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Reassembly News

November 10th update

* autozoom / autoaim / hud settings and control settings are now saved as part of the save slot
* mod authors can now create a file "credits.txt" in the "data" directory to get on the credits page. One author per line.
* fix memory corruption bug
* fix "fleetpalette 8". console commands that used to accept only faction numbers now accept faction names as well.
* update xcode and visual studio versions
* some minor block description / localization tweaks

September 19th update

Bug fixes!

* fix plant reproduction
* fix asteroids in tournaments
* fix crash on startup due to race condition when fetching steam stats
* fix crash when clearing save slot
* avoid loading certain shaders twice
* slightly cooler font for tutorial objectives

September 19th update

Bug fixes!

* fix plant reproduction
* fix asteroids in tournaments
* fix crash on startup due to race condition when fetching steam stats
* fix crash when clearing save slot
* avoid loading certain shaders twice
* slightly cooler font for tutorial objectives

July 14th Update

This update is mostly about updating translations. There are a few small features and and some optimizations.

* Some agents will now come from steam friends, if available
* can now upload modded fleets through wormhole and they will show up on the wormhole feed (but won't be downloaded as agents)
* greatly improve Chinese translation. Community can comment on translations here: http://l10n.gamelingual.com/projects/reassembly/
* update other translations
* minor improvement to UI for changing ally blueprints
* language mods should now load and work more reliably
* more efficient loading of some save files
* optimize handling of player ship designs
* reduce memory usage a littlle

July 14th Update

This update is mostly about updating translations. There are a few small features and and some optimizations.

* Some agents will now come from steam friends, if available
* can now upload modded fleets through wormhole and they will show up on the wormhole feed (but won't be downloaded as agents)
* greatly improve Chinese translation. Community can comment on translations here: http://l10n.gamelingual.com/projects/reassembly/
* update other translations
* minor improvement to UI for changing ally blueprints
* language mods should now load and work more reliably
* more efficient loading of some save files
* optimize handling of player ship designs
* reduce memory usage a littlle