1. Cubic Cosmos
  2. News

Cubic Cosmos News

Cubic Cosmos is Part of June's Steam Next Fest!



Hail, Cosmonauts!
The Cubic Cosmos demo has now been online for one week! Thank you for playing, and thanks for your feedback and suggestions, which have helped us to uncover many issues and make a number of improvements. Over the past few days, we've continued to release fixes to improve your gaming experience.
The current demo will be available until May 6. If you haven't experienced Cubic Cosmos yet, now's your chance—and please feel free to provide your feedback and suggestions!

The next demo will be released as part of June's Steam Next Fest, and will include a major update to the game. The current plan is as follows:
1. Releasing Blue cards (magic) in select scenarios, adding more enemies, bosses, and Relics.
2. Improving stage pacing and deckbuilding experience, increasing strategic depth and enjoyment.
3. Fully implementing finished art assets and replacing all placeholder cards.
4. Differentiating the gameplay experience for different heroes.
5. Improving the Doll system to make obtaining and using Dolls more convenient.
6. Improving interactions for more intuitive gameplay and a smoother experience.
7. Complete overhaul and upgrade of sound effects.

We're working hard to polish the game, and we hope you'll enjoy a more complete and even more fun version of Cubic Cosmos as part of Steam Next Fest!
If you've liked the game so far, don't forget to add Cubic Cosmos to your wishlist. You'll be notified as soon as the Next Fest demo is available!

Cubic Cosmos Demo Patch Notes v0.0.9.42

Hail, Cosmonauts! The latest update fixes a number of issues. See below for details:

Update Version
v0.0.9.42

Update Details
  1. Fixed a low-level mechanism issue that could lead to disorganized skill effects; this was most noticeable when using the hero skill Assimilation.
  2. Fixed an issue where cards hidden within equipped Dolls might not be displayed properly at the Shop.
  3. Fixed an issue where Dolls would not be saved if you quit immediately after clearing a stage and obtaining a Doll.
  4. Fixed an issue where purchased Doll cards could disappear from the Shop after saving and loading.
  5. Fixed an issue where the "From" notification would not be displayed for certain Doll cards in the Shop.
  6. Fixed a model issue when Vanguard summons Dragonhunter.
  7. Fixed an issue where the Amber skill would occasionally not take effect.
  8. Fixed an issue where Provocation II would trigger twice.
  9. Fixed a number of model height issues.

Thanks for your feedback and support!

Cubic Cosmos Demo Patch Notes v0.0.9.41

Hail, Cosmonauts! See below for details on the latest update:

Update Version
v0.0.9.41

Update Details
  1. Fixed an issue that led to model problems.
  2. Fixed a number of issues that led to crashes during combat.
  3. Fixed an issue where Auto and Mobilize pawns could not be selected from your hand in certain circumstances.
  4. Fixed an issue where pawns would erroneously respawn after attacking multiple times in certain circumstances.
  5. Fixed an issue where trait descriptions would not be displayed correctly when viewing cards in the Codex.
  6. Fixed an issue where you could not right-click cards to see creatables in the Shop.
  7. Fixed an issue where continuous fast-motion bullet effects could cause models to be knocked crooked.
  8. Fixed an issue where quitting your run when animations are triggered at the start of battle could cause problems.
  9. Fixed an issue where enemy card models were inconsistent inside and outside of certain stages.
  10. Fixed an issue where erroneous trait text would appear for pawns in certain circumstances.
  11. Fixed an issue where card selection status would not be displayed correctly after the hidden event in the Sacrificial Altar stage.
  12. Fixed an issue where Exasperation would not grant Shrapnel.
  13. Hailstorm effects will now appear on pawns with the Can't Attack and Follow Up traits.

Thank you for your patience and support as we work hard to improve the game!

Cubic Cosmos Demo Patch Notes v0.0.9.40

Hail, Cosmonauts! This update fixes a number of issues and makes improvements to the game. See below for details:

Update Version
v0.0.9.40

Update Details

Fixes
  • Fixed an issue where continuous quick attacks and movement could cause pawns to leave their background behind them on the field.
  • Fixed an issue with the search function in the Codex. Searching for traits will now work as intended.
  • Fixed a number of issues that led to crashes during combat.
  • Fixed an issue where continuously triggering Auto cards could lead to crashes under certain circumstances.
  • Fixed an issue with animation when Tactical Assault returns a pawn with Auto.
  • Fixed an issue with interactions between Spectral Spade and Mega Shrieker.
  • Fixed a content issue with whole-match battle codes.
  • Fixed a display issue with card stack limits.
Improvements and Adjustments
  • Ascended cards will inherit all buffs from constituent Piece cards.
  • "Number of cards owned" and "ascend available" notifications will now be updated promptly when selling cards at the Shop.
  • Card buff icons will now only be display stack counts when there is more than 1 stack.

Thank you for your support! We'll continue to make improvements to Cubic Cosmos, and we hope you continue to enjoy the game!

Cubic Cosmos Demo Patch Notes v0.0.9.39

Hail, Cosmonauts! See below for details on the latest update:

Update Version
v0.0.9.39

Update Details

Fixes
  • Fixed an issue where dead pawns would not be added to the graveyard until after their animation had finished. They will now be added to the graveyard immediately after the command is completed.
  • Fixed a number of issues that led to crashes during combat.
  • Fixed an issue where cards would be erroneously refreshed when you went from the Shop to the main menu and back to the Shop.
  • Fixed card model issues with Vanguard and Prosthetist.
  • Fixed an issue where Auto pawns could lead to crashes when played while the hero Dragondroid's skills had Modifiers active.
  • Fixed an issue where Chaos Arrow would not give pawns additional Shrapnel traits when the hero Dragondroid's skills had Modifiers active.
  • Fixed an issue where Cycler of Suffering would not give itself its own buff.
  • Fixed an issue where Purified Scepter's effect would trigger every turn.
  • Fixed issues caused by activating Auto-Magus.
  • Fixed an issue where buttons would not appear correctly after reloading your deck and playing an Auto card when there was only 1 Auto card in your graveyard.
  • Fixed an issue that could lead to possible crashes when you had two Spectral Spades.
  • Fixed display issues for certain Relics.
  • Fixed text errors in some event descriptions.
  • Fixed text display issues when switching language.
  • Fixed an issue where enemy pawns would appear on the battle code screen.
  • Fixed an issue where some special effects would remain after completing a run.
Improvements and Adjustments
  • Slightly increased boss Might.
  • Shortened flicker effect duration for skill icons when triggered.
  • When choosing cards during an event, a notification will be displayed when you already have 1 of a given card.
  • Slightly reduced the size of Dolls on the main menu screen.

Thanks for your support and feedback, and please enjoy the game!