1. Mystik Belle
  2. News

Mystik Belle News

Mystik Belle launches on PS4 and Xbox One today!



Hello Guys and Gals!
The day is finally upon us - today Mystik Belle was released for PS4 and Xbox One consoles by the awesome WayForward. Let us hope it does better there than it did over the last two years here, on Steam (which is to say not very well: ).

In case the consoles aren't your cup of tea, and you prefer your games with slightly more potty-mouth than E10 rating would allow for, get the Steam version! (the optional E10 version is still included here)

Cheers.
Andrew.

Mystik Belle soundtrack available on BandCamp!



Just in case you didn't know, Dan Rogers' amazing chiptune soundtrack is available on BandCamp for the low-low price of whatever you feel like!

Also, the main branch of the game has received a minor update.
  • Added support for D-Pads on (legacy) Direct Input controllers.
  • Added a brand new VFX for collecting items.
  • Added a short animated clue when passing by the Raccoon lair for the first time
  • Added a subtle indication of the Raccoon lair if a stolen item is inside.
  • Re-spaced the uncensured English dialogue to minimize the "wall of text" effect.
  • Added the E10 versions of Spanish, German and Italian languages.
  • Fixed a minor bug with item-combination.


For those adventurous enough to mess with the WIP DLC scenario, not much has changed.
  • The map has been restructured, with new rooms added and some old ones removed.
  • 2 new enemies added.
  • 1 new prop added. It can't be interacted with yet.


I have finally figured out some design choices for the first DLC, such as the story basics and the first major puzzle. Now to implement it!: )

Mystik Belle soundtrack available on BandCamp!



Just in case you didn't know, Dan Rogers' amazing chiptune soundtrack is available on BandCamp for the low-low price of whatever you feel like!

Also, the main branch of the game has received a minor update.
  • Added support for D-Pads on (legacy) Direct Input controllers.
  • Added a brand new VFX for collecting items.
  • Added a short animated clue when passing by the Raccoon lair for the first time
  • Added a subtle indication of the Raccoon lair if a stolen item is inside.
  • Re-spaced the uncensured English dialogue to minimize the "wall of text" effect.
  • Added the E10 versions of Spanish, German and Italian languages.
  • Fixed a minor bug with item-combination.


For those adventurous enough to mess with the WIP DLC scenario, not much has changed.
  • The map has been restructured, with new rooms added and some old ones removed.
  • 2 new enemies added.
  • 1 new prop added. It can't be interacted with yet.


I have finally figured out some design choices for the first DLC, such as the story basics and the first major puzzle. Now to implement it!: )

Mystik Belle is heading to consoles!



Hello Guys and Gals!
WayForward, a company that in the past brought us wonderful original games like Shantae and Mighty Switch Force, is bringing my Mystik Belle to consoles!

The new, console-optimized version is coming to PS4 and Xbox One sometime early this October!
Meanwhile, you can still get the up-to-date, perpetually-PC-optimized version of Belle right here on Steam: )

Mystik Belle is heading to consoles!



Hello Guys and Gals!
WayForward, a company that in the past brought us wonderful original games like Shantae and Mighty Switch Force, is bringing my Mystik Belle to consoles!

The new, console-optimized version is coming to PS4 and Xbox One sometime early this October!
Meanwhile, you can still get the up-to-date, perpetually-PC-optimized version of Belle right here on Steam: )