7.5 seconds ➜ 5 seconds)
🔸 The base amount of HP Tinctures you can carry has been increased. (4 ➜ 6)
🔸 The base amount of projectiles you can carry has been increased. (4 ➜ 6)
🔸 Interacting with HP Tincture Supply Chests in the field now grants an immediate HP recovery effect.
🔸 Additional spawn locations for HP Tincture Supply Chests have been added in the field.
[h3]
⚜️ Sellsword[/h3]
🔸 The duration of the [Destruction] effect has been increased. (10 seconds ➜ 12 seconds)
🔸 The Destruction effect now grants an additional attack speed increase while active. (Upon applying Destruction, gain +5% attack speed for 8 seconds)
🔸 The targeting logic for the [Violent Charge] skill has been improved.
[h3]
⚜️ Knight[/h3]
🔸 The amount of Valor stacks required to convert to [Fighting Spirit] have been reduced. (8 ➜ 6)
🔸 The Rage consumption decrease rate per Valor stack has been adjusted. (1.5% ➜ 2%)
[h3]
⚜️ Assassin[/h3]
🔸 The maximum stack count for Bloodburst has been adjusted. (12 ➜ 8)
🔸 The damage per Bloodburst stack has been adjusted. (3,000 - 36,000 ➜ 4,500 - 36,000)
🔸 The Refinement Effects for the Artifact [Rhaegar's Ruby] have been changed to reflect the maximum Bloodburst stack adjustment.
✔️ Refinement Effect 5: Daze damage per Bloodburst stack has been changed.
✔️ Refinement Effect 7: The increase in damage taken per Bloodburst stack has been changed. (2.5 ➜ 4)
🔸 The damage dealt by the poison debuff applied by the [Poison] skill has been decreased. (Minimum damage 8,000 ➜ 5,500)
🔸 An effect that increases Daze damage taken by poisoned enemies has been added. (4% increase, up to 5 stacks)
[h3]
⚜️ Traits[/h3]
🔸Ferocious Strike✔️ Strike Combo damage has been adjusted. (15% ➜ 12%)
✔️ The Attack Power increase and duration gained upon landing a Strike Combo have been adjusted. (1.5% ➜ 1.8%, 15 seconds ➜ 5 seconds)
✔️ The Life Steal rate applied at maximum stacks has been adjusted. (5% ➜ 1.2%)
🔸 Heat of the Battlefield✔️ The damage increase for Rage consuming skills has been adjusted. (12.5% ➜ 15%)
✔️ The Rage Recovery during combat has been adjusted. (1 per second ➜ 3 per second)
🔸 Endless Battle✔️ Critical Strike Damage has been increased. (15% ➜ 17.5%)
✔️ The Critical Strike Rate gained for 5 seconds upon landing an attack has been increased. (1% ➜ 1.5%)
✔️ The additional Critical Strike Damage gained at maximum stacks has been increased. (20% ➜ 25%)
[h3]
⚜️ Draughts[/h3]
🔸 The Critical Strike Damage Increase value of the [Force Draught] has been adjusted. (100% ➜ 35%)
🔸 The damage increase against Human enemies and damage reduction from Human enemies provided by the [Executioner's Venom Ointment] have been adjusted. (30% ➜ 8%)
🔸 The damage increase against Beast enemies and damage reduction from Beast enemies provided by the [Beast Venom Ointment] have been adjusted. (30% ➜ 8%)
🔸 The damage increase against Wight enemies and damage reduction from Wight enemies provided by the [Obsidian Venom Ointment] have been adjusted. (30% ➜ 8%)
🔸 The duration of concoctions has been increased (5 minutes ➜ 30 minutes). Accordingly, their crafting recipes and vendor prices have been adjusted.
🔸 The cooldown after using a concoction has been reduced. ( 30 minutes ➜ 5 minutes)
[h2]
📜 IMPROVEMENTS & CHANGES[/h2]
[h3]
🗡️ General[/h3]
🔹 The Pathfinding feature is now available on PC.
🔹Certain areas within Castle Black and Last Hearth have been converted to multi-instance zones.
🔹 Only the highest-level character within an account will now be displayed for overall class Momentum/Level rankings.
🔹 New signposts have been added, and the locations of some existing signposts have been adjusted.
🔹 The clear time ranking rewards for Altar of Memories and Beyond the Wall Expedition will now be partially increased based on the difficulty level.
✔️ While rewards for lower-tier rankings have been decreased, the highest rewards have been increased.
🔹 The [Spend RP] daily mission requirement has been reduced from 120 to 80.
🔹 A new Path Display feature has been added, that visually shows your movement route when setting a destination.
✔️ This feature is available on both PC and mobile and can be toggled on/off in the game options.
✔️ Please note that this feature is currently in Beta, and some display functions may not fully be optimized yet.
[h3]
🗡️ Currency[/h3]
[h3]
🏹 Copper[/h3]
🔹 The amount of Copper acquired from completing repeatable content has been increased.
✔️ The amount of Copper obtainable as rewards for weekly mission stages has been increased, and some rewards have been changed.

✔️ Copper rewards for Bandit Camps, Enemy Hideouts, Ferocious Beasts, Echoes of the Past, Altars of Memories, and Beyond the Wall Expeditions have been increased.
✔️ Enemy Hideout reward chests now have a chance to drop equipment fragments.
✔️ Copper rewards from Enemy Hideout reward chests have been increased.
🔹 The amount of Copper obtained from selling Rare Jewelry has been increased.
🔹 Characters below level 14 can now revive without any cost.
🔹 All common goods icons now display a Copper mark.
🔹 Items marked with the Copper icon will be included when using the [Sell Goods] feature at merchants and are meant to be sold for Copper.
[h3]
🗡️ Ferocious Beasts[/h3]
🔹 [Pelt Scrap] items can now be obtained upon defeating a Ferocious Beast.
✔️ Upon defeating Ferocious Beasts, you now have a chance to obtain one of the following: Intact Pelt Scrap, Good-quality Pelt Scrap, Intact Pelt, Good-quality Pelt.
✔️ Intact/Good-quality Pelt Scraps can be exchanged for Intact/Good-quality Pelt items with Ferocious Beast Maesters.
[h3]
🗡️ Production[/h3]
🔹 Worker production abilities have been changed.
🔹 The cost per production cycle for workers has been reduced, and their rewards have been increased. (Also applies to workers that are already currently hired)
🔹 The production items for some workers have been changed.
🔹 The number of available worker slots has been increased based on your Manor Management Office level.
[h3]
🗡️ Trade[/h3]
🔹 New trade offers are now available, replacing all previous ones.
🔹 With the exception of Whale Oil, trade goods will no longer be used as items you offer in trades. Instead, they can now be sold for Copper.
🔹 The amount of Copper obtained when selling all trade goods at merchants has been significantly increased.
🔹 Any original trade goods you possessed have been converted into common goods items.
✔️ We recommend selling these items, as they no longer have any use other than being sold.
🔹 New items [Candlesticks] and existing common goods items from Artifact Expeditions such as [Silver Spoon] and [Porcelain Doll], along with common goods from Ferocious Beasts, will now appear as trade items.
🔹 Trade slots will now be provided it at lower Manor Management Office levels.
[h3]
🗡️ Artifacts[/h3]
🔹 Legendary Artifacts are now guaranteed from Expeditions after a certain number of attempts.
✔️ The Artifact Expedition UI will now display the "Legendary Artifact Drop Rate" instead of "Incredible Expedition" chances. (While this number might appear lower than the previous "Incredible Expedition” chances, which included Legendary + Epic Artifacts, the actual overall chance of acquiring Legendary Artifacts has been slightly increased.)
✔️ As the guaranteed expedition result has been adjusted from Epic - Legendary to a guaranteed Legendary, the way worker stats boost artifact acquisition rates has been rebalanced.
🔹 Overall chances of obtaining Epic to Legendary Artifacts during Artifact Expeditions has been increased.
✔️ The increase is even more significant for lower Expedition levels.
🔹 The number of required Expeditions for a guaranteed Artifact Expedition has been reduced.
🔹 The number of required Expeditions to level up your Artifact Expeditions at lower levels has been reduced.
🔹 The sell price of common goods items obtained as Artifact Expedition rewards has been increased. (This includes Abandoned Tools, Silver Spoons, and Porcelain Dolls.)
[h3]
📢 Retroactive Adjustment for Guaranteed Rewards[/h3]
🔹 Since the required number of Expeditions for guaranteed Legendary Artifact rewards is reduced, any excess progress you've already made will be applied retroactively.
🔹For example:
✔️ Previously, the guaranteed reward required 120 Expeditions, for which you had already completed 110 Expeditions (10 remaining)
✔️ After the update, the requirement is reduced to 90.
🔹Your progress is now shown as -20 remaining, since you’ve already exceeded the new requirement.
🔹Once you run just one more Expedition, you will immediately receive the guaranteed reward.
🔹After receiving the reward, your counter continues from the surplus you had—20 extra + 1 new run = 21 completed toward the next guaranteed drop (which now requires 90 again), so your new remaining count will be 69.
[h3]
✅ No progress is lost in this change.[/h3]
Please note that while the remaining count may appear negative in some cases, this is a visual side effect of preserving your extra progress—it does not mean you are missing out on any rewards.
We appreciate your understanding!
[h3]
🗡️ Combat[/h3]
🔹 The difficulty in combat and certain quests in early-game areas has been adjusted.
🔹 The difficulty of some bosses encountered during the main questline has been reduced.
🔹 Mounts will no longer be visible upon entering Echoes of the Past.
🔹 Certain enemies in the Dreadfort region now drop consumables upon defeat.
🔹 The Beyond the Expedition buff has been reduced from 5 stages to 3 stages, and the effect of each stage has been adjusted accordingly.
[h3]🎊 NEW EVENTS[/h3]
[Go to Events][h3]
🛒 SHOP[/h3]
🔸 New items have been added. Please check the in-game shop for more details.
🔸 11 new Stormland House Sigils have been added to the Uncommon - Epic Sigil Box.
✔️ Purchase limits for House Sigil Box Bundles have been reset.
🔸 Stormlands House Sigils have been added to the item pool of Random House Sigil Boxes purchaseable from the exchange shop.
✔️ Purchase limits for the items in question have also been reset.
🔸 New Epic Artifacts have been added to the Epic Artifact Selection Box.
✔️ Purchase limits for the box in question have been reset, and the purchase count has been changed from 2 to 1.
🔸 The Rare - Legendary Jewelry Box has been removed from the Royal Favor Exchange Shop, and the Uncommon - Epic Jewelry Box / Epic - Legendary Jewelry Box have been added instead.
🔸 The conditions and durations of some conditional pop-up products have been adjusted.
✔️ Some packs may reappear, and they will be available for repurchase even if you previously purchased them.
🔸 [Crude Equipment Fragment] items have been added to the Alliance Shop.
🔸 The maximum purchase period for House Tyre Monthly Subscription has been changed from 5 years to 3 years.
✔️ If you have already purchased it beyond 3 years, your purchase duration will remain unchanged.
🔸 With the addition of a new equipment tier, relevant items have been added to various exchange shops:
✔️ Alliance Token Exchange Shop: Added Exceptional Equipment Fragments
✔️ North/Reach Regional Currency Exchange Shop: Added Exceptional Equipment Selection Box
🔸 The price of Rare Jewelry (Random) in the North/Reach Regional Currency Exchange Shop has been adjusted.
[h2]
🛠️ FIXES & IMPROVEMENTS[/h2]
[h3]
⚜️ General[/h3]
🔸 Backend server optimizations have been implemented to improve overall stability.
[h3]
⚜️ Combat & Gameplay[/h3]
🔸 When using the [Ignite Weapon+] and [Poison+] skills, nearby enemies will now be hitstunned.
🔸 A feature to individually reset Skill Mastery nodes has been added.
🔸 The locked chest in the Bandit Camp in Winterfell can now be opened without a key. Existing keys can now be sold or discarded.
🔸 Fixed an issue in Echoes of the Past where using Dodge skills while stunned would prevent movement.
🔸 Fixed an issue where skills couldn’t be canceled in Wormwalks under certain conditions.
🔸 Fixed an issue where Beyond the Wall Expedition occasionally couldn’t be started.
🔸 Fixed an issue where characters could fall under the terrain when hit under certain conditions.
🔸 Several skill and buff/debuff descriptions have been revised or clarified.
🔸 Fixed an issue where the visual effects and damage application range of some enemy projectile attacks did not match.
🔸 Fixed an issue where additional rewards obtained with a Repeat Expedition Certificate after clearing Altar of Memories were not displayed in the final results window.
🔸 Fixed an issue where the Trait Activation button would sometimes appear even when there were insufficient Trait Points.
🔸 Fixed an issue where the Assassin class’ Strike Combo Mastery level 4 HP Recovery effect would sometimes trigger even when the attack did not hit the enemy.
🔸 Fixed an issue where the attack and defense increase rates of the Night’s Watch buff in [Beyond the Wall Expedition] were displayed incorrectly.
🔸 Mobs that spawn in Brightwater Keep resurrection areas have been adjusted.
🔸 Fixed an issue where Lost Letter notifications still appeared upon playing with a different character even after the related Tribute had already been acquired.
🔸 The knockback effect upon being hit by an enemy using a two-handed sword has been removed.
🔸 Certain pathfinding routes have been adjusted.
🔸 The remaining stamina recovery time for hired workers is now displayed, and workers will now recover stamina even if rewards from Production/Trade/Artifact Expedition tasks have not been collected.
🔸 The respawn cycle of some equipment chests in the field have been adjusted.
🔸 Fixed an issue where mounts couldn’t be unmounted in under certain conditions.
🔸 Fixed an issue where some equipment set effects were occasionally not applied correctly.
🔸 Hunters near Ferocious Beasts now only craft bait specific to each beast.
🔸 The Assassin class’ control movement has been improved.
🔸 Using a Legendary Active Artifact skill will now also stun nearby enemies.
[h3]
⚜️ Quest & NPC[/h3]
🔸 Fixed an issue where certain quests or encounters could not progress under certain conditions.
🔸 Fixed an issue where the Peddler notification would sometimes indicate a different location than their actual position.
🔸 Fixed some awkward appearances or animations of certain NPCs.
🔸 Fixed an issue where the screen would flicker when teleporting during main quest progression.
🔸 Fixed an issue where the quest objective marker would flicker.
🔸 Fixed an issue where mount speed was restricted under certain situations during some quests.
🔸 The reward acquisition methods for some quests have been changed.
🔸 Fixed an issue where items with no remaining duration were not being removed from the Scavenger’s reward list.
[h3]
⚜️ Control & Input[/h3]
🔸 Fixed some awkward character animations, such as movement and skill usage.
🔸 Fixed an issue where movement to some inaccessible areas was possible.
🔸 Fixed an issue where doors that had already been interacted with would still be highlighted when using the search function.
🔸 The location of some gatherable resources have been adjusted, and the interaction range for these resources has been improved.
🔸 Fixed an issue where some hidden elements that should not be visible were being detected from a long distance when using the search function.
🔸 Fixed an intermittent issue where equipment shortcut keys would not work during combat.
[h3]
⚜️ UI/UX & Visual[/h3]
🔸 Various UI/UX improvements have been made.
🔸 Some in-game typos have been corrected.
🔸 Fixed an issue where some in-game names, dialogue, etc., would be displayed in the wrong language.
🔸 A dedicated tab for quest items has been added to the inventory.
🔸 Each Alliance member’s offline time will now only be visible to the Alliance Leader and Captain.
🔸 Your Estate (Renan’s Rest) has been added to Key Locations within the world map.
🔸 Fixed an issue where some terrain objects were not positioned correctly.
🔸 Markers will now be displayed above undiscovered signposts.
🔸 Loading screen images and tips will now be displayed when teleporting throughout the world.
🔸 Upon equipping House Sigils on Advancement Boards, they will now be sorted based on their Momentum, which fluctuates according to whether they are friendly or hostile.
🔸 Fixed an issue where the default skin color would be displayed upon dying outfits.
🔸 Fixed an issue where the screen would rotate excessively when the camera was locked on and the distance to the enemy was too close.
🔸 Fixed an issue where the background would not be displayed when clicking the Options icon in the character selection screen.
🔸 Fixed an issue where World Map favorites would disappear under certain conditions.
🔸 Fixed an issue where buttons would sometimes not function correctly when using a game controller under certain conditions.
🔸 Fixed an issue where the minimum expected value for Artifact Restoration would also be displayed as 100% if the actual expected maximum exceeded 100%.
🔸 Fixed a visual issue where multiple equipment options appeared selectable from an Equipment Selection Box.
🔸 Fixed incorrect text shown in the quest window after reconnecting in the World Boss zone.
🔸 Fixed an issue where players could access the Artifact Expedition tab via content notifications even without purchasing the Mail Crow item.
We remain committed to ensuring your journey through Westeros is as rewarding and engaging as possible. Every update, adjustment, and addition is made with the goal of creating a better gameplay experience for all adventurers—whether you're just starting out or already deep into your conquest.
Thank you for your continued passion and support.
We’ll keep working to make Game of Thrones: Kingsroad a world worth returning to.