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Don't Starve Together News

Hotfix 676312

Changes
  • Added skin support for Scared Stiff Berry Bushes.
Bug Fixes
  • Fixed crash in controller input code.
  • Fixed some security issues with the skin API.

Hotfix 676042

Changes
  • Rendering optimizations for Celestial Scion’s ground attack effects.
  • Added a few creature panic triggers for W.A.R.B.O.T. and Celestial Scion.
  • Updated strings and sounds.
Bug Fixes
  • Fixed a crash in friendly Terramite targeting logic.
  • Fixed bug with Terramite sounds not turning off when picked up.
  • Fixed incorrect icon for Pearl in World Progression Filters.

Hotfix 675849

[p]Changes
[/p]
  • [p] If target lock fails during W.A.R.B.O.T.’s missile phase, it will skip ahead to its next attack phase. (Missiles that failed to lock onto a target will just detonate at random points on the ground.)
    [/p]
  • [p] Updated the flame effects on the upgraded Enlightened Crown so that the shards are still partially visible.
    [/p]
  • [p] Added “companion” tag to friendly Terramites so that your default action on them is not Attack.
    [/p]
  • [p] Helpers like Woby will no longer try to pick up friendly Terramites.
    [/p]
  • [p] Added new strings and sounds for Wandering Trader.
    [/p]
[p]Bug Fixes
[/p]
  • [p] Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm.
    [/p]
  • [p] Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used.
    [/p]
  • [p] Fixed dug Berry Bush turning invisible when changing it to its base skin.
    [/p]
  • [p] Fixed dug Cawnival Shrub skin missing its ground shadow art.
    [/p]
  • [p] Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant.
    • [p] We’re aware it’s not possible to change their skin once they’re a Scared Stiff plant and we’re working on a fix for it.
      [/p]
    [/p]
  • [p] Fixed skinned Terramites sometimes showing the default inventory icon.
    [/p]
  • [p] Fixed bug where Terramites did not reactivate if repaired from your inventory.
    [/p]
  • [p] Fixed bug with Terramite’s deploy point on boats not updating correctly.
    [/p]
  • [p] Terramites will now stay deactivated while floating in the ocean.
    [/p]
  • [p] Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed.
    [/p]
  • [p] Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged.
    [/p]
  • [p] Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles.
    [/p]
  • [p] Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset.
    [/p]
  • [p] Fixed bug with Houndius Shootius and Winona’s Catapult locking onto non-targetable entities.
    [/p]
  • [p] Fixed bug with Inimical Gestalts not despawning when a Player dies.
    [/p]
  • [p] Fixed bug with Greater Gestalt’s Scrapbook image.
    • [p] Scrapbook entries for the newer content coming soon.
      [/p]
    [/p]

Hotfix 675312

Changes
  • Friendly Terramites no longer destroy Scared Stiff plants or hammerable structures.
  • Friendly Terramites are no longer untargetable. (Damage is converted to usage loss.)
  • Hound waves will try to avoid players in the arena when there is an active boss.
  • Celestial Scion now has a smaller aggro radius to re-engage it after a wipe.
  • Updated Thermalock Missile targeting:
    • Heat sources are now prioritized over temperature values, and will be targeted even when the ambient temperature is very high.
    • Dropping below freezing temperature will mask your heat signature completely.
    • More dynamic search area when retargeting. This means that if a heat source was out of range initially, you might still be able to run over to it and have the missile retarget it now.
  • Thermal Stone and Thermbell will now update their heat state visually when moving in or out of an Ice Crystaleyezer zone.
  • Drowning in shallow water will now just pick the closest shore without randomization.
  • Updated strings and audio.


Bug Fixes
  • Fixed bug where Judge’s Booth could end up in an unbreakable state.
  • Fixed bug with Inimical Gestalts not despawning.
  • Fixed bug with Inimical Gestalts hurting other Gestalts with their AOE attacks.
  • Fixed reversed logic when Grainy Transmission asks for a different type of captured Gestalt.
  • Fixed bug where Celestial Scion’s moveset did not reset when its health resets.
  • Fixed bug where Thermalock Missiles were unable to target WX-78 even without Refrigerant Circuit.
  • Fixed bug where Thermbells were never damaged when hit by Thermalock Missiles.
  • Fixed bug with Warblers flying out of bounds and falling in water.
  • Fixed bug with friendly Terramites continuing to target other Terramites that have already been picked up.
  • Fixed bug where Merms did not stop moving when players were trying to heal them

Hotfix 674842

Changes
  • Added Berry Bush skin support for owners of Bush Hat skins.
  • When using the new controller schemes, twinstick aiming is now enabled for Wortox Soul Hopping as well as other items like bombs or magic staves.


Bug Fixes
  • Fixed Wigfrid's Buckaroo Bustle body skin having the skirt being in front of the upper body attire.
  • Fixed the Tip Hat Emote not having an animation in the Curio Cabinet.
  • Fixed missing ground shadows for Winona's structures when on the ground as an item.
  • Fixed a crash during the W.A.R.B.O.T. lose control sequence.
  • Fixed a crash sometimes during Terramite’s electric beam.
  • Fixed various Wortox skins having different colors for the face area.
  • Fixed incorrect drowning health penalty for Walter.
  • Fixed transparency of upgraded Enlightened Crown when not equipped.