Ver1.2.10&Ver1.2.11 update
Significantly reduced the probability of opening empty chests in ancient tombs
Greatly increased the rewards for the Find Person quest
Adjusted the early-game quest refresh mechanics (Reputation Level 2 can now accept some high-difficulty quests)
Fixed an issue where damage values had decimal points in battle
Fixed some city entry softlock bugs
Fixed issues where characters could get stuck at the edges of the map
Greatly increased the rewards for the Find Person quest
Adjusted the early-game quest refresh mechanics (Reputation Level 2 can now accept some high-difficulty quests)
Fixed an issue where damage values had decimal points in battle
Fixed some city entry softlock bugs
Fixed issues where characters could get stuck at the edges of the map