1. Don't Starve Together
  2. News

Don't Starve Together News

Wolfgang's Character Refresh is Coming Next Week!


Wolfgang has spent his life striving for ultimate strength, and despite the all-too-frequent frights the Constant has thrown at him, it has also provided ample opportunities to put his muscles to the test. With a training regimen as challenging as the world itself, Wolfgang will prove just why he holds the title of “The Incredible Strongman!”

[h3]Wolfgang's character refresh arrives next week - December 16th.[/h3]

Here are some of the details:
  • Instead of being connected to his hunger, Wolfgang’s forms are now controlled by a new Might Meter.
    • Filling the Might Meter requires Wolfgang to work out using one of his new craftable items
    • The meter goes down over time and the draining rate is determined by Wolfgang’s Hunger, the hungrier he is, the faster it goes down
  • Wolfgang’s linear values are now constants
  • Wolfgang freezes and overheats faster when in Wimpy form, but slower while Mighty
  • When Mighty Wolfgang can carry heavy items faster
  • Does not lose Might while carrying heavy objects
  • Wolfgang is a more efficient rower when Mighty
  • His speed no longer changes with his forms
  • Wolfgang’s hunger and health are now at a maximum of 200 regardless of his form
  • Wolfgang now takes a 25% sanity penalty from the dark and from shadow creatures, but if he is in range of other survivors that penalty falls back down to 10%
  • Deals more damage when Mighty and less when Wimpy. Also takes extra damage in Wimpy form
  • Wolfgang can build a Gym Station structure, which allows him to work out and increase his Mightiness
    • Players need to engage in a minigame at the gym and the amount of mightiness gained depends on how well they do at it
    • Players can load the gym with different heavy items to change its effectiveness
  • Consumes hunger as Wolfgang works out
  • Wolfgang can craft a consumable Dumbbell item to restore his Might on the go. It does not consume hunger and can be used as a weapon

Of course with the character refresh we will get a new animated short, Winter's Feast returns and we'll also have a new Twitch item, the Topsy-Turvy Treehouse and adding a bunch of previously released skins to Klei Rewards.

See you Thursday!

[Game HOTFIX] - 487848

Changes:
  • Mod authors: “version_compatible” from modinfo.lua has been updated to bypass the server out of date message. The server will now only announce being out of date if the current version on the server is not current and if it’s less than version_compatible. Current mods will need to be reuploaded if version_compatible is in use for the Steam Workshop to reflect the changes needed.

Bug Fixes:
  • Fixed Boulder’s from going invisible when placed in the Pinchin' Winch.

[Game Hotfix] - 487518

Changes:
  • Characters will now comment when the Eye of Terror and Twins of Terror arrive and fly away.
  • Characters will now say something unique when attempting to give an item to a Terrarium that is missing its tree.
  • Meat Bulb renamed to Lureplant.

Bug Fixes:
  • Fixed a bug where the Eye of Terror and Twins of Terror would not attack the player after being summoned.
  • Fixed a bug where the Eye of Terror and Twins of Terror would spawn in the void.
  • Fixed a crash when equipping the Shield of Terror after throwing the Boomerang.
  • Fixed a crash when the Terrarium attempts to spawn the boss while there are no players in the forest world.
  • Fixed a bug causing the Terrarium to be enabled during the day after loading or performing a rollback.
  • Fixed a bug causing the Eye of Terror and Twins of Terror to be spawned and invincible during the day after loading or performing a rollback.
  • Fixed a bug related to a living Eye of Terror or Twin of Terror being offscreen when day breaks.
  • Suspicious Peepers now drop souls for Wortox, and the Twins of Terror no longer drop souls for Wortox.
  • Fixed a bug preventing the Malbatross from using its swoop attack.
  • Crash fix for missing pre-translated text.
  • Deck Illuminator layering fix.

[Game Hotfix] - 486838

Changes:
  • The Terrarium can no longer be given items while it is cooling down.
  • The Eye of Terror and Twins of Terror no longer sleep indefinitely if put to sleep while flying away.

Bug Fixes:
  • Fixed a crash when searching in the Belongings screen.
  • Fixed the “used on” message for the Shellbound Deck Illuminator.
  • Fixed invisible Dark Petals.

[Game Hotfix] - 486712

Changes:
  • Fixed a crash with small explosions.
  • Fixed invisible Petals.
  • Fixed various Wanda skins bugs.