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Don't Starve Together News

Hotfix 600454

Changes
  • Scrappy Werepig can now be slept.
  • When upgraded chests are destroyed or deconstructed, and there are too many item stacks to drop, a Broken-down Chest is left behind instead. Rebuilding it will restore the original chest as well as the remaining items within it.
Bug Fixes
  • Fixed a crash related to Frostjaw spawning.
  • Fixed Rosy Red Cane rarity not being Loyal.
  • Fixed missing string for Abigail’s The Supernatural.

Scrappy Scavengers Update Now Available!

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[h3]Scrappy Scavengers[/h3]
One person's junk is another's armament. An old foe from below returns, hungry for a new source of power. Have you enough courage to challenge him for it?

Highlights Include:
  • Skill Tree updates for Wigfrid, Willow, and Wormwood. 
  • Performance improvements and item management features for late game and megabases.
  • Two new Moon Shroom items. 
  • Acid rain update
  • New location with a new NPC encounter
  • Much more! 

[h3]New Skins![/h3]

“Moonbound Survivors Chest, Part II” ($4.99usd)
“This Moonbound Chest contains skins for: Warly, Wes, and Willow.”

[h3]New Streaming Drops![/h3]

 
The Rosy Red Cane joins the Rose collection. Check out the post for more details

[h3]Rhymes With Play![/h3]


[h3]And Introducing![/h3]
[h3] Don't Starve: The Board Game[/h3]
Glass Cannon Unplugged are pleased to announce that they will be responsible for bringing to the world the official board game adaptation of the award-winning video game Don’t Starve, as part of a long-term licensing partnership with Klei Entertainment.

Designed by Rafał Pieczyński—lead developer of the highly acclaimed and multi-award-winning Frostpunk:The Board Game, with narrative direction by Jakub Wiśniewski—known for his work on This War Of Mine and Frostpunk:The Board Game—and Natanel Vo-Apfel of Into The Outside: Prelude fame, Don't Starve: The Board Game transports 1-4 players into the unrelenting, randomly generated nightmare world of the Constant, a distant and ominous realm where magic and science intertwine in ways better left unspoken. Pitched against the elements and a grim pantheon of baddies, the players assume the roles of iconic characters from the video game, having to work closely together and use their wits to outsmart fate, strive for subsistence and simply stay alive.

With its mechanics highlighting player choice, dynamic combat, and open-world exploration in night and day conditions, Don't Starve: The Board Game is bound to transcend to unexplored levels of immersion, with its visual design fully embracing the unique, whimsical art style long cherished by fans of the series.

The game will be made available through a Kickstarter crowdfunding campaign that is expected to fully utilize the creative potential of the source material, with a wealth of content offered via expansions, add-ons and future retail releases.

We've been working closely with the team over at Glass Cannon Unplugged to help them create a truly interesting and fresh tabletop game but also very much Don't Starve, and we think you're all going to love it. Subscribe to the Kickstarter preview page if you want to stay on top of the project. 

https://www.kickstarter.com/projects/glasscannonunplugged/dont-starve-the-board-game?ref=2wl0wx

[h3]And that's all for now![/h3]
A big thanks to everybody who participated in the beta for this update, we appreciate all your feedback and bug reports.
 
We're already working on our next update, but I don't have information to share about it yet. Once we do, we'll be sure to share it here as soon as possible. But for now, we hope you enjoy the Scrappy Scavengers update. 

"Scrappy Scavengers" Quality of Life + More Next Week!



Hey everybody!

The Scrappy Scavengers Update is coming a day early next week on Wednesday, March 27th!

Highlights Include:
  • Skill Tree updates for Wigfrid, Willow, and Wormwood.
  • Performance improvements and item management features for late game and mega bases.
  • Two new Moon shroom items.
  • Acid rain update
  • New location with a new NPC encounter
  • Much more!


There's quite a bit in this one. So if you want to see all the details, check out the beta thread here.

Of course, we also have new skins and a new set of Twitch drops as well. 

We'll see you soon!

Rhymes with Play Dev Cast this Thursday (Content Update Preview)



Hi everyone, come join us for Rhymes With Play Dev Cast this Thursday, February 29th!

On Thursday, Feb 29th at 3:30 PM (Pacific Time), join our dev team on the official Klei Twitch.tv channel, where we will be showing a preview of content we are working on for the next Don't Starve Together update!

Be sure to click the follow button on the Klei Twitch channel to get alerted whenever we go live: https://www.twitch.tv/kleientertainment

See you then!

Happy Valentine's Day!

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Happy Valentine's Day from your friends at Klei!

For a limited time, log-in to Don't Starve Together and receive the Heart Spade shovel skin.

We hope you have a lovely time, in Don't Starve Together!



Changes
  • A login reward has been added for all players.
    • Consoles will get their patch as soon as possible to be able to apply the skin in game. The skin can be obtained from logging in on any platform at this time.
  • Adjusted Wilson’s Masquerade hair colouration based on community feedback.


Bug Fixes
  • Fixed the Beefalo Stage’s carpet blocking actions on the ground like with the Pitchfork.
  • Fixed Dragonfly Boat Wheel losing its aesthetics when a player uses it.
  • Fixed Woodie missing in the Merrymaker bundle image; we found him going off to chop a new evergreen for the photo.
  • Fixed a crash with Nautopilots and boats being destroyed.
  • Fixed a crash related to pirates when loading a world.
  • Fixed a crash related to Polly Roger’s Hat.
  • Fixed a crash when arriving at a boat race checkpoint.