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The Succession of Changing Kings News

Update of October 22

1. Added:
1.1 New quests
1.2 Russian voice-over for Act III (var.2)
1.3 Plague effect on the map when certain quests appear

2. Updated:
2.1 Voice-over format optimized for faster loading and reduced game size
2.2 Balance and localization of several quests
2.3 Images on some loading screens
2.4 Weather effects
2.5 Technical aspects of the game

3. Fixed:
3.1 Initialization of the first autosave

Save System Rework.

[p]The save system has been redesigned for the “Story Only” and “Normal” game modes.[/p][p]You can now choose from multiple save files.[/p]

Significant gameplay balance changes

Quest balance

Achievement balance

Effect balance

Balance of buildings and servants in the King’s study. Please note! Some buildings now provide a small health boost every 5–6 turns. This is not yet displayed in the study itself — one more technical adjustment is needed to pull this parameter in without breaking the layout — but the mechanic is already working.

The first fixes for Act III are now available

[p]Your valuable feedback and suggestions have already been received. I’m making sure not to put them on the back burner.[/p]
  • [p]Fixed localization for new buildings[/p]
  • [p]Discovered a bug that prevented 8 quests from appearing! This affected all 3 acts, and the quests themselves are quite important[/p]
  • [p]Balance adjustments applied[/p]
  • [p]Corrected some images[/p]
[p]In addition, 3 new quests and events have been added. Two of them are tied to the new buildings.[/p]

The third part of your adventure in Valendor is now available

[p]Yesterday, I published a post about the current plans. I won’t repeat myself, but I want to stress one important point: the game is still in Early Access, and the third act will continue to be polished toward perfection. Your feedback and suggestions are essential to this — I’ll be waiting for them as eagerly as Father Lumiel awaits the return of the Patriarch.[/p]