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PIGFACE News

PIGFACE Roadmap is coming soon!

Hey guys,
[p]
hope you've all been enjoying the game so far.

It's been so nice seeing everyone's feedback and it's been so helpful to my process. I want you guys to know that myself and DreadXP are working to get a roadmap out to you guys so you know where my head's at regarding future content.

Currently, I'm working on some new jobs for you guys as well as some new weapons to play around with. Since I'm basically a one-man-show, I need to make sure I apply my time correctly and focus on the important shit first.

So, for right now, I'm gonna try my best to get new content out to you soon. I'm working on a roadmap right now that will have some more details that I will be able to share soon!

But for the time being, I'm gonna get back to it and do some planning. Talk to you guys soon, and I hope you're excited for the future of PIGFACE! [/p][p][/p][p]~ Tito[/p][previewyoutube][/previewyoutube][p][/p]

PIGFACE - V 0.23

Hey Everyone!
[p][/p][p]Thank everyone for your support and patience as Ethan worked hard to sort out some important bug fixes.[/p][p]We’re excited to share that the game has now reached over 500 reviews and is sitting at an Overwhelmingly Positive Rating! That’s all thanks to you!

If you haven’t left a review yet, it really helps us out a ton.[/p][p]We’ve heard your feedback loud and clear; you’re loving the game, but you’re also hungry for more! We’ll be sharing our Early Access roadmap soon. What we can promise right now is that the very first content update will be focused on giving you more PIGFACE, specifically, more levels to dive into.[/p][p]Thanks again for the incredible support. This is just the beginning![/p][p][/p][h2]Patch Notes[/h2][h3]Additions[/h3]
  • [p]Added V-Sync Toggle in the options menu[/p]
  • [p]Added Target Framerate setting in the options menu[/p]
  • [p]Added Invert Mouse X and Invert Mouse Y settings in the options menu[/p]
  • [p]Added text specifying 64 bit / 32 bit to the main menu[/p]
  • [p]Increased blood effects on headshots[/p]
  • [p]Added additional credits[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed an issue where settings wouldn't save when pressing escape on the player menu[/p]
  • [p]Fixed scaling of some UI elements on Ultrawide resolutions[/p]
  • [p]Fixed an issue where the main menu cursor would become misaligned after changing resolution[/p]
  • [p]Fixed a collision issue with a house in the suburbs level[/p]
  • [p]Fixed ability to get out of bounds in the train station level[/p]

PIGFACE is available now in Early Access!

[p]Yo! It's release day today![/p][p]After a short delay and lots of polishing, I'm super stoked to be releasing PIGFACE into Early Access. It's been a long road to get to this point, but it's been immensely gratifying every step of the way. [/p][p]It's kind of weird seeing PIGFACE evolving from a prototype into a game, I still remember the feeling I got the first time I was able to load into a level from the apartment -- it started to make the game feel like it was part of a world. Now, there are a few more levels, with plenty to come, and that feeling of persistence has kept growing. [/p][p]My hope is that by the time 1.0 rolls around, PIGFACE will feel like a part of something a lot bigger than itself. That was one of the main goals I had, internally, for this project. A goal that went beyond just gameplay and aesthetic. I feel like, for me, games are really magical when they can sell you the idea that there's something beyond the billboarded background trees and closed-off doorways at the map's boundaries. I tried to put some of that magic in PIGFACE, just a bit.[/p][p]Anyways, I hope you guys enjoy the launch! I'm already hard at work for the first content update that'll keep pushing the game and its story forward. I can't wait to hear all the feedback and see all the videos people make about the game. Get in there and get the job done >:) [/p][p]- tito[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]p.s. as always, thank you for your bug reports and feedback. This ongoing process wouldn't be possible without your help and support! if you come across any issues, come tell us in the bug reporting channel on our discord server or in the steam discussion forums so we can help you out![/p]

PIGFACE Launch Stream with Charlatan Wonder

[p]Watch Charlatan Wonder play through the first hour of PIGFACE![/p][p]

Follow them :
[dynamiclink][/dynamiclink]

https://x.com/CharlatanWonder[/p]

PIGFACE Early Access Release Date Announcement!

[p]hello![/p][p]at long last, early access is just around the corner! it’s been a lot of work but i think you guys are really gonna like it. [/p][p]also, i just gotta say, having so many conversations at PAX where people showed their love for the game and their love of games gave me the fuel i needed to finish up the content for this EA release. [/p][p]i can’t express enough how much it means to me that people are eager and willing to chat with devs and share their thoughts and life experiences, it’s amazing. [/p][p]i hope that once this is out you guys will enjoy it a lot and share your experiences so that i can apply that feedback and make the game better and more polished as time goes on. at the end of the day, i’m making a game for you guys. [/p][p]see you in a week![/p][p][/p][p]-tito[/p][p][/p][previewyoutube][/previewyoutube]