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The Multiplayer Update is Now Available!


Hey everyone!

Prepare to sail the seas with your friends and go on a new adventure! Today we are officially releasing the multiplayer update. We want to thank everyone who has helped us test multiplayer and for your feedback and suggestions.

In order to play multiplayer all you need to do is make sure Salt is up to date, invite your friends on Steam in the main menu, and start up a game! If you don't have any friends to play with, head over to our discord and check the multiplayer or lfg channels. Once you've joined a group, you can then either choose to create a new game or load an existing game with the same seed as the host.

In addition to multiplayer this update also includes other changes such as the addition of NPC villages, a revamped inventory system, tons of balancing changes, and bug fixes. You can read the full list of patch notes below.


As always, we'd love your feedback and thoughts. If you encounter any bugs, please let us know and we'll work on those as soon as possible!


Patch Notes


    Added multiplayer.
    Added trader villages.
    Added a new npc that can spawn in high places.
    Spiders can now drop Adventurer's Satchels, which contain some loot.
    Improved gamepad UI navigation.
    Adjusted stats on some items.
    Adjusted drop chances on some items.
    Changed the item icons for some items.
    Added new items to some loot tables.
    Added a new rope sound when you use climbing ropes.
    Fixed an issue where certain meal buffs could be stacked.
    The Jungle Fisherman and Huntsman are now both a guaranteed spawn on jungle islands.
    Added strong plant fibers as a possible drop from some crates.
    Deer and tigers now change orientation based on the slope of the terrain.
    Lowered the cost of the maiden ships from the sea collector slightly.
    The windy sail item is being phased out of the game. If you have one one your boat, it will automatically remove it and give you a replacement item.
    Lenvell should now be in an inn when he is needed.
    Fixed a bug where Lenvell would fail to tell you a location.
    Added a new icon to an item's description to let you know that it cannot be traded or sold.
    Torches no longer burn down while resting.
    Added a new hotkey (T by default) which equips/unequips a torch if you have one.
    You can now rest at the starting island campfire.
    Reduced lag spikes that would sometimes occur when looting an item.
    Updated one of the ambient sounds to reduce the intensity of a bird chirp.
    Increased the chance for some enemies to drop health potions and bandages.
    Added recipe to craft bandages from spider silk.
    Increased capacity of crates from 5 to 12.
    Fixed a bug where deer challenge chests would sometimes open before killing all the deer on the island.
    Fixed a bug where jungle challenge chests would not spawn.
    Made all NPC campfires not burn out.
    Fixed NPCs not navigating around some ruins properly.
    Dirt mounds now orient to the slope they are on.
    Updated inventory UI to include pages, new tabs, and sort option.
    Improved performance of inventory UI.
    Increased stamina bonus from alpha stag set.
    Increased stats on alpha stag cloak.
    Made fishing take a little less time, and capped the max amount of time it takes to catch a fish in a single cast.
    The cartographer now offers to erase a wrong island for you for some gold.
    Interacting with sailboat wheel and raft oar no longer causes your main hand item to un-equip.

    The Multiplayer Update is Now Available!


    Hey everyone!

    Prepare to sail the seas with your friends and go on a new adventure! Today we are officially releasing the multiplayer update. We want to thank everyone who has helped us test multiplayer and for your feedback and suggestions.

    In order to play multiplayer all you need to do is make sure Salt is up to date, invite your friends on Steam in the main menu, and start up a game! If you don't have any friends to play with, head over to our discord and check the multiplayer or lfg channels. Once you've joined a group, you can then either choose to create a new game or load an existing game with the same seed as the host.

    In addition to multiplayer this update also includes other changes such as the addition of NPC villages, a revamped inventory system, tons of balancing changes, and bug fixes. You can read the full list of patch notes below.


    As always, we'd love your feedback and thoughts. If you encounter any bugs, please let us know and we'll work on those as soon as possible!


    Patch Notes


      Added multiplayer.
      Added trader villages.
      Added a new npc that can spawn in high places.
      Spiders can now drop Adventurer's Satchels, which contain some loot.
      Improved gamepad UI navigation.
      Adjusted stats on some items.
      Adjusted drop chances on some items.
      Changed the item icons for some items.
      Added new items to some loot tables.
      Added a new rope sound when you use climbing ropes.
      Fixed an issue where certain meal buffs could be stacked.
      The Jungle Fisherman and Huntsman are now both a guaranteed spawn on jungle islands.
      Added strong plant fibers as a possible drop from some crates.
      Deer and tigers now change orientation based on the slope of the terrain.
      Lowered the cost of the maiden ships from the sea collector slightly.
      The windy sail item is being phased out of the game. If you have one one your boat, it will automatically remove it and give you a replacement item.
      Lenvell should now be in an inn when he is needed.
      Fixed a bug where Lenvell would fail to tell you a location.
      Added a new icon to an item's description to let you know that it cannot be traded or sold.
      Torches no longer burn down while resting.
      Added a new hotkey (T by default) which equips/unequips a torch if you have one.
      You can now rest at the starting island campfire.
      Reduced lag spikes that would sometimes occur when looting an item.
      Updated one of the ambient sounds to reduce the intensity of a bird chirp.
      Increased the chance for some enemies to drop health potions and bandages.
      Added recipe to craft bandages from spider silk.
      Increased capacity of crates from 5 to 12.
      Fixed a bug where deer challenge chests would sometimes open before killing all the deer on the island.
      Fixed a bug where jungle challenge chests would not spawn.
      Made all NPC campfires not burn out.
      Fixed NPCs not navigating around some ruins properly.
      Dirt mounds now orient to the slope they are on.
      Updated inventory UI to include pages, new tabs, and sort option.
      Improved performance of inventory UI.
      Increased stamina bonus from alpha stag set.
      Increased stats on alpha stag cloak.
      Made fishing take a little less time, and capped the max amount of time it takes to catch a fish in a single cast.
      The cartographer now offers to erase a wrong island for you for some gold.
      Interacting with sailboat wheel and raft oar no longer causes your main hand item to un-equip.

      Multiplayer Update Now Available For Testing



      Hey everyone!

      Get ready to explore the world of Salt with your friends and go on a pirate adventure! We wanted to let you know that you can now help us test out the multiplayer update! We are releasing the update on a special multiplayer branch and we want you to help us test and find last minute bugs before an official release of the update.

      This update not only includes cooperative multiplayer, but also some other new additions such as NPC villages, bug fixes, and a lot of balancing changes. We are so excited to finally be at this point in multiplayer development and want to thank you all for your patience.

      Here is how to access the multiplayer branch:

      • Right click Salt in your Steam library and select "Properties".
      • Select the "BETAS" tab at the top of the properties window.
      • Enter the access code "playwithfriends"
      • Select "multiplayertesting" from the drop down list.


      Once you are in the main menu, you can click on the friends icon in the top right hand corner of the screen and invite your friends to play with you!


      Current Patch Notes


      • Added multiplayer.
      • Added trader villages.
      • Added a new npc that can spawn in high places.
      • Spiders can now drop Adventurer's Satchels, which contain some loot.
      • Improved gamepad UI navigation.
      • Adjusted stats on some items.
      • Adjusted drop chances on some items.
      • Changed the item icons for some items.
      • Added new items to some loot tables.
      • Added a new rope sound when you use climbing ropes.
      • Fixed an issue where certain meal buffs could be stacked.
      • The Jungle Fisherman and Huntsman are now both a guaranteed spawn on jungle islands.
      • Added strong plant fibers as a possible drop from some crates.
      • Deer and tigers now change orientation based on the slope of the terrain.
      • Lowered the cost of the maiden ships from the sea collector slightly.
      • The windy sail item is being phased out of the game. If you have one one your boat, it will automatically remove it and give you a replacement item.
      • Lenvell should now be in an inn when he is needed.
      • Fixed a bug where lenvell would fail to tell you a location.
      • Added a new icon to an item's description to let you know that it cannot be traded or sold.
      • Torches no longer burn down while resting.
      • Added a new hotkey (T by default) which equips/unequips a torch if you have one.
      • You can now rest at the starting island campfire.
      • Reduced lag spikes that would sometimes occur when looting an item.
      • Updated one of the ambient sounds to reduce the intensity of a bird chirp.
      • Increased the chance for some enemies to drop health potions and bandages.
      • Added recipe to craft bandages from spider silk.
      • Increased capacity of crates from 5 to 12.
      • Fixed a bug where deer challenge chests would sometimes open before killing all the deer on the island.
      • Fixed a bug where jungle challenge chests would not spawn.
      • Made all NPC campfires not burn out.
      • Fixed npcs not navigating around some ruins properly.

      Multiplayer Update Now Available For Testing



      Hey everyone!

      Get ready to explore the world of Salt with your friends and go on a pirate adventure! We wanted to let you know that you can now help us test out the multiplayer update! We are releasing the update on a special multiplayer branch and we want you to help us test and find last minute bugs before an official release of the update.

      This update not only includes cooperative multiplayer, but also some other new additions such as NPC villages, bug fixes, and a lot of balancing changes. We are so excited to finally be at this point in multiplayer development and want to thank you all for your patience.

      Here is how to access the multiplayer branch:

      • Right click Salt in your Steam library and select "Properties".
      • Select the "BETAS" tab at the top of the properties window.
      • Enter the access code "playwithfriends"
      • Select "multiplayertesting" from the drop down list.


      Once you are in the main menu, you can click on the friends icon in the top right hand corner of the screen and invite your friends to play with you!


      Current Patch Notes


      • Added multiplayer.
      • Added trader villages.
      • Added a new npc that can spawn in high places.
      • Spiders can now drop Adventurer's Satchels, which contain some loot.
      • Improved gamepad UI navigation.
      • Adjusted stats on some items.
      • Adjusted drop chances on some items.
      • Changed the item icons for some items.
      • Added new items to some loot tables.
      • Added a new rope sound when you use climbing ropes.
      • Fixed an issue where certain meal buffs could be stacked.
      • The Jungle Fisherman and Huntsman are now both a guaranteed spawn on jungle islands.
      • Added strong plant fibers as a possible drop from some crates.
      • Deer and tigers now change orientation based on the slope of the terrain.
      • Lowered the cost of the maiden ships from the sea collector slightly.
      • The windy sail item is being phased out of the game. If you have one one your boat, it will automatically remove it and give you a replacement item.
      • Lenvell should now be in an inn when he is needed.
      • Fixed a bug where lenvell would fail to tell you a location.
      • Added a new icon to an item's description to let you know that it cannot be traded or sold.
      • Torches no longer burn down while resting.
      • Added a new hotkey (T by default) which equips/unequips a torch if you have one.
      • You can now rest at the starting island campfire.
      • Reduced lag spikes that would sometimes occur when looting an item.
      • Updated one of the ambient sounds to reduce the intensity of a bird chirp.
      • Increased the chance for some enemies to drop health potions and bandages.
      • Added recipe to craft bandages from spider silk.
      • Increased capacity of crates from 5 to 12.
      • Fixed a bug where deer challenge chests would sometimes open before killing all the deer on the island.
      • Fixed a bug where jungle challenge chests would not spawn.
      • Made all NPC campfires not burn out.
      • Fixed npcs not navigating around some ruins properly.

      Update 1.9.6 - Storms of the Sea is Now Available!



      Update 1.9.6 - Storms of the Sea is finally here! This update includes a lot of great new changes such as weather and storms, a new NPC, and a lot more. Let's dive into some of the content you can expect to find in this update.


      Weather


      One of the biggest changes in this update is the introduction of weather! Now throughout the world of Salt you can experience cloudy days, rain, and storms. Weather really adds a nice sense of dynamics to the world and helps it feel more alive. Along with the weather we've included some new related items we think you'll find fun as well.


      The Blacksmith


      Throughout the world you will now be able to find a new NPC known as The Blacksmith. He offers various new loot for you to get as well as a new item known as salvage tools. These materials allow you to salvage some of your excess weapons for resources!


      Ship Cannons


      Also in this update is the inclusion of ship cannons! Around various pirate villages you can now find cannons and cannonballs. These are useful for placing your ship and blasting pirates from afar! We also anticipate these to be quite fun once multiplayer is implemented.


      Player Avatar


      Another fun introduction in this update is the player avatar. Now in the UI you can see what your character looks like with various clothing on. Equipping chest armor will affect the look of your outfit and you can also equip various hats for visuals as well.


      Patch Notes


      This update includes a lot of other changes such as jungle challenge chests, bug fixes, and general game balance changes. Here is a full of list of the patch notes:

      • Added weather and associated content.
      • Added a window where you can see your character's appearance in the inventory UI.
      • Added a new NPC to be found on islands.
      • Added cannons that you can find and place on your ships.
      • Adjusted the stats on some items.
      • Implemented jungle island challenge chests
      • Adjusted the number of pirates that spawn on some islands.
      • Fixed a bug where some fish were not able to be caught when they were supposed to.
      • A single stat (concealment) now affects how well and far away enemies can see you.
      • The stealth stat affects how well an enemy can hear you.
      • Torches now reduce your concealment.
      • What journal you can find in a particular hunting shacks and abandoned camp sites will now be consistent for all players on a given world seed.
      • How many enemies remain on an island is now saved when you quit the game and come back.
      • Fixed moonrock not glowing properly.
      • Many enemies now leave footprints. This can be adjusted in the options.
      • Arrows now inherit your velocity.
      • Pirates no longer collide with each other, keeping them from stacking, but allowing them to occupy the same position sometimes.
      • Weight now reduces your sprint speed by 1 m/s for every 5 weight.
      • Fixed trees spawning inside some abandoned camp sites.
      • Removed extra hitbox from player that caused double-hits in some instances
      • Changed the visual effects of bomb explosions.
      • Added graphical options presets in the options interface.
      • Fixed item placement button back to A on gamepad (was Y).
      • Inventory now opens upon button press on gamepad, rather than release.
      • Fixed cultists empowering their staves multiple times, giving them a huge damage bonus for a time.
      • Corpses of night-only creatures will no longer despawn at daybreak.
      • Fixed particle effects looping when destroying one of the portals in the Draegan fight.
      • Summoning Draegan now consumes one of the items, at random, required to summon him.