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闪光公仔 News

Add switches for dynamic blur and camera shake.

Add switches for dynamic blur and camera shake.
Adjust the timing for falling down and getting up.

Add a tutorial switch for new players.

Add a tutorial switch for new players.
Fix the issue where the enemy's chip editor can be opened during combat.

You can now check the enemy's chip setup.

You can now check the enemy's chip setup.
Grid alignment for dragging.
Poses will only unequip weapons.
The recycle bin no longer recycles dolls with outfits to prevent accidents.
High-difficulty enemies have more types.
You can exit the encyclopedia with ESC.
Fixed a bug in the chip editor; dolls will return to their original positions after closing the page.
Fixed a bug where switching enemy battle quantities might cause extra enemies to appear.

Added 1v1, 2v2, and 3v3 modes.

Added 1v1, 2v2, and 3v3 modes.
Added blind box machine refresh.
Fixed UI clipping issues.
Fixed the bug where the figure sank below the battle platform.

Optimized the elevator, fixing the issue where the figure was below the floor, b

Optimized the elevator, fixing the issue where the figure was below the floor, but testing feedback is required.
Fixed the issue where currency acquisition was being callbacked.
Added collision to the background large display table to prevent mesh clipping.
Skill distance calculation does not consider height, only the horizontal distance is taken into account.