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Spriter Pro News

New Radius-Wing SHMUP Pack DLC + Weekend Sale!

https://youtu.be/Bp2CqEYGkGQ


Hi there,
We've just released a brand new DLC for Spriter Pro.

With the Radius-Wing SHMUP Art Pack, you can mix and match 6 separate components from a large array of designs to create a custom space ship reminiscent to those seen in classic arcade shoot-em-up games.

http://store.steampowered.com/app/543340/

In addition, Spriter Pro is 50% off for the whole weekend!

Spriter Pro includes the Essentials versions of all of our Animated Art Packs (including the new Radius-Wing SHMUP Art Pack) and they are free to use in any of your game projects. Here's a quick video overview of what's inside the Radius-Wing SHMUP Essentials Pack.

https://www.youtube.com/watch?v=DG1N3hXAUbo

If you like what you see in the Essentials pack and want the rest, our DLC packs are also being discounted this weekend by 40%-75%!

http://store.steampowered.com/app/332360/

If you've been on the fence, now is the perfect time to get started with Spriter Pro. We make it easy for anyone, regardless of experience, to create 2D game animations.

Excited to see what you create!

The Spriter Pro Team

New Radius-Wing SHMUP Pack DLC + Weekend Sale!


Hi there,
We've just released a brand new DLC for Spriter Pro.

With the Radius-Wing SHMUP Art Pack, you can mix and match 6 separate components from a large array of designs to create a custom space ship reminiscent to those seen in classic arcade shoot-em-up games.
http://store.steampowered.com/app/543340/

In addition, Spriter Pro is 50% off for the whole weekend!
We're also offering 40%-75% discounts on our other DLC packs :O
http://store.steampowered.com/app/332360/

If you've been on the fence, now is the perfect time to get started with Spriter Pro. We make it easy for anyone, regardless of experience, to create 2D game animations.

Excited to see what you create!

The Spriter Pro Team

Spriter R9 Released!

Spriter Release 9
Released 8/30/2016

Additions and Enhancements
  • Windows version now has access to an additional gig of RAM. Solves black image issue for very large projects.
  • Added the ability to set a bounding box for animations using an automatic bounding box calculation
  • Crash detection now extends until the program is successfully closed (rather than just after successful program startup)
  • You can now nudge a pivot point one approximate pixel at a time using the arrow keys in the pivot point widget
  • Canvas now updates changes from the pivot point widget in real time when character maps are active
Bug Fixes
  • Fixed a bug that could cause certain projects to fail to save a spritesheeted version if the project used nested subdirectories
  • Fixed a bug where changes made by editing a subentity's properties through the object widget would revert after unfocusing the object widget
  • Fixed bug that resulted in scrubbing playing a split-second of the start of an audio clip when doing slow pixel by pixel audio scrubbing or scrubbing with snapping on
  • Fixed a bug where exporting pngs/gifs would export any active onion skins
  • Fixed a bug where it was possible for pixel art mode to sometimes save unrounded values. Now also attempts to repair unrounded values from previous version upon loading as well.
  • Fixed a bug where children of IK locked parent bones would inherit properties even if that property's inheritance was disabled
  • Fixed a bug where metadata (variables and tags) keys would disappear if moved while the metadata timelines were collapsed
  • Fixed a bug where the resize (drag arrow) controls for changing animation bounding boxes would zoom along with the canvas
  • Fixed a bug where resizing a project would round all image sizes down. Now rounds image sizes to the nearest integer.
  • Fixed a bug where resizing a project would save the original image sizes in the 'file' section of the scml/scon file
  • Fixed bug where holding shift to use proportional scaling while resizing objects in canvas would cause erratic behavior or crashes if the pivot points were too close to the edge of the bounding box being dragged
  • Fixed a bug where object properties widget cut off text on Windows machines with high DPI display
  • Fixed a bug where points which were children of parent bones with negative width or height would display their angles incorrectly

Awesome Boss Contest submissions are open!

To view and vote (like on YouTube) on submissions, go here: https://www.youtube.com/playlist?list=PL8Vej0NhCcI4teLI8YVnLsOhB3W_JkMa3

For instructions on how to submit your entry, go here:
https://brashmonkey.com/forum/index.php?/topic/4786-spriter-awesome-boss-contest-submission-thread/

BrashMonkey's $1000 Awesome Boss Contest update!

Here's a link to the full official contest rules.

Now, please enjoy our announcement trailer:
https://www.youtube.com/watch?v=d1sfsx5Z8HU