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Don't Starve Together News

[Game Update] - 438182

Bug Fixes:
  • Fixed zone detection on the Crabby Hermit’s island. (This was causing giants to spawn on the island and possibly enabling enlightenment)
  • Fixed zone detection for the Atrium area. (This was causing the nightmare phase effects to be disabled in some parts the Atrium)
  • Fixed a bug causing the game to crash on load when upgrading save files.
  • Fixed world data from a deleted world showing up sometimes when creating a new world.
  • Fixed Walter’s storytelling buff remaining when Walter disconnects mid story
  • The Strident Trident's water geysers will now uproot Bull Kelp
  • Astral Detector light loads properly.

Change:
  • The Astral Detector will now locate undiscovered Celestial Altar parts and the Celestial Tribute after the Celestial Sanctum parts have been discovered.
  • Added a sorting option on the world selection screen for the date the world was created. (Worlds created before this hotfix do not have a creation date so they will sort based on cluster number)

[Game Hotfix] - 437027

  • Astral Detector is now workable
  • Fixed multiple crashes with critters, pipspooks, woby, antlion, and shadow creatures.
  • Fixed a crash on the world customization screen.
  • Fixed being unable to repair objects.

[Game Hotfix] - 436978

  • Fixed attack cooldowns getting improperly reset when getting hit while attacking something.
  • Fixed a bug causing world settings to get removed from a world after it has been created.
  • Fixed being unable to modify steam group settings.
  • Fixed some crashes with Crabking.
  • Fixed Crabkings health being inaccurate after reloading.
  • Fixed being unable to place walls on the corners of tiles.
  • Fixed being able to hop off a boat when walls are in the way.
  • Fixed Dark Swords playing the wrong sound.
  • Fix head texture bug with Wurt’s Little Sinker skin.

[Game Hotfix] - 436739

Bug Fixes:
  • Fixed another retrofitting crash that would occur if you lacked space to retrofit astral markers.
  • Fixed up some resonator sounds.

[Game Hotfix] - 436650

[h2]Changes:[/h2]
  • Walls and Fences can be placed on the very edge of the world.

[h2]Bug Fixes:[/h2]
  • Fixed a crash that sometimes occurs when your character is in the caves.
  • Fixed pathfinding for retrofitted areas in cave worlds
  • Fixed Traps and Bird Traps not being unusable after being sprung.
  • Fixed Lunar Spore being triggered by nightmare creatures
  • Fixed enlightenment area on the lunar island
  • Fixed various bugs with Wurt’s Sinker skin.
  • Fixed missing inventory/crafting skins icons.
  • Fixed ghost Walter eyes.
  • Fixed Clean Sweeper on broken walls.
  • Players can no longer give the Moon Rock Idol to the Celestial Portal while mounted (doing so caused the player to become invisible)
  • Fixed being unable to plant things while Bulbous Lightbugs are around you.
  • Fixed things being able to steal the Opal Gems from the Archive Switch.
  • Fixed being unable to attack for a bit after getting hit.
  • Fixed a retrofitting crash that would occur if you lacked space to retrofit astral markers.
  • Fixed hovertexts persisting after clicking the world save slot.
  • Fixed all worlds that had caves enabled having all mods disabled.
    • If you experience this problem, you can run the command ShardSaveGameIndex:RerunSlotConversion(slot) replacing the word slot with the slot number of that world.
    • The slot number of the world can be found by hovering over the folder icon on the world select screen.