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The Scouring News

Dark Tower have been rebuilt!

[p]The goblins of the Midlands have rebuilt the Dark Tower! [/p][p][/p]

Update Notes For Sep 30

- fixed issue that allowed peasants to level up
- lich minimap icon will only be displayed for players that it is attacking
- heroes level defence boost decreased (the same as regular units)

Autumn Steam Sale 2025 and Winter update!

[h3]WINTER UPDATE![/h3][p]Winter has already came to The Scouring! Winter and The Great Autumn Steam Sale 2025![/p][p]Now you can dive into our fantasy world with a discount![/p][p]They say bitter frost tempers steel and reveals weakness in a warrior's heart. Are you strong enough to face it?[/p][p][/p][h3]WHAT THE FREEZE HAS BROUGHT:[/h3]
  • [p]NEW 'WINTER' BIOME: Battle across blinding white plains, snow-swept passes, and beneath frozen peaks. [/p]
  • [p]WINTER SCRIPT-SCENARIO 'REALM OF THE LICH': A new game script for skirmish and mods. Hold your base against winter Lich. Can you fight both, enemies and Lich?[/p]
  • [p]VISUAL OVERHAUL: Icy rivers, frost clinging to your warriors' armor, blizzards that reduce visibility, and snow stained crimson in the heat of battle. The world of The Scouring is now more brutal and beautiful.[/p]
  • [p]NEW RANKED SEASON. This season you will play the "winter" levels, no mod (stock classic).[/p]
[h3]BALANCE:[/h3]
  • [p]leveled-up units (non-heroes) defence boost reduced, but units level up faster[/p]
  • [p]cavaliers' healing mana cost increased[/p]
[p][/p]

Update Notes For Sep 29

- Winter biome added. Some of the current levels converted to winter biome (don't worry, this is temporary)
New skirmish script added that is default at winter levels: Lich (new unit) is spawned that attacks random player and spawns skeletons.
- Ranked ladder reset, new ranked season started. This season you will play the "winter" levels, no mod (stock classic). Night "liches" will bring some additional fun in.

balance changes:
- leveled-up units (non-heroes) defence boost reduced, but units level up faster
- cavaliers' healing mana cost increased

Note: official news post about this update will be added separately.

Update Notes For Sep 23

[p]- Healing (Cavalier) and Rage (Muncher) are now auto-cast abilities[/p][p]- Units vs Farmhouses pathfinding issue fixed [/p][p]- Various visual improvements [/p][p]- Minor balance changes (e.g. Pillage is trained not at barracks, but casltle/fortress)[/p]