Update Notes for January 29, 2025 Minor adjustments to boss difficulty Fixed a softlock that could occur if buttons were pressed during scene transitions Changed the maximum number of skills from 20 to 32 to facilitate NG+
Update Notes for January 26, 2025 Quest bosses are now highlighted with a red frame in battle Small adjustments to monster data Adjusted weapon descriptions to better explain how stats affect damage Added a short hint about stats to the status screen Added an indicator that a quest has been completed before[h3]NG+ Adjustments[/h3] Benched characters will gain levels to match the average level of the active party whenever you defeat the dragon Characters can select multiple skills upon level up if their skill count is lower than expected for their current level Adjusted parameters that determine which monsters should appear in the dungeon Adjusted the speed at which monsters increase their numbers Adjusted quest and chest rewards during NG+
Update Notes for January 23, 2025 Fixed incorrect graphics assigned to the Giant Centipede Fixed visual issue with the Zebra Demon sprite Fixed 2 items with missing names that could softlock the game when acquired
Update Notes for January 22, 2025 Added the ability to check current equipment Added a map shortcut when exploring the dungeon (Y on the gamepad, Tab/M on the keyboard) Fixed strafe keys not scrolling the full map