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3.5 Update Notes - Hero Classes, Kingdom UI Rework, and More!

What’s New?

Kingdom Power Rework
• Kingdom Power has been reworked to be clearer to understand how to progress to the next kingdom rank
• In the Kingdom Power menu are 3 Tasks, related to the kingdom. Completing all 3 tasks will give a rank of kingdom power
• The game has an indicator on the world map when kingdom power has been earned, and will play an animation showing the unlocked rank
• Any existing Kingdom Power a player might have will be carried over to the new system (basically if you had 5 stars, you’ll still have 5 stars, for example)

Hero Class Rework
• Once a Hero Class is unlocked, and set as the current Class, players can start to earn Champion levels, by using the hero in a battle. Champion XP is only earned if hero is used in battle, and for the current class equipped with the hero.
• Quests, Challenges & Explores give 1 XP to Champion Levels, all other battles (PVP, Arena & Events like Raid Boss) will give 2 XP.
• At milestone Champion Levels, the player will unlock the ability to choose a Talent from 1 of 3 Talent Trees of a Hero Class. Milestone levels are 1, 5, 10, 20, 40, 70, and 100.
• Perks have been removed from classes with the introduction of Talent Trees and Weapon levelling. However, the class weapon is still unlocked by winning 250 victories with the hero class (the Hero does not have to be part of the team for these victories to count towards the weapon)
• Classes now grant the troop type bonus (previously a perk) upon reaching level 20

Hero Class Events
• Events that allow you to unlock a Class and earn rewards to aid in hero class progress have been added to the game.
• Class Events will be run for both new classes when they are released (3-day weekend events) and older existing hero classes (1-day events during the week)
• Class Events allow players who have not yet unlocked the event’s class, to play the quest to unlock it, even if they have yet to unlock the kingdom or complete the storyline there beforehand.
• Class Events contain 5 Champions a player must defeat (in any order), with bonus rewards for Gold, Glory and Champion XP if they are all defeated. Once defeated, these Champions can be fought again, at increasing difficulty, to unlock larger rewards. This can be done up to 8 times.
• Class Events require players to build a team with troop and kingdom restrictions based on the Hero class
• Class Events have a leaderboard allowing players to compete for rewards, with points earned from Champion Battles
• Each Champion battles gives a set number of points, with points deducted for any troops you lose during the battle
• Class Events require Sigils to play. 8 Sigils are given for free in 1-day events, with 4-per-day in the 3-day variations. Valravens may drop more Sigils once you’re in battle.
• Class Events contain a shop with tiers that gives rewards to help players with unlocking progression of the Hero Class, including extra Champion XP, Souls and Traitstones for unlocking Hero Class traits

Weapon Levelling
• Weapons now have a weapon type + Home kingdom

• Weapon Types are:
o Artifact
o Axe
o Bow
o Dagger
o Hammer
o Jewellery
o Mace
o Missile
o Polearm
o Scythe
o Shield
o Staff
o Sword
o Tome

• Weapons also can now be levelled; the max level will depend of the rarity of the Weapon. Common weapons can reach Max Level 5, while Mythic weapons can reach max level 10
• Levelling can be done from the Weapon tab part of the Troop menu
• Levelling weapons require a new currency, ingots
• Ingots common in 6 rarities, Common, Rare, Ultra-Rare, Epic, Legendary, Mythic
• Weapons require ingots of matching rarity, so a rare weapon uses rare ingots; and mythic weapons use mythic ingots
• Weapon level is displayed as +3 in front of the weapon’s name
• At levels 1 – 5 the weapon gives skill points based on the weapon’s type
• At levels 6 – 10 the weapon unlocks different affixes - affixes are extra effects that will trigger when the weapon casts its spell

General
• The Daily Task system (that was only on console before) now appears on PC/Mobile
• Pet Rescue Events. will now display remaining time for the event in the menu
• Improved Game asset downloads
• Can now reset your account password from in-game
• There is a new tutorial for Account Linking – to help players protect their accounts from being lost, we have tutorial in game that appears after level 20 to suggest setting up account linking.
o Linking your account will give a reward of 10 Gems (once per account)
o Any player who has already successfully completed account linking previously, will be sent these 10 gems retrospectively
o GDPR-related change – Registering email with account now has extra confirmation prompts
• Guild changes
o Some minor readability improvements have been made on the

Guild Menu
o The Guild Roster has been improved and now shows Pet and Hero Class
o There is now a Guild Help menu. This can be opened via the ‘?’ button. This help can also be opened from the menu that shows if you are not in a guild yet
o Optimizations have been made to the guild searching. It should now favour active guilds
o Players can now search for guilds by entering text
o The No Guild, Join Guild and Create Guild UI has been improved
• Deep Links - Deep Links have been implemented for mobile devices
• Google Play Achievements have been updated to match the achievements on PC and Console
• Old PvP Rank Up/Down menu removed - PvP Point changes and Rank changes are now communicated through resource cards at the end of the match
• Updated the Old PvP tier icons replaced with new icons to match current UI style.
• News, events and offers screen have all had minor UI tweaks
• Magic scaling part of spell description will now highlight in dark bold purple
• Doomstorm will now drop slightly less Doomskulls


Bug Fixes
• Fixed issues connecting to chat
• Fixed issue with Burning status blocking troop stats
• Fixed issue with players sometimes were denied an extra turn
• Fixed issue where Doomskull explosions would sometimes deny a 4/5 match by exploding those gems
• Other minor bug fixes and improvements

3.4 Update Patch Notes

3.4 Update Patch Notes

NEW FRIENDS NEED SAVING IN KRYSTARA!
Cats, Dragons, Goats, and… Skulls? All new pets have landed in Gems of War, and they’re in need of a hero like you! Gather your troops and rescue all the pets today in our latest update!

WHAT'S NEW

Introducing Pets!
  • Collect all different types of Pets for your hero via the Pet Rescue minigame that spawns when you defeat a Pet Gnome.
  • Give food to pets to level them up. They can also be ascended!
  • Pets either buff your team bonus or apply bonuses to loot and XP gained.
  • Pets can be equipped to appear on your hero’s shoulder
  • Doomskulls have appeared! They explode and provide +5 extra damage!
  • New Daily Login Bonuses every day based on 7-day and 28-day rotations. Get your bonus today!


CHANGES
  • Accounts can now be linked without completing the tutorial.
  • Improvements to the downloading popups.
  • Additional tutorial and help popups have been implemented.


BUG FIXES
  • Fixed issue with Impervious trait triggering when Mana Drain is performed on that troop
  • Fixed some bugs relating to spells, relating to the timing of them


For full release notes please visit: https://gemsofwar.com/3-4-patch-notes/

Update 3.3 - Guild Events, Side Events, Gnomes, Orbs More

BIG CHANGES IN THE WORLD OF KRYSTARA!


New events and battles await you, but keep an eye out for Treasure Gnomes and new rewards that are up for grabs in our biggest update yet! See all the big changes below!

WHAT'S NEW


  • Introducing 2 new Weekly Guild events: Raid Boss + Invasion, rotating weekly with the already available Guild Wars.

  • Raid Boss – Guilds engage in a 5-stage raid using the weekly kingdom’s troops to take down an epic boss and earn equally epic rewards shared among all guild members.

  • Invasion – Guilds engage in an 8-stage kingdom invasion, taking down 8 unique towers with specific troops types selected for that week.
    • Also introducing 2 new Side Events: Bounty + The Vault, both accessible from the Games menu

  • Bounties – Players will earn points competing in various battles to reach reward milestones.

  • The Vault – Treasure Gnomes will now appear randomly during games, providing the opportunity for major rewards, or even a key to the Gnome Vault for even greater prizes.

  • New shops based on Raid Boss, Invasion and Bounty modes are now available. Unique troops tied to each game mode will be made available through these shops.

  • Introducing a new in-game reward called Orbs. Players will be able to acquire Rare and Greater Orbs, helping players advanced troops in various ways.



CHANGES


  • Both the Troop Upgrade Menu and Hero Upgrade Menu have been reworked for a more streamlined experience and for the use of Orbs.

  • UI updates have been made to various menus.

  • Cards have been tweaked to convey additional troop information. Kingdom banners has also been visually improved.

  • Mana Shield trait has gained Mana Drain/Steal immunity.

  • 3 New troops types: Boss, Tower and Gnome – mainly used in new event system.

  • Players can now play Explore/Quest battles again without going back to the World Map (must be level 20+)



BUG FIXES


  • Fixed a bug where Explode spells were giving more mana than intended under certain conditions.

  • Fixed an issue where Guild Guardian Names were not displaying in non-English languages

  • Fixed an issue where the Troop Offer screen in Arena would cause the game to crash



Find the full version of patch notes here:
https://community.gemsofwar.com/t/3-3-patch-notes/36039

Update 3.2.5 - Holiday Celebration More UI Enhancements

Greetings Adventurers!

This update brings a season of giving, as well as lots of additiona UI enhancements Please see below for the detailed patch notes:

'Tis the Season

We're celebrating the season of giving with 12 days of giveaways. Check back every day through Christmas for FREE stuff!

Hero Menu
  • Players can now rename their hero in game
  • Name Changes can be found on the Customize tab
  • All players get 1 free name change
  • After using that name changes will cost gems
  • '[' and ']' will not be allowed in character names and will be converted to '(' and ')'
  • Hero Armor available for purchase are can now be found and bought in the Armor screen (except for Deathknight Armor Bundle which will continue to live in Shop menu)
  • Players can view their avatar in the different armors before they purchase


Chest Menu
  • Players can open keys in lots of 200 (if they have 200+ keys)
  • Each Chest screen will display what rewards are possible from that chest, (Guild Chests updates as the level increases to reflect what is possible from that chest level)
  • New chest opening animation sequence
  • Chest reward list has been switched back to a vertical list


Shop Menu
  • VIP Menu/ Progress have been updated to give better explanation of what players gain from each level
  • Several bundles have been removed from the Store
  • New bundle offering secondary Legendary + keys has been added (but will not be available on PS4 until Dec 18)
  • Store Items now display time limit or limit (if applicable). (Eg. Glory Bundle will display how much longer that troop bundle is available).


Offers Menu
  • Starter Bundles have been revamped and now offer new troops, Spinnerette or Ser Cygnea; as well as resources to level up those troops
  • Intermediate Bundles have been revamped, with one bundle now offering the new Grosh-Nak Legendary, Sol’Zara
  • New Monthly Deal: Ring of Wonder – gain 50% bonus to Gold, Souls, XP (additive with any existing bonuses a player may have) for 28 days. As well as Gem, Gold, Gem Keys, and Glory. (will not be available on PS4 until Dec 18)
  • Spinnerette, Ser Cygnea, and Sol’Zara will be available from chests once the update goes live.


UI Update + Improvements

The following screens have received updates or improvements to their UI:
  • Guild Menu
  • Hero Menu
  • PVP Menu
  • Chest Menu
  • Shop Menu
  • Kingdom Pop Up
  • Hero Level Up
  • Offers Menu
  • Treasure Hunt
  • World Map
  • Creating first Hero (for new players)


UI Refresh

To keep the UI consistent, the following screens have been updated to match the rest of the game. These screens will be further reworked in a future update:
  • Settings Menu
  • Troop Upgrading
  • Hero Class Upgrading
  • Hero Profile Screen
  • Kingdom Management Screen
  • Guild Creation/ Joining Menu


General
  • Submerge will now protect against Mana Burn and AOE traits such as Kraken’s Tentacles + Hydra’s Many Heads.
  • PVP Tier Rewards will now be sent + collected via in game mail
  • When Heroes gain a level + skill point, it will display what level they will next earn a skill point
  • Bonuses on Troops & Teams menu has been updated to better display what each bonus gives
  • Changed icon on dead troop slot in Puzzle Battle
  • Green Buttons in new UI have been toned down so they are less bright + have new button highlight
  • Improved UI optimization for 4:3 aspect ratio (such as iPads), to make use of more of the screen
  • Improved quality of graphics on mobile devices when set to Low/Medium Quality
  • Improved fading between menus
  • New status effect has been added for our upcoming kingdom Bright Forest
  • New visuals for most Status Effects
  • New Particle effects
  • 2 new achievements on Console & Steam (Mobile achievements coming later - it didn't make this update)


Bug Fixes

Some of the bugs fixed in this update include the following:
  • Fixed issue single kingdom tributes not displaying correct glory earned (this was a visual issue only).
  • Fixed issue where Emperor Khorvash’s spell would stun and mana drain 3rd troop if first or second troop died. (This fix should also apply to other troops such as Scorpius and Kraken who had similar issues).
  • Fixed issue where Guild Wars defence teams were not saving correctly.
  • Fixed issue where viewing Hero on Guild Wars defense team would show weird troop card.
  • Fixed an issue where the Hero Avatars was clipping over the top of the puzzle card
  • Fixed an issue where troop on event menu was being stretched
  • Improved how assets are downloaded (hopefully should fix the missing asset issues)
  • Fixed issue with Lion and Lion + Serve and Protect weapons were changing troop order was causing incorrect troops to be affected by their spells
  • Improved Submerged’s help text to better reflect what it does
  • Fixed an issue on PS4 with Aspect Ratios
  • Other bug fixes and improvements


Known Issues
  • Guild Wars Battles counting as losses
  • First 3 characters of Chat input disappear behind camera on iPhone X (when camera is on the left side) – This is an issue with the iPhone X, so we can’t fix this but rotating the iPhone so the camera is on the right is a temporary workaround.
  • Cleanse particle effect doesn’t trigger when you cast a cleanse spell (works correctly when troop cleanses status effect naturally)
  • Claim Button can appear incorrectly for mail items that don’t contain rewards
  • Tick in guild roster always shows on Level icon after re-opening the filter
    After leaving/ disbanding guild, the Guild options still show as “Enter Guild” or “Fight Guild Wars”. Workaround: Select “Enter Guild”, you will receive error message. Close error message and select Guild button, to create/ join a new guild
  • Level Up screen background can be distorted on lower quality devices
    Ring of Wonder + Legendary Troop bundle won’t be available until around the 18th December on PS4 (we're waiting on final approval from Sony)
  • Team banner/name does not update immediately after changing team banner/name in the troops screen and going back to the Guild Wars Defense tab
  • Game crashes when player wins 6+ battles in Arena during the troop offer screen. Fixed for now... though troop offers will be disabled until a fix can be put out in the next client update, so players can continue to earn seals from arena without this issue affecting them).
  • Game doesn't display when the next skill point level is, unless the player gains skill point from leveling


Happy Matching, and please come join the convo on the forums at: community.gemsofwar.com

-GoW Team

Hot Fix v3.2.012 - UI Improvements Bug Fixes

This hotfix contains bug fixes and optimizations related to the most recent update. This includes:
  • Improved readability of troop stats in battle
  • Lightened puzzle grid background and lessened transparency to make the gems more visible.
  • Increased size of troop stats and amounts on collection screen
  • Added darkening behind other text throughout the game to improve readability
  • Numerous bug fixes including fixed the issue with spells being able to target the wrong troops