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Spriter Pro News

Spriter 2 version 0.8.0 release

Hello everyone!
This is actually the third release of the past week, though we didn't post announcements for the other two. This changelog reflects all of the changes of all three.

[h2]0.8.0[/h2]

[h2]Change Log[/h2]

Additions
  • Added a shortcut to make all changes to currently dragged items key as Ease In and Out (hold E when dropping object(s) you are moving or rotating in animation mode)
  • Added a shortcut to select all object keyframes at the time the mouse is hovering in the timeline (press O while hovering the timeline


Changes and Enhancements
  • Massive optimizations to most undo operations
  • Added ability to hold control and double click to deselect all points in a contour or border (previously you could double click to select, but not deselect)
  • Changing a keyframe's easing curve by right clicking (a property key) now affects all selected keys instead of just the key that was clicked


Bug Fixes
  • Fixed multiple critical undo/redo bugs
  • Fixed a bug that caused easing curves to not work properly for the final keyframes in a looping animation if the first key frame wasn't at zero
  • Fixed a bug where double clicking to create a key at that time would always round up clicks between frames to the higher frame, instead of going to the closest frame
  • Fixed a bug where you couldn't clear key selection by clicking the background of the timeline area
  • Fixed a bug where object selection tools would still work while hovering the timeline


Spriter 2 version 0.7.6 release

[h2]0.7.6[/h2]

[h2]Change Log[/h2]
Additions
  • Added selection highlighting for meshes
  • Added inverse proportional aspect ratio (automatic squash/stretch) drag to resize gizmo (hold Alt)
  • added a feature to limit multiSelection tools (marquee and paint to select) to only mesh objects or only non-mesh objects (points, bones, and strokes) by holding Control-Shift or Control-Alt respectively


Changes and Enhancements
  • Massive optimizations to PSD import
  • Massive optimizations to certain undo operations
  • Universal tooltips now remembers visibility between sessions


Bug Fixes
  • Fixed a bug where undoing a change to contour points would leave the project in an unstable state
  • Fixed a bug where the initial contour outline often had a notch in it
  • Fixed a bug where you couldn't drag lines for deformers
  • Fixed a bug where you couldn't add points to the lines of deformers
  • Fixed a bug where a multi-drag operations could fail in many cases if images were imported from a PSD
  • Fixed a bug where after importing a psd, the top-most layer's image mesh would be selected
[previewyoutube][/previewyoutube]

Spriter 2 version 0.7.5 release

[h2]0.7.5[/h2]

[h2]Change Log[/h2]
Additions
  • Made timeline resizable by dragging from the top
  • Made timeline only display currently selected objects


Bug Fixes
  • Fixed a bug where changes to color wouldn't revert after confirming the color picker dialog
  • Fixed a visual bug in one of the radial menus

Spriter 2 version 0.7.4 release

[h2]0.7.4[/h2]

[h2]Change Log[/h2]
Additions
  • Added an additional feature to PSD imports that allows to automatically designate a group in photoshop to be used to create swappable images by ending the group name with the suffix "__swap" (with two underscores)

Spriter 2 version 0.7.3 release

The latest release of Spriter Pro 2 includes a change to the way radial menus are handled, based on your feedback. This should make it more intuitive to use and allowed us to put tooltips on all radial menu items. Check out the changelog for more details:


[h2]0.7.3[/h2]

[h2]Change Log[/h2]
Additions
  • Added tool tip text for all radial menu items


Changes and Enhancements
  • Changed radial menus so you can either right-click, hold, and release on an icon or left-click on an icon to activate it. Icons no longer automatically activate when you hover them (except if you are holding the right-button and hover an icon that opens a submenu. A dark-grey ring is now used to mark icons that open sub-menus)
  • Undo/Redo buttons in the application menu no longer close the menu when activated, to allow multiple undos and redos using this menu