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Three Kingdoms Mushouden News

ver_1.3.9 Update Log

Hello everyone! We've just released a new update package.
This patch includes fixes and improvements that may affect your gameplay experience. The current version is 1.3.9, which you can find in the top-left corner of the in-game menu.

[Fixes]
  • Corrected several text errors
  • Fixed a possible freeze/error issue in the "Kill the Chicken to Scare the Monkey" battle
[Optimizations]
  • Warehouses in purchased houses are now shared—you can now retrieve items stored in City B while in City A
  • Improved armor display on generals’ icons during battles and campaigns; remaining HP and armor are now easier to see at a glance
  • Increased the combat strength of several major bandit strongholds (current difficulty remains until strategist skill difficulty tuning is implemented)
  • Optimized NPC pathfinding in several campaign battles
  • The strategist skill level of the Yellow Turban Army in the final campaign has been restored to "Advanced" (previously downgraded due to a screen shake issue in earlier versions)
  • Adjusted the attack range of the dagger's second skill (note: distortion may still occur in 3x speed due to a Unity physics engine bug; we’re working on a fix)
  • You no longer need to repeatedly open/close the stat allocation window when recruiting high-level generals

Thank you all for your continued suggestions and feedback!
If you encounter any issues during gameplay, please reach out to us via Discord. We’ll keep improving the experience.

ver_1.3.8 Update Log

Hello everyone! We've just released a new update package.

This update includes several fixes and new features that may affect your gameplay experience, such as adjustments to early-game blacksmith shop inventories and the displayed difficulty ratings of noble clan quests. The current version is 1.3.8, which you can check in the top-left corner of the in-game menu.

[Fixes]
  • Fixed cooldown and screen shake effect bugs for two strategist skills
  • Fixed incorrect reward configurations in three battles
[Optimizations]
  • Corrected some reversed content in the story feedback after campaign completion
  • Adjusted blacksmith inventories in early major cities—higher-tier gear is now available for purchase
  • Adjusted the difficulty display of noble clan quests; previously, some harder quests were incorrectly shown as low-star difficulty
  • The Tomb now directly shows whether the horror effects are enabled or disabled

Thank you all for your valuable suggestions and feedback. If you encounter any issues during gameplay, please reach out to us on Discord—we'll continue to monitor and improve the experience.

ver_1.3.7 Update Log

Hello everyone! We've just released a new update package.

This patch mainly includes fixes and new features that may affect your gameplay experience. We've optimized the caravan unlock conditions—now it will unlock automatically at Fame Level 4 even if you're not overloaded. We've also improved the Awakening quest and more. The current version is 1.3.7, which you can find at the top left of the in-game menu.

[Fixes]
  • Fixed teleport issues in Taishan Stronghold caused by missing navigation paths
  • Fixed occasional combat errors when suppressing bandits
  • Fixed portrait display errors when Bo Cai is the protagonist during combat
  • Fixed error when triggering both Awakening and side quests simultaneously upon entering a city
  • Fixed incorrect display of recruitment time for engraved generals
  • Fixed incorrect reward configurations in three battles
[Optimizations]
  • Enhanced the Engraving system: now you can choose whether to bring engraved generals when starting a new run
  • Caravan system now unlocks automatically at Fame Level 4 even without triggering overburden
  • Lowered the relationship threshold to access Clan Recruitment and Armory; previously required +10, now available if affinity is above -30
  • Adjusted the injury rate for permanent injuries; a previously ineffective formula was causing higher-than-intended rates
  • Sparring partners in Awakening quests will no longer die
  • You can now skip pre-battle memory cutscenes by holding Space, Enter, or Left Mouse Button
  • Defeated generals’ portraits on the battlefield will no longer disappear or disrupt shortcut key order
  • Reduced the number of enemies required for Awakening quests: Cao Xing’s requirement is reduced from 75 to 35, and all other characters’ requirements are reduced from 50 to 35
  • In newly started Story Mode saves, Yuan Lu will have a unique Awakening skill
  • The Tomb now directly shows whether the horror effects are enabled or disabled

Thank you all for your suggestions and feedback! If you encounter any issues during gameplay, feel free to contact us via Discord. We’ll continue to monitor and improve the experience.

ver_1.3.4 Update Log

[p]Hello everyone, we have just pushed an installation package. It mainly fixes and adds content and functions that may affect your gaming experience, such as the new battlefield horse speed control function and optimized NPC enemy-seeking logic. The current version number is 1.3.4, which you can check in the upper left corner of the game menu.[/p][p][/p][p]【Fixes】[/p]
  • [p]Fixed the BUG of abnormal backpack space after purchasing boxes with a carriage.[/p]
  • [p]Fixed the BUG that equipment in the second stage of the final campaign was not automatically repaired.[/p]
  • [p]Fixed some text errors.[/p]
[p][/p][p]【Optimizations】[/p]
  • [p]New feature: You can now control the horse speed of squads on the battlefield. Press G to switch between assault mode and march mode.[/p]
  • [p]Further optimized the NPC enemy-seeking logic in battles.[/p]
  • [p]Original generals are now included in the quality sorting.[/p]
[p][/p][p]Thank you for your suggestions and feedback. If you encounter any issues during gameplay, please contact us on Discord. We will continue to pay close attention.[/p]

ver_1.3.1 Update Log

[p]Hello everyone, we have just pushed an installation package. It mainly fixes and adds content and functions that may affect your gaming experience, such as the reward exchange function for top rankings. The current version number is 1.3.1, which you can check in the upper left corner of the game menu.[/p][p][/p][p]【Fixes】[/p]
  • [p]Fixed the bug in parry values, so parrying can now function properly.[/p]
  • [p]Fixed the dialogue freeze issue in the final campaign.[/p]
  • [p]Fixed the problem that the final campaign did not trigger the ending when due.[/p]
  • [p]Fixed the "Engrave General" function, which had a bug when multiple selections were made.[/p]
  • [p]Fixed some map texture errors.[/p]
[p][/p][p]【New Features】[/p]
  • [p]Supported reward exchange for top campaign rankings—now you can exchange rewards from higher-ranked campaigns for those from lower-ranked ones![/p]
[p]
Thank you for your suggestions and feedback. If you encounter any issues during gameplay, please contact us on Discord. We will continue to pay close attention.[/p]