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JAMs News

First JAMs are born!

Today's the day! Temporary solution but you can now press the jar button at the bottom of the UI to spawn a jam! You can also press the screenshot button. Limited to one drop per 10 minutes. DLC doesn't work yet, hopefully by tomorrow (and I'll get the drops automated too).

I will make things a bit more streamlined but hey we made some progress today! Drop drop drop drop! Going to bed lol at least I can sleep knowing that WE SPAWNED JAMs TODAY! 11/11! The JAMs are born!

Oh and Purple is set to a 1/100 chance! I will have much cooler items coming soon!

[previewyoutube][/previewyoutube]

Sorry for the delays ppl!

Hey guys sorry for the lack of drops right off the bat, just having a bit of trouble getting Unity and Steamworks to talk nicely to each other. I'm SO close though!

Since it's posted everywhere that it's far from complete, it's not too shocking but I am still determined to at least get the drops going for you ASAP! I just wanted to give you an idea of where I am at.

I have Steamworks.NET installed via the Unity package, and set the AppID, made an empty object on every scene and applied Steamworks to them all, edited the Steam Manager file (the "around line 99 thing that people need to discover", and if you test it yourself, running JAMs' EXE file directly will trigger the game to reload with Steamworks API. Inside my code, it gets past the "if Steamworks Manager" part and errors within, so I am not completely too far away here but if it takes me another day or two to get it actually functioning it's not the end of the world. I will be consistently trying the whole time!

Apparently in August 2024, there was an update to this Unity Steamworks integration and they might have messed things up a bit? It's hard to learn what they mean when they just say "someone should update the documentation, it's needed." but look at these links here:

https://github.com/rlabrecque/Steamworks.NET/releases/tag/2024.8.0

Latest release, August 2024:

"The prebuilt "Standalone" package is for non-Unity projects ONLY.
If you're using Unity you probably want to use the Unity Package Manager URL below rather than the .unitypackage download"


https://github.com/rlabrecque/Steamworks.NET/issues/642#issuecomment-2305560458

...it's supposed to be the starting point for your own code. There's a ticket around here somewhere to make this more-automatic; which is highly needed.

I'm going to leave this ticket open primarily to improve the documentation


Geniuses at work over there. But every other game in the world is still running older Steamworks integration I would assume? I tried the version prior and no difference, since I think it's actually working, but also.. not working.

https://steamworks.github.io/gettingstarted/

If you look on their (quite sparse) documentation, that 1 top function call is applied to that Username box, it builds correctly. If we can make this Username field work then I'm sure the drop logic is going to just start working right away. It's something SUPER simple I would imagine. If you know how to solve this, please let me know! I just wanted to let you guys know exactly what I am up against so you could actually possibly help!

COOKING FEST!!

Hey JAMs world! 💜 ​

Drops not in just yet, I put a patch in for the FMOD sound thing so we can hopefully utilize that in the future for our sound and music purposes, and to get Steam up to the same build I had in my system. Stats screen will be an info page for a bit while I get things rolling. It actually is kind of perfect for that task.

I made another horrible AI song for you all, trust me these will get better over time. I made like 1500 songs in the past 2 weeks and I have no idea what to do with them so a lot are going to end up in the game I would assume, but I always just keep wanting to make more until I strike gold. I'm definitely going to make sure every news post has a song attached though, for better or worse. If this is what I post can you imagine how bad some of them are :) my ears. But some of them are too good only an AI could ever come up with. Can't wait to get real artists involved in the project!

https://store.steampowered.com/app/3263290/JAMs__Extra_Drops/

Only buy the DLC if you want to help support the project and help us grow, but thank you to all who do! The sale is on for 14 days so I'm sure by the end of that time I'll have drops and sound working and whatnot. ​😂​

[previewyoutube][/previewyoutube]

JAMs is RELEASED!!!!

WE EXIST!! I pushed the button!

Made a video for our newfound existence, PURPLE 3!!

[previewyoutube][/previewyoutube]

Be sure to join the discord!

The item drops may not exactly work at the moment, might be a button or two I need to press still but this is early access so it's okay to be a lil broken :) fix it in post like all the other big studios do anyway! At least this clicker game won't be abandoned after a couple months, I'm here to stay and I'll be grinding here doing something JAMs-related.

Looking forward to creating really annoying music for you all but that's not the whole point of this project, I want to promote other creators too and get the content inside the app itself, I have a lot of plans in the works, ignore the mess, JAMS JAMS JAMS!

JAMs Launch Countdown!

Hey everyone JAMs is landing soon!

I just found the page to add a news article. Testing testing 1-2-3!

https://store.steampowered.com/app/3220730/JAMs/

Be sure to give us a wishlist today! It's a free-to-play game but perhaps it help us in some way if there are more wishlisters, I can see it on the stats here, hello world!

Our Discord server is open for joining: https://discord.gg/pRP7pWHsFu

Be sure to subscribe to our YouTube Channel here: https://www.youtube.com/@JAMSteam

Really excited for launch day! Keep in mind this is an Early Access project so the launch probably will be a process in itself but we will get there!!



Hey I can add a YouTube video to a news post. Hmm that's interesting can I add a YouTube Premiere video? Let's see if I can break things on my first new post ever by making it a premiere:

[previewyoutube][/previewyoutube]

This is a song I made about us and my first AppID on Steam! It's premiere is set to be the time JAMs Launches. See you in the chat!