1. Loot of Baal
  2. News

Loot of Baal News

🍖Loot of Baal Patch Notes – v0.8.20.12547

[p]đź“‹ Feature Adjustments:[/p]
  • [p]Added a toggle button to the combat log to show/hide buff information.[/p][p][/p]
  • [p]Added new filter affix options.[/p]
  • [p]Updated the background art for the Rathole and Escape Tunnel stages.[/p]
  • [p]The "Sheep Stage" now has its loop function enabled by default.[/p]
  • [p]The damage statistics on training dummies are no longer affected by the Crushing Blow effect.[/p]
[p][/p][p]🛠️ Bug Fixes:[/p]
  • [p]Fixed an issue where experience transfer could allow characters to exceed the maximum level cap.[/p]
  • [p]Fixed a critical issue that could potentially lead to item duplication or loss.[/p]
  • [p]Fixed an issue where new set items could incorrectly drop in the main story stages.[/p]
  • [p]Fixed an issue preventing Ethereal set items from dropping in The Eternal Arena stages.[/p]
  • [p]Fixed text display issues for some Achievement names in certain languages.[/p]
  • [p]Fixed an abnormal progress bar issue after switching party members in full-screen mode.[/p]
[p][/p][p]Contact us: Email - send your problem to [email protected], we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community[/p]

Loot of Baal-beta Hotfix – v0.8.12.12516

[p][/p][p]Bug Fixes:[/p]
  • [p]Fixed an issue where some equipment would lose their base stats after Ascension.[/p]
    • [p]Notice: Some Set items that lost their original stats due to a server issue will have their attributes randomly regenerated after relogging. We apologize for the inconvenience.[/p]
[p][/p][p]Contact us: Email - send your problem to [email protected], we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community[/p]

Loot of Baal Hotfix – v0.8.11.12509

[p][/p][p]Feature Adjustments::[/p]
  • [p] Added new equipment to the Achievements collection.[/p]
  • [p] When switching tabs in
  • *The Eternal Arena**, the first level of the current tab is now selected by default.[/p][p][/p]
[p]Bug Fixes:[/p]
  • [p]Fixed an issue where Mercenary equipment could randomly roll affixes that grant monster skills.[/p]
  • [p]Fixed an issue where the stats from the Ascension feature would reset after relogging.[/p]
  • [p]Fixed an issue that could prevent players from entering the game under specific conditions.[/p]
  • [p]Fixed a display issue with The Eternal Arena interface's position when using the bottom navigation bar at certain resolutions.[/p]
[p][/p][p][/p][p]Contact us: Email - send your problem to [email protected], we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community[/p]

🌀Loot of Baal Major Update - Eternal Arena - v0.8.0.12493

[p][/p][p]đź“‹ Feature Adjustments:[/p]
  • [p]A new endgame dungeon challenge.[/p][p][/p]
  • [p]A more detailed combat log with switchable display modes.[/p]
  • [p]The new Equipment Ascension system.[/p]
    • [p]Unlocks the latent potential of your gear, granting it extra stat bonuses.[/p]
    [p][/p]
  • [p]A new Easter Egg stage: the Sheep Level! In this unique Level, your Mercenaries will hold their ground, fighting off endless waves of monsters in a defensive survival challenge.[/p]
    • [p] The drop rate for materials like Gems and Runes is ten times higher than in normal Levels.[/p]
    • [p] No health potions or equipment will drop in this stage.[/p]
    • [p] This Level is unlocked by spending a certain total amount of gold in the Shop.[/p]
    [p][/p]
  • [p]New guidance pop-ups for unlocking key features.[/p]
  • [p]The Intelligence attribute has been reworked to provide a damage bonus for all skills (affecting both physical and spell damage).[/p]
  • [p]Existing class sets have been buffed to be powerful enough to clear all Main Levels.[/p]
  • [p]Added a new Exp Transfer feature, allowing unused mercenaries to be converted into experience.[/p]
  • [p]Increased the strength of the Necromancer's summons, specifically the Skeleton Warriors.[/p]
  • [p]If the party details interface remains open for more than 1 hour, it will now automatically close and the party will enter combat. (By default, the party does not enter combat while the party details interface is open.)[/p]
  • [p]A new Training Dummy dungeon, accessible from the main town. Here you can check your party's DPS data and compete on a DPS leaderboard with your friends.[/p]
[p][/p][p]🛠️ Bug Fixes:[/p]
  • [p]Fixed an issue where random class skill affixes could not be recognized in filters.[/p]
  • [p]Fixed an issue where items that were not picked up into the inventory after filtering were not counted in the Codex statistics.[/p]
[p] [/p][p][/p][p]Contact us: Email - send your problem to [/p][p][email protected][/p][p], we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community[/p]

The September Major Update is arriving next week!

[p]Hey Adventurers,[/p][p] [/p][p]The development of the September update is progressing smoothly, and we’re here to share the latest updates with everyone.[/p][p][/p][p]All the filter optimizations and experience improvements promised in the September preview—to be delivered before the major update—have now been fully completed. Next, we’ll focus on preparing the major version for release. It is expected to arrive next Monday or Tuesday.[/p][p][/p][p]Before the official update, let’s take another look at what was initially announced:[/p]
  1. [p]A brand-new guidance system, making it easy even for complete beginners to get started.[/p][p][/p]
  2. [p]Optimized combat logs that allow switching to more detailed battle information.[/p][p][/p]
  3. [p]Balance adjustments for all sets, along with new, more powerful sets.[/p][p][/p]
  4. [p]Adjustments to the effect of the Wisdom base attribute, which also apply to already recruited mercenaries—no need to recruit them again.[/p]
  5. [p]New endgame challenge.[/p][p][/p]
  6. [p]A new hidden easter egg stage that will drop large quantities of gems and runes.[/p][p][/p]
  7. [p]A new equipment growth system.[/p][p][/p]
[p][/p][p]After the initial preview, everyone actively provided various suggestions in the discussion area, leading to the following additions:[/p]
  1. [p]Training Dummy feature.[/p][p][/p]
  2. [p]EXP Transfer System.[/p][p][/p][p][/p]
[p]More detailed update information will be revealed next week—please stay tuned. We welcome your continued feedback and suggestions![/p]