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Boundless News

Boundless Free Weekend - Lasts until Sunday the 24th February!

Hey everyone,

We’ve got some exciting news - Boundless is FREE on Steam for the entire weekend. The event will last until 8pm GMT Sunday, and the game will be on sale with a 30% discount during this time too, which will run until March 4th. So players who really enjoy their time in the free weekend can join in permanently at a discount.

If you’ve been waiting to join the game, or have friends who you’d love to convince to give it a try, then now is the time!

Let’s make sure to really welcome all our new citizens, and show off just how awesome and supportive a community of players we have. This is our chance to show off just what a brilliant world we’ve all been building together, so don’t be shy!

Release 215: New Player Polish!

Hello Citizens! We have just released another update to Boundless, with the focus on making the opening of the game a little smoother for new players. Here are the full patch notes;

Please restart Steam to make sure you get the latest version of Boundless. If the update happens whilst Steam is open it’s unlikely you’ll get the latest version.

Overview:

The aim of this release is to fix a collection of rough edges that hit many new players.

The most significant change for all players is that warping home is now free.

Release 215:

Sanctum + Tutorial + Objectives + Progression:

  • Added an arrow that shows the steps in the tutorial to make following the tutorial easier.
  • Added custom lighting to Warp Conduits during new user tutorial.
  • Hide non-critical tips during the tutorial flow.
  • Add an error log if you try to interact with a campfire, informing the user they cannot be interacted with or refuelled, and to use a beacon controller instead.
  • On reaching level 10 and claiming rewards we now show a popup asking for feedback on the game.
  • Make warping to your home beacon be free, rather than just allowing coins to go negative. All players can now always warp to their home beacon for free. This is to help players who get lost, or stuck on worlds with dangerous atmospheres.
  • “Mapping the World” Objective can now be unlocked sooner by completing “Mountain High, Cave Deep” or having a Furnace in the inventory.
  • The Core Objective “If you Build it They Will Come” has had its Prestige requirement to complete dropped to 150 from 200.


GUI + HUD:

  • Add various icons and markers to the atlas when held up in front of you, as long as it is an atlas of the current world. Any settlements and players as well as your home and any currently set destination on the compass will be replicated onto the atlas with the same visual icons, as well as the top-50 settlements, and any settlements in your Places menu, and will also show any other players on the world even if not on the compass. The atlas will also show your saved locations and beacons from your Places menu with the usual planet-in-the-sky marker icons. No icons or markers will be shown if the atlas has any resources equipped.
  • Made the atlas larger when held up in front of you to get a better view.
  • Upon dying you will now be given a second choice, to return home via the sanctum. Technically this is not something new, as you could always do this by interacting with the second warp, but many users did not understand this. If you have the option to “revive” then this will replace the usual option to return to the sanctum.
  • The game now supports Xbox One and Xbox 360 Controllers with relevant Icons.
  • We will now only ever show the 3 most recent news items at the start of the game.
  • Added an exchange promotion for upcoming special worlds.
  • Added an exchange promotional item for our upcoming Gleambow Racing event.
  • Exchange promotional items will cycle on entering the screen if there are multiple to be shown.


Bug fixes:

  • Fixed a bug which inhibited progress in the tutorial for characters who have gleam club.
  • Fix beacon refuel text when you need to get more plots from the Exchange.
  • Fixed early tutorial so that the correct number of items are reported that need to be collected.
  • Fix a crash with out of date clients when new time limited events are added.
  • Fixed a client issue when returning home after death that could leave the client stuck in the sanctum if the connection to the server was lost (only applied to returning home after death).
  • Fixed client crash when receiving rewards for >= 20 levels.

Boundless is getting Lovestruck today from 1200 UTC!

This time of year is perfect for celebrating companionship, so why not show your fellow Citizens how much you enjoy playing together?



From 1200 UTC today, until 1200 UTC on the 18th February, Boundless is getting Lovestruck!

Handcraft a Bouquet from Flowers commonly found throughout the Known Worlds, and Trade it with another Citizen to gift them a Heart Rock. You can then use this to Craft a Romantic Vase, Romantic Stone Column, or even some Heart Balloons to decorate your home!

Then head to The Exchange to pick up one of our time-limited Wearables, including the Lovestruck Mask, the Ribbon Fascinator, and the Climbing Roses Body Paint - you’ll love them!

Boundless Update - New Building Materials, Letter Boxes, and more!

Greetings Citizens

We've just released the latest update to Boundless!



We’re introducing a big drop of new building materials in this update, with 24 variations of Poles and Beams incoming. These are a little different to the Blocks you’re used to, with each Pole or Beam acting as a more streamlined piece (visually, they don’t take up a whole voxel), designed with connectability in mind. They can be placed on Blocks, or slotted together with automatically generated smart Connectors. For example, a Connector will appear between two Beams, but not between a Block and a Beam.

For more detail on the placement logic of the new pieces, James has a handy rundown in the patch notes, so I’ll quote;

  • Both poles and beams can be place vertically and horizontally based on the surface they’re placed against.
  • They have some new placement logic to assist with making structures. When poles connect to poles, and beams connect to beams they will follow the same orientation.
  • When beams connect perpendicular into poles the beams will automatically extend into the pole voxel so that they’re touching.
  • “Beams extend into Poles” is the rule.
  • The chisel can be used to rotate the poles and beams around their longest axis.


These are a really cool addition to the visual language of Boundless, and we’re all looking forward to seeing how some of our super creative Builders can put them to use!

Letter Box

This release also includes another new Item to be placed in your Beacon, the Letter Box. This handy device allows Citizens to leave each other Private Messages, much as you would your Friends or Guild Team in Boundless. Say you’re exploring a World, come across an amazing Build and just have to congratulate the architect - just drop a Message into their Letter Box and they’ll get it next time they’re online.

This should have some useful implications for Traders too, allowing more nuanced negotiation and sales to be conducted within the Messaging System, making the most of its asynchronous capabilities.



General Improvements

Stepping away from new features for a moment, we’ve been hard at work on a wide range of bug fixes and general quality of life improvements. While there are way too many to list here, we’ll have updated patch notes very soon, which we’ll link here.

Lovestruck Event

Love is in the air! Boundless will be getting seasonal again very soon, with our Lovestruck event kicking off on the 7th February from 1200 GMT. It’ll run until the same time on the 18th February, during which time we’d like to invite you all to celebrate companionship in the Boundless Universe!

Collect Flowers from around the Worlds to Craft a Lovestruck Bouquet, which can then be Traded with another Citizen, the recipient will then receive a Heart Shaped Rock. (Please note, this will only happen once per citizen that you trade with - so get out there and meet your neighbours!) This can then be used to Craft some unique thematic Decorations for your home - Romantic Vases, Stone Columns or even a bunch of Heart Balloons! You’re also welcome to swing by The Exchange and pick up a Lovestruck Mask, Ribbon Fascinator, and Climbing Roses Body Paint in exchange for some Cubits.

We’re really looking forward to sharing this update with you all, so don’t be shy, let us know what you think! Remember, your feedback is incredibly useful (and we never get bored of seeing your awesome screenshots!)

Thanks, everyone, see you in the Known Worlds!

Boundless Empires is here! Guilds, Messaging, New Blocks and more!



Greetings Citizens. We’re very pleased to share the first release of 2019 with you all: Boundless Empires!

This is our biggest post-launch release to date, introducing a host of new features which we believe will really change the way Boundless is played. Those of you who have been playing on our testing version will be aware of what’s coming, but let’s go through what’s new.

For a video rundown, the always-excellent Jiivita has released this great update here;

https://youtu.be/4-FGfNMIj2M

Guilds

First up, we are releasing our Guilds feature to the live game. The system will allow for huge cooperative builds, massive organised group hunts, and even complex social and political events to be put together within the structured framework of a centralised group of players. Starting as a lowly Operative, a player might eventually rise to the coveted role of Director. We can’t wait to see which groups rise to power first - it’s going to be brilliant to be a part of. For a full write up of the guilds system, head here;

https://forum.playboundless.com/t/guilds-system-overview/24515

Cross Universe Messaging

We’re also bringing in our Cross Universe Messaging system. This essentially complements the Guilds system, bringing asynchronous messaging to the game. Players will be able to leave messages to others even when they are offline, creating a more flexible method of communication for all players, not just those in guilds. Think Discord for an idea of how this will work in practice.

New Blocks!

We’ve also got 4 awesome new decorative block types going into the game, which we think will look great when players can incorporate them into their builds. These are Marble, Mosaic, Refined Gravel, and Wicker - there’s not quite like any blocks we’ve currently got in the game, so we’re excited to see what you guys can do with them!



Alongside a wide range of bug fixes and quality of life changes, we’re sure these new features are really going to add to the Boundless experience, and we can’t wait to see how you all get on with the new guilds system.

For the latest patch notes head here;

https://forum.playboundless.com/t/release-211-empires-guilds-and-messaging/24546

See you in there!