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RailGods of Hysterra News

RailGods of Hysterra Playtest will be available December 5th-11th

Get ready to dive into the Lovecraftian horror!




A few hours of intense gameplay await you as you explore the Wastelands of Hysterra, unlock God-Keepers skills, upgrade your carriages, and discover the secrets behind the story. Adventure awaits, Dreamer!

As the RailGods begin their journey, we will be granting access to players in batches, so be sure to check your email for your invitation.

Haven't signed up yet? Visit and follow our Steam page. And join our Discord community!
See you in the Playtest!

1st Q&A with the developers

Dreamers!
Have you watched our trailer yet? Got questions for the dev team? Join our Discord server and drop your questions in the designated channel!
We’re collecting them until November 9th, so don’t miss out. And while you’re here, remember to apply for the Playtest!

🎃 Write a story of the Wastelands creatures and win Steam gift card

It’s Halloween week!

Let us introduce you to 4 creatures you can encounter in the Wastelands of Hysterra. Can you imagine the story of one of them and how he was transformed?



Join our X.com contest for a chance to win one of three $30 Steam gift cards!

🎮 Apply for the Playtest

All Aboard, Dreamers!




The RailGods of Hysterra playtest is coming soon! Now’s your chance to be one of the first to command your living RailGod, explore the twisted landscapes of Hysterra, and face the cosmic horrors of the Great Old Ones. Prepare your weapons, craft your fortress on rails, and dive into the co-op survival action!

Want to join the battle early? Head over to our Steam page and apply for the playtest now! Don’t miss your chance to help shape the game and give your feedback before the official release.

Apply via Steam
Join our Discord

The stars are aligning, Dreamer. Will you answer the call?

In action strategy builder RailGods, Cthulhu is a train and you'd better keep it fed

RailGods Of Hysterra is one of those games that, as it were, shovels a bunch of relatively dried-up concepts into the squirming furnaces of something appealingly ghastly. On the one hand, it's burdened by talk of "crafting", "base-building" and "survival" - all things I have enjoyed but am currently weary of, and which together make the game sound interchangeable with half of Steam. But it's elevated, on the other hand, by talk of living helltrains that eat crocodiles for breakfast. Without further ado, here's a trailer.

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