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Three Kingdoms Mushouden News

Ver1.3.0 Update

Updated some bandit stronghold and noble interaction missions, no longer allowing hostile and friendly statuses to appear simultaneously.
Fixed an issue where enemies do not disappear and cause a freeze after a bandit stronghold kidnapping mission.
Corrected the dialogue text after completing a bandit stronghold destruction and looting mission.
Fixed an issue where NPCs on the map continued to move while fighting each other after battle ended.
Fixed a bug where map generals continued to exist with 1 HP after being robbed.
Fixed a bug where enemies did not carry weapons during duels when the diplomatic destination was a bandit stronghold.
Fixed a bug where switching intelligence officers instantly refreshed the adventure content.
Corrected a mismatch in the tomb levels suggested by intelligence officers.
Fixed a bug where enemies approaching from behind did not trigger combat.
Fixed a bug where, under level 0 talent, special tasks that awarded weapons or courage talents did not increase talents.
Adjusted the talent attribute values of Cao Chun and Ji Ling.
Added functionality: The divine doctors Hua Tuo and Zhang Zhongjing, who temporarily appeared in the demo version, are now permanently available and can treat permanent injuries (available in Luoyang and Ye City). Note: If a general is injured, permanent injuries may recur within twenty days, so protect them during this time.
Added functionality: Bodyguard management feature, now you can pre-terminate or renew bodyguard contracts from the bodyguard management interface.

Mushouden Playtest

This is the teaching for developers on how to start the early stage of the game.

Ver1.2.10&Ver1.2.11 update

Significantly reduced the probability of opening empty chests in ancient tombs
Greatly increased the rewards for the Find Person quest
Adjusted the early-game quest refresh mechanics (Reputation Level 2 can now accept some high-difficulty quests)
Fixed an issue where damage values had decimal points in battle
Fixed some city entry softlock bugs
Fixed issues where characters could get stuck at the edges of the map

Mushouden Playtest

This is the teaching for developers on how to start the early stage of the game.

Ver1.29 update

Fixed an issue where food and wages provided by affiliated noble families were incorrect (previously, the data for high-ranking and low-ranking noble families was reversed)
Fixed some errors in the stats of helmets and chest armor, as well as texture issues
In the test version, the time consumption for tomb exploration has been reduced to 1/10 of the original, with each action now consuming only 0.2 hours
Fixed some map-related softlock issues
Adjusted the cooldown of Xu Shu's ultimate skill
Corrected some text errors