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Magic Rune Stone News

May 19th - Game Update



(๑╹◡╹)ノ" Hello everyone

Today's update content is as follows:

Repairs and optimizations
1. Repair: "Trigger principle" of continuous damage triggered on the ground.
2. Optimization: The skills used will make the character "invincible", but after the skills are released, they will still be damaged when returning to the original place. After the update, returning to the original place will no longer be damaged.
3. (※) Added mid-save function. Now you can directly return to the title or close the game during the game (normal mode). The next time you open the game, there will be an option to "continue the game" and you can start from where you left last time.
4. When purchasing initial equipment, you can choose by "filtering blessings".

If you encounter a BUG after the update, please contact us.
Our email address is:
[email protected]

That's all~
I hope you like our game~
Thank you again for your support~
ღ( ´・ᴗ・` )

May 15th - Game Update


(๑╹◡╹)ノ”

The emergency fixes are as follows:
Fixed the issue that there may be BUGs when loading save files due to "locking skills" and "locking blessings".

If you encounter BUGs after the update, please contact us.
Our email address is:
[email protected]

That's all~
I hope you like our game~
Thank you again for your support~
ღ( ´・ᴗ・` )

On May 13, the game update



(๑╹◡╹)ノ” Hello everyone

Tried to fix the Queen of Thorns!
The specific content of today's update is as follows:

Optimization
1. Added a test scene and its entrance
2. Entering the test scene will convert the equipment and skills on your body into crystals

BUG/Fix
1. Now switching characters will not swallow equipment and skills, and will directly give them to the switched characters
2. Solve the BUG of the Queen of Thorns (the second BOSS) through a timer

If you encounter a BUG after the update, please contact us.

Our email address is:
[email protected]

That's all~
I hope you like our game~
Thank you again for your support~
ღ( ´・ᴗ・` )

On May 12, the game update


(๑╹◡╹)ノ” Hello everyone

The specific content of today's update is as follows:

Optimization
1. [※] Added: the function of locking equipment, skills and blessings. Optimize the prop acquisition experience of each game.
2. Liana (Mage-type character) Flash combo will now trigger the effect of the general attack action.

BUG/Fix
1. Fix the bug of Obsidian Battle Axe and Power Axe for general attack judgment.
2. Fix the bug that the equipment effect of "Wind Fist" will not disappear.

If you encounter a bug after the update, please contact us.
Our email address is:
[email protected]

I hope you like our game~
Thank you again for your support~
ღ( ´・ᴗ・` )

May 9th - game update


(๑╹◡╹)ノ” Hello everyone

Today's update details are as follows:

BUG/Fix
1. Fixed the problem that the first item in the second row of artifact components would be blocked by the border.
2. Fixed the problem that the Ice Skull Mage's ice magic array function would freeze the character in the "invincible" state.
3. Fixed the problem that the skill level did not update when the exclusive treasure changed the blessing level.

Optimization
1. Adjusted the scrolling speed of all windows and the logic of scrolling when selecting.
2. Naxun (character using sword weapons). The casting speed of "Mad Shadow Thousand Blades" is increased by 1.2 times, and the number of attacks and speed of "Instant Shadow Thousand Army Break" are increased by "Attack Speed".

If you encounter a BUG after the update, please contact us.
Our email address is:
[email protected]

That's all~
I hope you like our game~
Thank you again for your support~
ღ( ´・ᴗ・` )