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Defense Of Fort Burton News

Patch Notes Early Access v0.7.1.3

[h2]Improvements[/h2]
  • Abomination boss damage is reduced.
  • Balance on Day 15, Day 18.
  • Trapper special proc duration is reduced.
  • Sphere is now less aggresive.
  • Duration of Fire Shield is increased.


[h2]Bug Fix[/h2]
  • Fixed on Howard Multislash - Force Wind is now properly work.
  • Fixed on Day 12 there was a missplaced monster.
  • Fixed on Wanderer sells fighter with correct price.
  • Fixed on Banshee in spawning.
  • Fixed on Mountain Environment bugs.

Patch Notes Early Access v0.7.1.2 Hotfix

[h2]Bug Fix[/h2]
  • Fixed on Day 18 Extra from being stuck.

Patch Notes Early Access v0.7.1.1

[h2]Improvements[/h2]
  • Adjust sound effects on the UI.
  • Remove some over monsters on Day 15.
  • Adjust performance on the Bosses battle.
  • Balance the Boss behavior.


[h2]Bug Fixes[/h2]
  • Some UI are now correctly responded and adjust the effect on it.
  • Added some missing description on abilities.
  • Fixed some bosses abilities.
  • Fixed some minor bugs.

Patch Notes Early Access v0.7.1

The first patch after the first early access release. Thank you for the feedback for the early defenders. As we announce here there are improvements and bug fixes.

Tell us what you think and any feedback is welcome!

[h3]New[/h3]

  • Achievements system is now available. More will be added in future patches.
  • Leaderboard system is now available. More will be added in future patches.

    • Note: Both achievements and leaderboards are currently backend-only.

  • Guard system for melee fighters is now available. It functions like a "stand ground" mechanic.


[h3]Improvements[/h3]

  • Overall performance has been optimized.
  • Effects have been adjusted to better match gameplay importance.
  • Lexy’s Focus Shot is now more responsive.
  • Balance update applied to Day 27 extra.
  • Reduced attack speed of skeleton archer.
  • Sphere monsters now have a chance to attack instead of always attacking.
  • Reduced mortar damage.
  • Added sound effects to several units.


[h3]Bug Fixes[/h3]

  • Fixed VFX for some abilities.
  • Fixed movement targeting issues with enemies.
  • Fixed descriptions for some abilities.
  • Fixed home UI appearances.
  • Fixed home UI descriptions.
  • Fixed missing icons for buffs or debuffs.
  • Fixed cursor behavior.
  • Fixed abilities for some bosses.

    • Lich Queen now has proper visual ability and game mechanics.
    • Abomination has adjusted visualization.

  • Fixed issues with the wanderer not working properly.

    • Fixed missing items for the wanderer.
    • Fixed appearance on specific days.

  • Fixed miscalculation of stats in the UI.
  • Fixed major issues with wrong appearances when selecting a unit.
  • Fixed quests that were not working properly.

Bugfix

Bugfix