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Toby's Island News

New Region - Island Spine and quality of life update

(Big Stuff)

Added a new region to the game for exploring. New bosses and Story quests coming in a week

(Small Stuff)

-removed some npc's that I accidentally left behind for testing .

-fixed an issue where you could get infinite orbs after fighting cave crab boss if you didnt have enough inventory space.

-added system where worms (for fishing bait) spawn on ground when it rains.

-fixed issue where kagra's battler graphic was duplicated during his regular melee attack.

-fixed some dialogue that called the nature spirit by the wrong name.

-fixed an issue where only the arrow keys on keyboard could push and pull objects. WASD were not working, they now do.

Second Gen Evolutions Update

Major

-implemented all first gen evolution (this includes skills, evolve animations and conditions along with in game clues on how to evolve each creature)

Minor
-removed Kirpa meeting you outside your house and taking you on a tour of the farm.
-removed the Shattered and bouncing critters when you first reach the village.
-replaced some old battler graphics that used to be anti aliased with new hard edge pixel ones.
-fixed a bug where if you completed the tool rack before getting your first egg, you could prevent the first shattered encounter and basically bug the entire game.
-changed some dialogue
-fixed some text on interactive objects
-changed the music in the opening scene
-shortened the dialogue when you get your first egg to get things crackin sooner... heh
-reworked the dialogue in the first Shattered fight

Desert Zone Released

Major Updates

-added desert Zone
-added desert boss battle
-added desert boarding minigame
-compressed many of the games png files
-added new spirit companion "lucifer".

Minor Updates

-fixed some spelling errors and rewrote a bunch of item descriptions
-fixed issue where the marl ambush in the forest kept happening after you completed it
-reworked marl ambush from a touch event to an activation event with graphical bait
-sleep over in the tree fort in autumn zone now restores party like normal sleep
-fixed issue where Kira didn't despawn on cliff
-camera behavior fixed for certain skills in battle
-fixed an issue where the unmarked egg at the start of the game wasn't rolling certain creatures
-fixed issue with door to Swamp from Autumn zone.
-made changes to Lucifer statue in Autumn Zone.

Patch 1.92 10/22/20

-added new map
-added new boss fight to Autumn Zone
-added multiple story dialogue scenes
-added plant spawns to the Autumn Zone
-added new potion lessons with Kira
-added new steam achievement for completing said lessons
-made tweaks to flame form cast approach
-added 5 new songs to various areas
-added new shimmy mechanic

1.91 hotfix

-fixed issue with the brown crocodile (Roxlar) that caused soft lock, and other issues where he could disappear without fighting you.

-fixed graphical issue with supply crates in Frank's caves.

-fixed issue where you were unable to learn recipe for rope.

-fixed an issue where Toby couldn't attack during the first fight with the shattered.

-fixed an issue where Toby was using the fire form ability as his basic attack.

-fixed an issue where the logs that spawn in the village didn't show icons.

-fixed issue where you could despawn all of the fish in a fishing spot.

-fixed issue where you were getting fire form right after your first battle.