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Recharge News

50,000 wishlists and counting! 🚀

[p]We’re incredibly excited to share that Recharge has officially reached 50,000 wishlists on Steam!🎉
This is a huge milestone for our small indie team, and we couldn’t have done it without the amazing support of our growing community. [/p][p][/p][p]From the very beginning, your feedback, enthusiasm, and belief in this project have fueled our journey. Every wishlist, comment, and message has brought us one step closer to the launch. Recharge will be available in Early Access on July 28, and this is just the beginning! A massive thank you to everyone who’s joined us so far. 🙏🏻 [/p][p][/p][p]If you’re not one of the 50,000 yet, now’s the perfect time to jump in:[/p][p]WISHLIST HERE! [/p][p][/p][p][/p]

Playtest Patch Notes

[p]Patch Notes[/p]
  • [p]Resolved an issue where player names were displayed by default in Spectator mode.[/p]
  • [p]Made minor UI improvements and fixed various bugs.[/p]
  • [p]Fixed several issues related to anti-aliasing.[/p]
  • [p]Improved overall audio quality.[/p]
  • [p]Performed map and gameplay optimizations.[/p]

Playtest Patch Notes

[p]First of all, we would like to thank all our followers who are playing Recharge! We are carefully reviewing your feedback and reports. We are aware of the optimization issues that have been most frequently mentioned, and we are actively working on resolving them.[/p][p][/p][p]During the playtest, the updates we will be releasing will primarily focus on bug fixes and performance improvements, with minor patches being deployed.[/p][p][/p][p]Additionally, there may be changes to vehicle physics throughout the playtest. These will be intentional changes made in order to gather feedback.
[/p][p]Your feedback is invaluable in helping us improve the game so thank you all again.[/p][p][/p][p]
Fix: Issue of not detecting input on the login screen[/p][p]Fix: Race results AI name issue[/p][p]Customization UI Improved[/p][p]Optimization Improved[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Playtest Patch Notes

  • [p]Fixed Camera Collision[/p]
  • [p]Fixed Customization Name Bug[/p]
  • [p]Fixed Cosmetic Duplicate Bug[/p]
  • [p]Fixed Increased Camera Rotation Speed[/p]
  • [p]Fixed Edge Collisions on 8 Race Tracks[/p]
  • [p]Fixed Body FPV Camera[/p]
  • [p]Fix Practice[/p]

Playtest Now Live & Early Access Release Date Trailer Out!

[p]Hey everyone![/p][p]The day is finally here! 🏎️ Recharge's playtest is live, and we’ve just released our Early Access Release Date trailer! We’re also excited to announce that Recharge will officially launch into Early Access on 28 July 2025!

We want to take a moment to thank each and every one of you for the unwavering trust and support you've shown since day one. You’ve all played a key role in helping us develop Recharge, and we’re so proud to have built this game with you! 💪🏎️
[/p][p]As you dive into the playtest, please keep in mind that this is a test. We’ve worked hard to get here, but there may still be bugs or issues as we continue to improve the game. If you encounter anything strange, don’t hesitate to report it via the form or drop your feedback in the designated channel our on Discord. Your insights are incredibly valuable to us![/p][p][/p][p]If you haven’t already, wishlisting the game on Steam would mean the world to us! It’s a huge motivator for the team and helps us continue to improve Recharge.[/p][p][/p][p]Thank you again for being such a vital part of this journey we couldn’t have done it without you! 🙏🏎️

Room Games[/p]