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Don't Starve Together News

[Game Update] - 418572

  • Woby will now drop all items when Walter despawns due to death in Wilderness worlds.
  • Poop Pellets can now be used as fuel for fire pits.
  • Fixed a save/load bug where the inventory icon for the crafted statues would show as a marble statue.
  • Fixed a save/load bug with Moose/Goose Eggs and Nests.
  • Fixed the art for the burnt down Siesta Lean-to.
  • Performance Optimizations
    • Refactored how inventory items calculate their moisture value. This should also reduce lag while raining (and while items dry off after a rain)
    • Herd members will no longer spawn a herd object if killed before a herd has been found
    • Creatures/structures using SetRetargetFunction now have a staggered start time between 0 and the defined retarget period (so they do not all update on the same frame).
    • Optimized the Houndius Shootius’s retarget function.

[Game Update] - 417850

  • Controllers are now able to navigate through all open containers, instead of only the first opened container.
  • Reworked how the Slingshot shooting works so it does not lock the character into the animation.
  • Using the Slingshot will now share the target with followers
  • Slightly increased the range of the Slingshot
  • The effect from Slow Down Rounds now lasts 30 seconds
  • Fixed the missing impact fx for the Pebbles slingshot ammo
  • Woby will now drop all items when using the Celestial Portal
  • MacTusk and Wee MacTusk deal damage again with their blow darts
  • Fixed a bug where the Camper's Tent could be duplicated
  • Fixed the Boomerang throw animation
  • Fixed Woby’s missing nose during various emotes.

[Game Update] - 417125

  • Disabled a memory optimization which ended up causing a performance issue in large worlds.
  • Walter’s Slingshot will now benefit from buffs, such as Volt Goat Chaud-Froid.
  • Walter is now properly affected by items that use magic to manipulate the wearer’s sanity.
  • Fixed Walter’s salute from turning on lanterns.
  • The Top Hat is no longer invisible when placed on the ground
  • Fixed an issue where Wendy would restore sanity every time she went in and out of the caves while Abigail is summoned.
  • Streamlined new account flow.

[Game Update] - 416585

  • Only Walter will have the Tell Story action at fire pits
  • Walter’s fearlessness no longer prevents sanity loss while equipping Night Armor and Dark Sword. It was not intended to protect him from the effects of shadow magic.
  • Walter will no longer shoot his Slingshot at targets that die while he is loading
  • Fixed double killing creatures with the Slingshot, which was resulting in gaining double sanity from killing nightmare creatures.
  • Fixed a potential crash when moving slingshot ammo into containers
  • Fixed large Woby texture bugs.
  • Fixed a rare crash in when attacking with the Twisted Dagger skin.
  • Fixed an issue were the Weregoose Ghost was unable to haunt things while using a controller, making it hard to resurrect.
  • Fixed Walter’s missing hat when he’s telling a story.
  • Adjusted Woby’s speed and hunger in big form.
  • Fixed Tent and Siesta Lean-to health gain.
  • Hermit will freeze properly if frozen.
  • Fixed the Crockpot open and close HUD sounds.
  • Other assorted sounds fixes.
  • Wes is able to inflate balloons again.

[Game Hotfix] - 416301

  • Fixed ghost Walter from being invisible
  • Fixed an issue with clipping in Walter’s face textures
  • Fixed texture issues on small Woby
  • Adding a saddle to big Woby no longer crashes the game
  • Players can no longer dismantle the portable tent once it’s burned
  • Fixed the tent duplication bug when dismantling the portable tent