Spriter 2 version 0.7.6 release
[h2]0.7.6[/h2]
[h2]Change Log[/h2]
Additions
Changes and Enhancements
Bug Fixes
[h2]Change Log[/h2]
Additions
- Added selection highlighting for meshes
- Added inverse proportional aspect ratio (automatic squash/stretch) drag to resize gizmo (hold Alt)
- added a feature to limit multiSelection tools (marquee and paint to select) to only mesh objects or only non-mesh objects (points, bones, and strokes) by holding Control-Shift or Control-Alt respectively
Changes and Enhancements
- Massive optimizations to PSD import
- Massive optimizations to certain undo operations
- Universal tooltips now remembers visibility between sessions
Bug Fixes
- Fixed a bug where undoing a change to contour points would leave the project in an unstable state
- Fixed a bug where the initial contour outline often had a notch in it
- Fixed a bug where you couldn't drag lines for deformers
- Fixed a bug where you couldn't add points to the lines of deformers
- Fixed a bug where a multi-drag operations could fail in many cases if images were imported from a PSD
- Fixed a bug where after importing a psd, the top-most layer's image mesh would be selected