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Don't Starve Together News

Game Hotfix [505171]

  • Fixed an issue where players would endlessly auto-attack when clicking the mouse button once.
  • Fixed an issue where players were unable to mine rocks when clicking with the mouse button.
  • Fixed an issue where players could not attack certain objects while holding down the mouse button.
  • Fixed an issue where players would stop performing their current action when holding down the mouse button and moving away from the target.
  • Fixed an issue where players would stop feeding Beefalo while holding down the mouse button.
  • Fixed an issue where players would be stuck trying to chop down trees while holding down the mouse button.

WX-78 Character Refresh Coming Next week!


The WX-78 character refresh will be released next week, Thursday April 28th!

[h3]Changes[/h3]
  • WX-78 can create circuits that can be installed to unlock special abilities.
  • WX-78 can unplug their circuits by utilizing a Circuit Extractor. Unfortunately, this means losing any charge that the circuits were taking up!
  • WX-78 learns how to construct circuits by scanning organics with their Bio Scanalyzer.
  • The Bio Scanalyzer also produces Bio Data, which is used to create circuits, alongside material from the scanned organic.
  • WX-78's circuits are powered by their electrical charge meter. The meter restores itself over time, and can also be restored by other means.
  • WX-78 loses electrical charge and health when they get too wet.
  • WX-78 also loses electricity when they are starving, and when they become frozen.
  • WX-78 can eat gears to regain health, sanity, and hunger. If WX-78 dies, they will drop some of the gears that they have eaten.
  • Clockworks are less aggressive towards WX-78.

Thanks to everybody that has been sending their feedback and bug reports during the beta period. We still have a little more to do before release, so keep it coming!

This update will also bring a new animated short, some requested updates to Wurt as well as some bug fixes, a new streaming item "The Silver Tuna Tin" and more.

See you then!

Game Hotfix [504332]

  • Fixed a client crash while using a number of popular mods.
  • Fixed a bug where objects would not spawn in the ruins. This also fixes a small save/load window where the Atrium would fail to respawn the items in the ruins.
  • Reverted the recent changes around mounting and waking up Beefalo.
  • Fixed the loot dropped from the Ice Bream
  • Adjusted the fish selection weights in the Waterlogged biome and the Fallounder during Autumn.
  • Wood Gates and Hollow Stumps can now be extinguished while smoldering but can no longer be used while smoldering or burning.

Game Hotfix [503635]

  • Fixed a client crash to desktop.
  • Fixed Deerclops’s attack damage when hitting multiple targets.
  • Fixed an issue where clicking on an inventory item would cause the player to attack.
  • Fixed an issue where players would sometimes stop attacking monsters in a mob.
  • Fixed actions prioritizing themselves over attacks when both are bound to the same button.
    • If the attack and action buttons are assigned to the same button, then holding this button down will attack nearby monsters first before performing other actions.

Game Hotfix [503172]

  • Fixed an attack delay issue when switching targets via mouse-clicking. 
  • Fixed an issue where the wrong monster would be attacked by mouse-clicking. 
  • Fixed the Ancient Guardian and Deerclops frequently dropping targets.
  • Fixed repeat crafting building an extra ingredient.
  • Fixed a bug where opening the crafting menu would not set the correct filter.
  • Fixed using Esc key to close the crafting menu without also showing the pause menu.
  • Fixed a rare save/load crash with burnt Masts.
  • Fixed a rare Birdcage crash.
  • Fixed a rare Rockjaw crash.
  • For the 32-bit exe, disabling Texture Streaming will now force Small Textures to be enabled to prevent running out of memory.