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Upstream News

Upstream Hotfix: v.1.0.2

Changes:
  • Removed auto disabling subtitles when narration is muted
  • Adjusted some water body and waterfall connections to better align with player expectations
  • Adjusted some water bodies in Lake area
  • Hooks no longer respawn when the player is too close to their position


Bug Fixes:
  • Fixed an issue where restart wasn't deleting the previous save file
  • Fixed an issue where narration was happening on load in when it shouldn't
  • Fixed an uncommon issue where a respawning hook could launch the player in an unintended way


Known Issues:
  • Saving and reloading game in certain scenarios in the Lake causes unexpected particle behavior on hooks and player
  • Certain area achievements triggering earlier than expected
  • Unexpected game crash occurring while shifting focus using streaming software (if you encounter this issue, PLEASE fill out a detailed bug report. We are currently unable to reproduce this)


Please make sure to report all issues you encounter with this bug report form


Just keep swimming!
Gllama Games

Upstream Hotfix: v.1.0.1

Changes:
  • Slightly adjusted a few tiles in the middle of the Salmon Ladder to increase the chance of catching yourself from a fall
  • Made the jump between the final Waterfall platform and the first moving platform in the Salmon Ladder not as far
  • Game will now autosave every few seconds in case of unexpected crashes
  • Lake secret areas should be more intuitive to find now
  • Changed camera behavior around certain jumps to improve visibility
  • Skip and fall sound effect happens regardless of narration cue
  • Reworked hook behavior
    • Reduced time attached to hooks
    • Increased hook respawn time
    • Increased hook sensitivity to player movement while attached to hooks


Bug Fixes:
  • Fixed certain narration lines being louder than intended
  • Fixed some incorrect narration triggers in the Waterfall area
  • Fixed an issue where music volume would drastically increase or decrease at unexpected times
  • End game sprite now behaves as intended


Known Issues:
  • Saving and reloading game in certain scenarios in the Lake causes unexpected particle behavior on hooks and player
  • Certain area achievements triggering earlier than expected
  • Unexpected game crash occurring while shifting focus using streaming software (if you encounter this issue, PLEASE fill out a detailed bug report. We are currently unable to reproduce this)


Please make sure to report all issues you encounter with this bug report form


Just keep swimming!
Gllama Games

Upstream is available NOW!

[previewyoutube][/previewyoutube]
[h2]What's Upstream?[/h2]
Not much... Play as a salmon journeying home in this challenging physics based platformer using only two buttons! Remember that on a voyage through innumerable obstacles and constant danger, it is your reaction to adversity that determines your success.


https://store.steampowered.com/app/3245890/Upstream/

🐟 Swim and jump your way to the Mountain Spring as a spawning salmon using only a left and right button.

🐟 Traverse environments based on different ecosystems from the Pacific Northwest.

🐟 Experience an educational and emotional story about the life cycle of a salmon with a bit of encouragement along the way if your progress isn’t always forward (or up).

🐟 Satisfy your completionist side by collecting salmonberries and salmon sense, and by finding all the secret areas.

🐟 Enjoy the game at your own pace with accessibility settings like: Key Rebinding, Hold-to-Swim, and Quicksave Mode!

🐟 A cute salmon.



Just keep swimming,
Gllama Games

Demo Hotfix: v.demo.0.9

A small update this morning!

Fixes:
- Fixed a nasty issue primarily effecting PlayStation controllers that would prevent key-rebinding if any controller stick drift was present.
- Fix the game icon to properly display in all locations

Playing Upstream for Next Fest!

Come see the two person dev team playing their game Upstream!