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TCG Multiplayer Card Shop Simulator News

Fixes

Save/Load bugs fixes

v0.80 Notes

🃏 Card purchase glitch resolved – No more awkward hovering!

🗑️ New Trashbag added, replacing the old trashcan.

🎁 Box content visual improved – Figure count now clearer and more accurate.

🧱 ShelfLarge material updated for a more polished display.

📦 Box placement issue fixed – No more boxes sinking into the ground.

📊 Daily Report updates – Now smoother and more reliable.

✋ ShelfRow hand animations improved for added realism.

💳 Credit card interactions now smoother – includes new swipe animation into the machine!

🧠 Level synchronization improved across systems.

🛒 Customer interactions upgraded:

If an item isn't available in the shop, customers will now say exactly what they're looking for.

Product selection is now limited to items that are unlocked based on player level.

Speech bubbles have been added when customers can’t find specific products.

🧟‍♂️ Bug fixes:

Figure-related bugs have been squashed.

All reported bugs have been addressed in this patch.

Bring a Friend! Lite Version

[p]This new build lets your friends jump into your shop instantly—no full game needed. Whether they’re helping you restock or just exploring the chaos of card-selling together, multiplayer co-op has never been easier to share.[/p][p]What's New:[/p]
  • [p]🪙 Lite Client Support – Friends can now join your multiplayer session for free via the Lite version![/p]
  • [p]🔧 Multiplayer Stability Overhaul – Fixed major desync and disconnection issues during co-op play.[/p]
  • [p]🧠 Improved Host Reconnection Handling – No more awkward resets or “whoops, I lost you” moments.[/p]
  • [p]📦 General bug fixes and behind-the-scenes improvements for smoother gameplay.[/p]

0.77 Bug Fix

Big thanks to everyone who took the time to report bugs — your feedback helps us level up the game one fix at a time.

  • Level 1 Stuck Issue Fixed
  • Store name not saving: Fixed
  • Store name synchronization: Fixed
  • Task saving and reset issues: Resolved
  • Plus: Several minor reported issues have also been addressed

Version 0.0.76 – “We Hear You!” Update is Live

🎉 Version 0.0.76 – “We Hear You!” Update is Live 🛠️

📝 Steam Reviews & Feedback Matter! Your reviews and feedback are incredibly important to us. If you're enjoying the game—or even if you've got ideas to make it better—please don't forget to leave a review on Steam. It truly helps! 💬❤️

🐞 F12 Bug Reports Help a Ton! In-game reports via the F12 key have been super helpful—thank you! If you'd like a reply, don’t forget to include your email so we can follow up directly. 💌


Hey Card Shopkeepers! Your feedback’s been loud and clear—and this update reflects many of your top requests along with important fixes. Thanks for helping shape our cozy, chaotic card-selling world!

🆕 Patch Highlights:

🔁 Days no longer end automatically. You’ll now need to end the day manually when you’re ready.

🕘 After 9 PM, no more customers will arrive—time to clean up and reorganize!

🔒 In-game lobby types (Public, Private, etc.) can now be changed mid-session.

✨ The card reveal screen has been polished for a smoother animation and visual clarity.

🎴 Fixed the bug where booster packs couldn’t be opened properly.

💾 Vending Machine boxes now save correctly across sessions.

🛒 Resolved Steam Inventory integration bugs—item syncing should now be stable.

🕛 Game start on Day 12. Fixed

🏆 Steam Achievements have been activated! Time to start collecting.

🛍️ Shop products now appear sorted by unlock level, so you can find what’s new faster.

💻 Improved performance for Intel GPUs—the game now runs more smoothly on Medium, Low, and Very Low settings.

🪔 Fixed incorrect naming on Lamp items.

🎲 Updated names for Dice products.

📏 Warehouse shelf scaling issues have been resolved.

Known issue: Intel GPUs has problem High and Ultra resolutions.

Thanks again for being part of this growing community. Keep those bug clips and feature ideas coming!

Now get back in there and make your card shop legendary. – The Dev Team